aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* Fixed small error in mapnode.cpp (didn't cause any harm though)Perttu Ahola2011-07-22
|
* Fixed new map generator causing a crash when generating at map limitPerttu Ahola2011-07-22
|
* Hopefully fixed u64 to be the actual 64-bit type on 64-bit architectures. ↵Perttu Ahola2011-07-17
| | | | This should fix the compiler error caused by irrlicht on 64-bit fedora defining u64 to be different.
* A small fix to an unlikely situation where the map generator requires a ↵Perttu Ahola2011-07-17
| | | | block that hasn't been loaded from disk. Now it is actually loaded from disk in that case.
* Attempt to fix a problem with the factory mappings of objects residing in ↵Perttu Ahola2011-07-16
| | | | different source files than the prototype objects that fill them in
* Added tag 0.2.20110704_0 for changeset 65263ec55cafPerttu Ahola2011-07-04
|
* Updated version and changelogPerttu Ahola2011-07-04
|
* Removed tag 0.2.20110704_0Perttu Ahola2011-07-04
|
* Added tag 0.2.20110704_0 for changeset 25aa2021937fPerttu Ahola2011-07-04
|
* initial steps in doing content type extensionPerttu Ahola2011-07-02
|
* made screen go slightly blue when underwaterPerttu Ahola2011-07-01
|
* Fixed objects being sometimes not able to be stored statically in a block ↵Perttu Ahola2011-07-01
| | | | when block has been unloaded
* tried to fix block selection in map rendering a bitPerttu Ahola2011-06-27
|
* fixed bug in inventory textures caused from better handling of unknown blocksPerttu Ahola2011-06-27
|
* updated minetest.conf.example and changed client_unload_unused_data_timeout ↵Perttu Ahola2011-06-27
| | | | default to 600
* better handling of unknown blocks on clientPerttu Ahola2011-06-27
|
* updated to-do listPerttu Ahola2011-06-27
|
* made dtime jitter compare value and fps calculation a bit faster changingPerttu Ahola2011-06-27
|
* map unloading is now a whole lot betterPerttu Ahola2011-06-27
|
* fixed block unloading from memory (a better fix coming next)Perttu Ahola2011-06-26
|
* Made the initial loading screen slightly more alivePerttu Ahola2011-06-26
|
* added screenshot key F12 (from spongie)Perttu Ahola2011-06-26
|
* Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongiePerttu Ahola2011-06-26
|
* changed one "if" to "else if" in content_mapblock.cppPerttu Ahola2011-06-26
|
* reorganized stuffPerttu Ahola2011-06-26
|
* tuned mapgenPerttu Ahola2011-06-26
|
* changed water color in farmeshPerttu Ahola2011-06-26
|
* updated noise stuffPerttu Ahola2011-06-26
|
* reorganized a lot of stuff and modified mapgen and objects slightly while ↵Perttu Ahola2011-06-26
| | | | doing it
* improved player fall damage detectionPerttu Ahola2011-06-26
|
* added and commented out some debug outputPerttu Ahola2011-06-26
|
* even more code refactoringPerttu Ahola2011-06-26
|
* more reorganizing of map codePerttu Ahola2011-06-26
|
* cleaned map stuffPerttu Ahola2011-06-26
|
* moved mapgen stuff around abitPerttu Ahola2011-06-25
|
* moved map generator to separate source filesPerttu Ahola2011-06-25
|
* added minetestmapper in utils/Perttu Ahola2011-06-25
|
* mapgen stuffPerttu Ahola2011-06-25
|
* added correct data to new images, added comments in main.cppPerttu Ahola2011-06-25
|
* New map generator added (and SQLite, messed up the commits at that time...) ↵Perttu Ahola2011-06-25
| | | | (import from temporary git repo)
* Reorganizing stuff (import from temporary git repo)Perttu Ahola2011-06-25
|
* disabled farmesh in default settingsPerttu Ahola2011-06-23
|
* fixed servermain.cpp lacking filesys.hPerttu Ahola2011-06-22
|
* path_userdata is now created before potentially creating debug.txt in therePerttu Ahola2011-06-20
|
* moved the mac include in porting.cpp out of namespacePerttu Ahola2011-06-20
|
* fixed a segfault in case of wrong input from network on the server (reported ↵Perttu Ahola2011-06-19
| | | | by spongie)
* uh oh, forgot to add treeprop.png to the repoPerttu Ahola2011-06-19
|
* Modified the mesh update thread's sleep time to speed it up (it was way too ↵Perttu Ahola2011-06-18
| | | | high)
* lol, i have apparently used python too much...Perttu Ahola2011-06-18
|
* added a small php examplePerttu Ahola2011-06-18
|