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* Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and...Kahrl2011-09-21
* reduce view bobbing slightlyKahrl2011-09-21
* Create a separate scene manager for the wielded tool. This fixes the glitchyn...Kahrl2011-09-21
* fix a numerical problem, but tool is still jitteryKahrl2011-09-20
* Fix jittery view bobbing at large map coordinates again. Wielded tool still h...Kahrl2011-09-20
* Digging animationKahrl2011-09-20
* fix some normalsKahrl2011-09-19
* Wielded tool updates, leaves and glass work nowKahrl2011-09-19
* Convert any inventory item into a mesh, bring back InventoryItem::getImageRay...Kahrl2011-09-19
* Added sprite extruderKahrl2011-09-19
* trying some view bobbing changesKahrl2011-09-18
* Oops, up vector is needed.Kahrl2011-09-18
* This looks more like MC view bobbing, but still not even closeKahrl2011-09-18
* Revert some changes that could lead to slower map transfer and increaed netwo...Kahrl2011-09-16
* Made wielded tool move slightly (and smoothly) during view bobbing. Making th...Kahrl2011-09-15
* View bobbing is slower in the water.Kahrl2011-09-15
* inventory displays tool breakage bar againKahrl2011-09-08
* trying something else... also replaced M_PI by PI everywhereKahrl2011-09-08
* attempting to merge Queatz/the-wielded-tool and kahrl/viewbobbing, something ...Kahrl2011-09-08
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| * Display which tool the player is holdingJacobF2011-09-07
* | minor view bobbing improvementsKahrl2011-09-08
* | make it slightly less annoying :o)Kahrl2011-09-08
* | Implemented view bobbing (testing simple lemniscate shape)Kahrl2011-09-08
* | Commented out debug statements againKahrl2011-09-08
* | Collected and moved existing camera infrastructure from game.cpp to camera.cp...Kahrl2011-09-08
* | Removed unused camera_position and camera_direction fields from Client. Moved...Kahrl2011-09-07
* | Note about texture atlasPerttu Ahola2011-09-07
* | Add note about trans_table_19.Perttu Ahola2011-09-07
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* Remove block file from disk when saved to databasePerttu Ahola2011-09-06
* Pause in unloaded territory instead of collideJacobF2011-09-06
* Make Connection::Send cancel silently if peer doesn't exist.Perttu Ahola2011-09-06
* Update version number to something more proper for this stage of development ...Perttu Ahola2011-09-06
* Speed up periodical map unloading by moving beginSave() and endSave() to oute...Perttu Ahola2011-09-06
* Merge remote-tracking branch 'queatz/sqlite-map'Perttu Ahola2011-09-06
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| * Cull empty lines...JacobF2011-09-04
| * Files to database converterJacobF2011-09-04
| * These numbers were well exceeding 2^32...JacobF2011-09-04
| * Initial sqlite3 maps.JacobF2011-09-02
| * Merge branch 'master' of /media/Field/Software/minetest-queatz/minetest-sqlit...JacobF2011-09-02
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| * | Update to SQLite 3.7.7.1JacobF2011-09-01
* | | Fix bug in posix file/directory removal wrapper, as pointed out by kahrlPerttu Ahola2011-09-06
* | | Fix some texture stuff: remove item_fence.png, use fence.png, remove inexisti...Perttu Ahola2011-09-06
* | | allow specifying a fixed seed in the config file for generating the map (fixe...Kahrl2011-09-06
* | | Now SAOs will reflect changes to their temporary inventory objectJacobF2011-09-06
* | | Furnace was crashing stuff againJacobF2011-09-02
* | | * Furnace would say it was overloaded when it had a non-cookable sourceJacobF2011-09-01
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* | Merge remote-tracking branch 'queatz/furnace-fix'Perttu Ahola2011-08-31
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| * | If there was no source item in a furnace it would cause a segmentation fault.JacobF2011-08-30
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* / Updated changelogPerttu Ahola2011-08-31
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* Merge remote-tracking branch 'kahrl/dissector'Perttu Ahola2011-08-30
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