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Author
Age
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Fix material properties and allow lighting. Models should now be affected by ...
MirceaKitsune
2012-11-25
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Properly read the mesh from LUA.
MirceaKitsune
2012-11-25
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3D model support for players using Irrlicht. Also ready the basis for mesh su...
MirceaKitsune
2012-11-25
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Revert "Don't leak textures all over the place"
Perttu Ahola
2012-11-25
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Fix trees growing into any type of node
Ilya Zhuravlev
2012-11-23
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Merge pull request #268 from khonkhortisan/image_button
xyzz
2012-11-22
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Allow transparent image_buttons
Kyle
2012-10-18
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Fix server crash on /clearpassword
Anthony
2012-11-20
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Merge pull request #284 from RealBadAngel/master
xyzz
2012-11-12
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Adding background to Formspec
RealBadAngel
2012-11-08
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Merge pull request #286 from PilzAdam/digging_animation
PilzAdam
2012-11-10
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Add jordan4ibanez' better digging animation
PilzAdam
2012-11-10
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Swap out pixel-perfect nyan cat by request of Chris Torres
Perttu Ahola
2012-11-09
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added GUI checkboxes in Settings tab for the aforementioned video settings.
Vanessa Ezekowitz
2012-11-09
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Added video settings filter options via config file - second try :-)
Vanessa Ezekowitz
2012-11-09
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Fix unnecessary network protocol incompatibility in ContentFeatures
Perttu Ahola
2012-11-08
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Merge pull request #279 from RealBadAngel/patch-2
PilzAdam
2012-11-05
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Formspec: Draw images before inventories. Allows to use image as background.
RealBadAngel
2012-11-04
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Merge pull request #274 from PilzAdam/falling
PilzAdam
2012-11-03
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Fix a bug in falling code where entities get stuck
PilzAdam
2012-11-03
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Merge pull request #243 from xyzz/liquid_renewable
PilzAdam
2012-11-03
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Add liquid_renewable property.
Ilya Zhuravlev
2012-09-07
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Merge pull request #273 from PilzAdam/air
PilzAdam
2012-11-03
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Make air and ignore drop nothing
PilzAdam
2012-11-03
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Don't leak textures all over the place
Kahrl
2012-11-02
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Fix flowing liquid animation direction calculation
Perttu Ahola
2012-11-02
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Merge pull request #272 from PilzAdam/pow
PilzAdam
2012-11-02
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Replace pow() with multiplikation to improve speed
PilzAdam
2012-11-02
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Merge pull request #270 from PilzAdam/master
PilzAdam
2012-11-01
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Add functions to the default mod of minimal game to support old code
PilzAdam
2012-11-01
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Add falling_node to special groups in lua-api.txt
PilzAdam
2012-11-01
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Remove a useless comment
PilzAdam
2012-10-31
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Move falling to builtin
PilzAdam
2012-10-31
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Add nodedef.on_blast() to lua_api.txt in order to support chained explosions ...
Perttu Ahola
2012-09-09
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Statically store always_collect field of __builtin:item
Perttu Ahola
2012-09-09
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Add dtime_s to entity activation
Perttu Ahola
2012-09-09
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Fix ServerActiveObject stuff
Perttu Ahola
2012-09-09
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Fix wielditem entity drawtype brightness control
Perttu Ahola
2012-09-09
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Fix ObjectRef:punch()
Perttu Ahola
2012-09-09
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Version 0.4.3
Perttu Ahola
2012-09-05
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Prevent world creation if the world already exists
Matthew I
2012-09-05
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Enforce stricter world names using a blacklist
Matthew I
2012-09-05
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Add aux1_descends to key change menu
Perttu Ahola
2012-09-05
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Version 0.4.3-rc0; increase PROTOCOL_VERSION due to backwards-incompatible In...
Perttu Ahola
2012-09-05
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Remove "Unknown inventory identifier" deserialization errors, because they ca...
Perttu Ahola
2012-09-04
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Reorganize ClientMap rendering code for a bit more performance
Perttu Ahola
2012-09-04
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Fix shift-descend to ladders from a floor
Perttu Ahola
2012-09-03
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Fix moving stuff into a mismatched stack in a "infinite" inventory
Perttu Ahola
2012-09-02
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Make inventory GUI do sane things when server-side inventory acts unusually
Perttu Ahola
2012-09-02
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Fix bug in moving a larger sized stack in inventory on top of another
Perttu Ahola
2012-09-02
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