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* fixed block unloading from memory (a better fix coming next)Perttu Ahola2011-06-26
* Made the initial loading screen slightly more alivePerttu Ahola2011-06-26
* added screenshot key F12 (from spongie)Perttu Ahola2011-06-26
* Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongiePerttu Ahola2011-06-26
* changed one "if" to "else if" in content_mapblock.cppPerttu Ahola2011-06-26
* reorganized stuffPerttu Ahola2011-06-26
* tuned mapgenPerttu Ahola2011-06-26
* changed water color in farmeshPerttu Ahola2011-06-26
* updated noise stuffPerttu Ahola2011-06-26
* reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola2011-06-26
* improved player fall damage detectionPerttu Ahola2011-06-26
* added and commented out some debug outputPerttu Ahola2011-06-26
* even more code refactoringPerttu Ahola2011-06-26
* more reorganizing of map codePerttu Ahola2011-06-26
* cleaned map stuffPerttu Ahola2011-06-26
* moved mapgen stuff around abitPerttu Ahola2011-06-25
* moved map generator to separate source filesPerttu Ahola2011-06-25
* added minetestmapper in utils/Perttu Ahola2011-06-25
* mapgen stuffPerttu Ahola2011-06-25
* added correct data to new images, added comments in main.cppPerttu Ahola2011-06-25
* New map generator added (and SQLite, messed up the commits at that time...) (...Perttu Ahola2011-06-25
* Reorganizing stuff (import from temporary git repo)Perttu Ahola2011-06-25
* disabled farmesh in default settingsPerttu Ahola2011-06-23
* fixed servermain.cpp lacking filesys.hPerttu Ahola2011-06-22
* path_userdata is now created before potentially creating debug.txt in therePerttu Ahola2011-06-20
* moved the mac include in porting.cpp out of namespacePerttu Ahola2011-06-20
* fixed a segfault in case of wrong input from network on the server (reported ...Perttu Ahola2011-06-19
* uh oh, forgot to add treeprop.png to the repoPerttu Ahola2011-06-19
* Modified the mesh update thread's sleep time to speed it up (it was way too h...Perttu Ahola2011-06-18
* lol, i have apparently used python too much...Perttu Ahola2011-06-18
* added a small php examplePerttu Ahola2011-06-18
* Added endianess to procotol.txtPerttu Ahola2011-06-18
* Fixed typo in protocol.txtPerttu Ahola2011-06-18
* updated protocol.txtPerttu Ahola2011-06-18
* Documentation updatePerttu Ahola2011-06-18
* Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/t...Perttu Ahola2011-06-18
* Added tag 0.2.20110618_0_dev for changeset dd08a9b5cb84Perttu Ahola2011-06-18
* Changed MapBlockObjects to be never written anymore. Incremented version number.Perttu Ahola2011-06-18
* comment updatePerttu Ahola2011-06-18
* farmesh render range is now dynamicPerttu Ahola2011-06-18
* fixed tree placement in farmeshPerttu Ahola2011-06-18
* farmesh is now usable.Perttu Ahola2011-06-18
* modified health bar a bitPerttu Ahola2011-06-18
* enabled word wrap in chatPerttu Ahola2011-06-18
* fixed wrong furnace menu layoutPerttu Ahola2011-06-18
* merged Mac OSX build fix from minetest-deltaPerttu Ahola2011-06-18
* removed furnace menu because it is not needed anymorePerttu Ahola2011-06-18
* separated inventory-related game content to content_inventory.{h,cpp}Perttu Ahola2011-06-18
* forgot to add mapblock_nodemod.hPerttu Ahola2011-06-18
* moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18