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| * Predict param2 of facedir nodes and attachment of attached_node nodesPilzAdam2013-05-24
| * Make raillike nodes connect to any other raillike nodes if both are in the gr...Jeija2013-05-22
| * Fix disappearing of wielditemPilzAdam2013-05-21
| * Log non-fatal mod name conflict to actionstream instead of errorstreamKahrl2013-05-21
| * Dont animate changing wielditem from hand to handPilzAdam2013-05-20
| * Add menu_header.png and remove old, unused texturesPilzAdam2013-05-20
| * Fix typo in particle spawningMetaDucky2013-05-20
| * Save settings after dropping main menuelagin2013-05-20
| * Fix link in minetest.conf.exampleRuss2013-05-20
| * Use the group "soil" for nodes that saplings grow onShadowNinja2013-05-20
| * Fix lava damage on player's upper bodykwolekr2013-05-19
| * Fix nearly all warningskwolekr2013-05-19
| * Allow nil as puncher e.g. to do damage by tntsapier2013-05-20
| * Add a little animation when changing the wielded itemPilzAdam2013-05-20
| * Dont teleport back if holding sneak when detaching/turn freemove offPilzAdam2013-05-19
| * Fix EmergeThread names in logKahrl2013-05-19
| * Write mods that are not in world.mt into it at world startupPilzAdam2013-05-19
| * Dont load mods that have no entry in world.mtPilzAdam2013-05-19
| * Install mods/mods_here.txt instead of mods/minetest/mods_here.txtPilzAdam2013-05-19
| * Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParamskwolekr2013-05-19
| * Fix regression of world loading caused by 81c863ackwolekr2013-05-19
| * New modsystemPilzAdam2013-05-19
| * Remove survival and build from CMakeLists.txtPilzAdam2013-05-18
| * Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.shPilzAdam2013-05-18
| * Only create SoundManager in main menu if USE_SOUND is truePilzAdam2013-05-18
| * Fix memory leak in MeshUpdateThreadPilzAdam2013-05-18
| * Fix math for isBlockInSight. Fixes #718 (client-side).Aaron Suen2013-05-18
| * Move kahrl to core devs in credits tabPilzAdam2013-05-17
| * Fix Problem with uk Translationsfan52013-05-17
| * Dont drop fonts with ENABLE_FREETYPE=0PilzAdam2013-05-16
| * Fix memory leak in run_tests()PilzAdam2013-05-14
* | Translated using Weblate (Portuguese (Brazil))Frederico Guimarães2013-06-01
* | Translated using Weblate (Portuguese)v c2013-06-01
* | Translated using Weblate (Kirghiz)Chynggyz Jumaliev2013-06-01
* | Translated using Weblate (German)Pilz Adam2013-06-01
* | Translated using Weblate (Chinese (China))Shen Zheyu2013-06-01
* | Translated using Weblate (Portuguese)manuel joaquim2013-05-30
* | Translated using Weblate (Portuguese)manuel duarte2013-05-29
* | Translated using Weblate (Portuguese)manuel duarte2013-05-29
* | Translated using Weblate (Chinese (China))Shen Zheyu2013-05-18
* | Translated using Weblate (French)we prefer instagib metl32013-05-17
* | Translated using Weblate (Spanish)Diego Martínez2013-05-16
* | Translated using Weblate (Portuguese (Brazil))Frederico Guimarães2013-05-13
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* Translated using Weblate (German)sfan52013-05-13
* Update po filesPilzAdam2013-05-13
* Merge remote-tracking branch 'origin/master'Weblate2013-05-13
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| * Add mouse_sensitivity optionEsteban I. Ruiz Moreno2013-05-13
| * Add progress bar to item visuals preloadingZeg92013-05-13
| * Only use game filter in singleplayer tab; use menu_{background, overlay, head...PilzAdam2013-05-13
| * Fix double free in createExtrudedMesh, reported by ptitSebKahrl2013-05-12