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minetest.git
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Commit message (
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Author
Age
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*
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Players stay in environment even when dead, damage flash and fall damage fixes
Kahrl
2012-02-05
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Modify light values to work a bit better with non-smooth lighting
Perttu Ahola
2012-02-05
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Add groups = {} to item definition
Perttu Ahola
2012-02-04
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Set better visual light levels
Perttu Ahola
2012-02-02
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Fix some warnings on some compilers
Giuseppe Bilotta
2012-02-02
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Merge remote-tracking branch 'kahrl/hidehud'
Perttu Ahola
2012-02-02
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Page up/down: don't display the old value, it was a little confusing
Kahrl
2012-02-01
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Page up and down change the minimum viewing range
Kahrl
2012-02-01
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Show the top line too when only chat, but not HUD is shown
Kahrl
2012-02-01
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F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler p...
Kahrl
2012-02-01
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Fix server hang when stepping a furnace with a huge dtime
Kahrl
2012-02-02
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Fix craftresult_is_preview flood in log and remove unnecessary debug output
Kahrl
2012-01-25
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/
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Remove unnecessary delays from large data transfer unit test
Perttu Ahola
2012-01-24
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Set default number of maximum users to 100 instead of 20
Perttu Ahola
2012-01-24
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Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday()
Perttu Ahola
2012-01-24
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Call this 0.4.dev-20120122-1
Perttu Ahola
2012-01-22
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Fix "illegal escape sequence" in MSVC (actually not illegal)
Perttu Ahola
2012-01-22
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Fix give_initial_stuff mod; experimental mod: dug_item -> drop; scriptapi.cpp...
Kahrl
2012-01-22
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tool and ToolItem apply item aliases
Kahrl
2012-01-22
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Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix legacy_wa...
Kahrl
2012-01-22
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cleanup
Kahrl
2012-01-22
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Create node metadata when placing nodes again
Kahrl
2012-01-22
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Client-side prediction of inventory changes, and some inventory menu fixes
Kahrl
2012-01-22
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Inventory menu (with dragging) improved. Crafting is now handled via a IACTIO...
Kahrl
2012-01-22
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Node placement / mineral / serialization / iron freq / node_dig callback
Kahrl
2012-01-22
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Fix inventory glitch when connecting as new user
Kahrl
2012-01-14
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Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit anno...
Kahrl
2012-01-13
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Tool progress bar tweaking
Kahrl
2012-01-12
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The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-12
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Call this 0.4.dev-20120106-1
Perttu Ahola
2012-01-06
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Fix key change menu a bit
Perttu Ahola
2012-01-06
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ObjectRef:setpos() to move player properly (a bit shortcuttish implementation)
Perttu Ahola
2012-01-06
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Implement minetest.register_on_dieplayer()
Perttu Ahola
2012-01-06
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Add missing checks to texture caching
Perttu Ahola
2012-01-04
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Limit range of ABM timer initial value randomization
Perttu Ahola
2012-01-03
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Use free rather than delete for malloc'd memory
Perttu Ahola
2012-01-02
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Initialize ABM timer to random value to spread processing
Perttu Ahola
2012-01-02
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Fix ABM trigger chance being often way too high
Perttu Ahola
2012-01-02
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Fix server sending stuff before textures have been sent
Perttu Ahola
2012-01-02
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Mark ObjectRef::get_entity_name() deprecated
Perttu Ahola
2012-01-02
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Add name field to registered entities
Perttu Ahola
2012-01-02
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Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()
Perttu Ahola
2012-01-02
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Add ObjectRef:get_luaentity()
Perttu Ahola
2012-01-02
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Call this 0.4.dev-20120102-1
Perttu Ahola
2012-01-02
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Make text area in message dialog a bit larger
Perttu Ahola
2012-01-02
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Texture cache on client (mostly made by sapier) (breaks network compatibility)
Perttu Ahola
2012-01-02
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ObjectRef:get_entity_name() and fixing of comments in default/init.lua
Perttu Ahola
2012-01-02
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Make add_entity return a reference to added entity (or nil)
Perttu Ahola
2012-01-02
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Clean up InvRef documentation in default/init.lua a bit
Perttu Ahola
2012-01-02
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Improve mini Lua reference
Perttu Ahola
2012-01-02
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