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Commit message (
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Author
Age
*
Translated using Weblate (Japanese)
Rui
2014-10-22
*
Search for subgames using $MINETEST_SUBGAME_PATH.
David Thompson
2014-10-22
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Recalculate normals for cached meshes.
RealBadAngel
2014-10-21
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Fix some indentation in nodedef.cpp
Kahrl
2014-10-20
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Fix memory leak caused by mesh nodes (and nodeboxes)
Kahrl
2014-10-20
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Custom collision boxes node property.
RealBadAngel
2014-10-19
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Update the cURL the buildbot uses to 7.38.0
sfan5
2014-10-19
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Various uninitialised variable fixes
Craig Robbins
2014-10-19
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Move buttons upwards to accommodate for new configure keys button in the
Craig Robbins
2014-10-18
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Add meshnode drawtype.
RealBadAngel
2014-10-18
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Make sure PRECISION_SECONDS corresponds to the integer 0
Kahrl
2014-10-09
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Fix unit reported by TimeTaker (was always ms)
Kahrl
2014-10-09
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Change topleft text when switching subgames, fixes #1728
Kahrl
2014-10-09
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Fix use of unitialized variables in mouse button handling
Craig Robbins
2014-10-08
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Add in-game key change menu
Mushiden
2014-10-07
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Add a better error message when trying to teleport another player without bri...
LeMagnesium
2014-10-07
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Fix object reference pushing functions when called from coroutines
ShadowNinja
2014-10-07
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Add [colorize modifier
BlockMen
2014-10-05
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Fix special tile backspace culling
kwolekr
2014-10-03
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Bugfix: dont highlight (0,0,0) when theres no node pointed.
RealBadAngel
2014-10-03
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Fix broken plantlike drawtype.
RealBadAngel
2014-10-03
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Fix misc. style issues
kwolekr
2014-10-03
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Clean up nodedef.cpp
kwolekr
2014-10-03
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Add better documentation for alternate drop definition to lua_api.txt.
Diego MartÃnez
2014-10-02
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Add optional framed glasslike drawtype
BlockMen
2014-10-02
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Make players check inventory modification properly
ShadowNinja
2014-10-01
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Only set player dirty flag if values change
ShadowNinja
2014-10-01
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Simplify player modification checks
ShadowNinja
2014-10-01
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Fix android build using hardcoded path for data instead of using the one fetc...
sapier
2014-10-01
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updatepo.sh: Find all files
Diego MartÃnez
2014-09-30
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Use round if falling node is misplaced
SmallJoker
2014-09-28
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Standardize tooltip row detection
BlockMen
2014-09-28
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Fix multilined description in tooltips (fixes #1688)
BlockMen
2014-09-28
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Fix totally messed up 3d modes interlaced/topbottom/sidebyside
sapier
2014-09-25
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Fix chat lines not word wrapped correct
sapier
2014-09-25
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Fix command line parsing
Kahrl
2014-09-22
*
Fix build with redis
ShadowNinja
2014-09-21
*
Add firelike drawtype
TriBlade9
2014-09-21
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Update default of preload_item_visuals in minetest.conf.example
ShadowNinja
2014-09-21
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Make dump's output prettier
ShadowNinja
2014-09-21
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Fix GCC reorder warning
ShadowNinja
2014-09-21
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Add inventory right click drag and drop
sruz25
2014-09-21
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Update ja/minetest.po
Rui914
2014-09-21
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Revert the icon name in minetest.desktop
ShadowNinja
2014-09-21
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Fix locking bugs and make inventory deserialization errors more specific
ShadowNinja
2014-09-21
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Split settings into seperate source and header files
ShadowNinja
2014-09-21
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Fix Settings locking
ShadowNinja
2014-09-21
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Use const references for Settings methods
ShadowNinja
2014-09-21
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Make getters of the Settings class const
Craig Robbins
2014-09-21
*
Allow taking screenshots of formspecs and move message to chat
BlockMen
2014-09-21
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