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* Add configurable PRAGMA synchronous =proller2013-09-17
* Always use builtin JThread librarykwolekr2013-09-15
* Change mainmenu texture handling + small misc changesKahrl2013-09-11
* Fix hotbar padding at bottomBlockMen2013-09-10
* Add offset to automatic_face_movement_dirPilzAdam2013-09-10
* Fix bug: texture pack not overriding default menu texturessapier2013-09-10
* Use engine.is_yes() in mainmenuPilzAdam2013-09-10
* Use the Settings Lua interface to read world.mtPilzAdam2013-09-10
* Allow non-string arguments for minetest.is_yes()PilzAdam2013-09-10
* Add Settings interface for LuaPilzAdam2013-09-10
* Handle --migrate even when compiled without leveldb supportKahrl2013-09-10
* Remove assert warning in leveldb wonderlandKahrl2013-09-10
* Fix loading leveldb worldsKahrl2013-09-10
* Fix broken build due to missing mapsector.h includeKahrl2013-09-10
* Add --migrate to manpages and update manpage datesKahrl2013-09-10
* Add license headers and remove useless includesKahrl2013-09-10
* Use system-wide LevelDB instead of bundled oneSfan52013-09-09
* Prevent ModMgr from deleting backend setting in world.mtSfan52013-09-09
* Make --migrate update world.mt tooSfan52013-09-09
* Add note about --migrate only working with minetestserver or --serverSfan52013-09-09
* Fix 'Unknown map backend' error when using Configure menu right after creatin...Sfan52013-09-09
* Use STL containers instead of irr::core::listSfan52013-09-09
* Add message that LevelDB is not supported on WindowsSfan52013-09-09
* Make it compileSfan52013-09-09
* Add dummy and LevelDB database backendsIlya Zhuravlev2013-09-09
* Run updatepo.shIlya Zhuravlev2013-09-08
* Add fallback font support for some languages.Ilya Zhuravlev2013-09-08
* Add minetest.get_gametime() API function, that returns the number of seconds ...Novatux2013-09-08
* Translated using Weblate (Portuguese)Leonardo Costa2013-09-07
* Translated using Weblate (German)Block Men2013-09-07
* Translated using Weblate (Chinese (China))Shen Zheyu2013-09-07
* Add mapgen_stair_cobble alias to minimalSfan52013-09-06
* Standardized method of getting node info in dungeon mapgen.0gb.us2013-09-06
* Add sanity check to sort functionsapier2013-09-05
* Fix selectionbox not honoring anaglyph mode 3d distortionsapier2013-09-05
* Fix crash on lua exceptionsapier2013-09-05
* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-05
* Add backtrace to error functionsapier2013-09-04
* Fix remnants of s32 enable_shadersKahrl2013-09-04
* Fix enable_fog = false not having any effect when shaders are enabledKahrl2013-09-03
* Server::ProcessData(): call getBanName once instead of twice (#639)Ilya2013-09-03
* Add minetest.parse_json, engine.parse_jsonKahrl2013-09-02
* Use wstring for vertlabelsPilzAdam2013-08-31
* Fix bug in pathfinder causing endless loop in some situationssapier2013-08-31
* Translated using Weblate (Spanish)Diego Martínez2013-08-30
* Translated using Weblate (Russian)Ilya Zhuravlev2013-08-30
* Translated using Weblate (Russian)Anton Tsyganenko2013-08-30
* Translated using Weblate (Russian)Ilya Zhuravlev2013-08-30
* Translated using Weblate (Russian)Anton Tsyganenko2013-08-30
* Translated using Weblate (Russian)Anton Tsyganenko2013-08-30