Commit message (Collapse) | Author | Age | |
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* | Fixed u64 ambiguous symbol error | DannyDark | 2012-12-20 |
| | | | | | Fixed the compiler not being able to determine which symbol it should use when compiling Minetest as 64bit with Irrlicht 1.8+ | ||
* | Tweak CMake files for cURL | sfan5 | 2012-12-18 |
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* | Add ability to change the itemstack in placenode callbacks | PilzAdam | 2012-12-17 |
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* | Fix falling damage when not flying | PilzAdam | 2012-12-17 |
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* | Make m_media_fetch_threads to contain MediaFetchThread* instead of ↵ | Ilya Zhuravlev | 2012-12-17 |
| | | | | MediaFetchThread | ||
* | Fix hypen used as minus sign (manpages), fix spelling error (server.cpp) | Ilya Zhuravlev | 2012-12-17 |
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* | Added ability to fetch media from remote server (using cURL library) | Ilya Zhuravlev | 2012-12-16 |
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* | Fix item entity's collision with nodeboxes | jordan4ibanez | 2012-12-15 |
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* | Dont sneak while flying | PilzAdam | 2012-12-11 |
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* | Only fly through walls in noclip mode wich requires the noclip privilege | PilzAdam | 2012-12-11 |
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* | Update README | Ilya Zhuravlev | 2012-12-07 |
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* | Bump version to 0.4.4 | Perttu Ahola | 2012-12-06 |
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* | Update GUI texts | Perttu Ahola | 2012-12-06 |
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* | draw gui later. this fixes the hotbar disappearing while rendering to texture. | Jürgen Doser | 2012-12-06 |
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* | fix screen flickering black when rendering to texture | Jürgen Doser | 2012-12-06 |
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* | Set proper field background colors in Irrlicht 1.8 | Perttu Ahola | 2012-12-06 |
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* | Raise default maximum render distance to 240 | Perttu Ahola | 2012-12-06 |
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* | Fix automagic render distance tuner | Perttu Ahola | 2012-12-06 |
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* | Add #include guards to base64.h | Matthew I | 2012-12-03 |
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* | Try to add a bit of topside brightness when not using shaders | Perttu Ahola | 2012-12-02 |
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* | Tweak shader randomly a bit | Perttu Ahola | 2012-12-02 |
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* | Default to preload_item_visuals=true | Perttu Ahola | 2012-12-02 |
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* | Don't send player position from client to server if the player hasn't moved | MirceaKitsune | 2012-12-02 |
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* | Fix minetest.get_node_drops(). It should always return list of item names, ↵ | Ilya Zhuravlev | 2012-12-02 |
| | | | | not ItemStack(s). | ||
* | Smooth day-night transitions | Perttu Ahola | 2012-12-02 |
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* | Const-correct util/serialize.h | Perttu Ahola | 2012-12-02 |
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* | Handle day-night transition in shader and make light sources brighter when ↵ | Perttu Ahola | 2012-12-02 |
| | | | | shaders are used | ||
* | Get rid of jordan4ibanez's insane digging animation speed | Perttu Ahola | 2012-12-02 |
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* | Fix tile MaterialType to make sense and make lava surface be shader'd lower ↵ | Perttu Ahola | 2012-12-02 |
| | | | | like water | ||
* | Install shaders properly | Perttu Ahola | 2012-12-02 |
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* | Remove accidental vim swap file | Perttu Ahola | 2012-12-02 |
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* | Add enable_shaders to minetest.conf.example | Perttu Ahola | 2012-12-02 |
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* | Add checkboxes for shaders and on-demand item visual generation | obneq | 2012-12-02 |
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* | Implement a global shader parameter passing system and useful shaders | Perttu Ahola | 2012-12-02 |
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* | ShaderSource and silly example shaders | Kahrl | 2012-12-02 |
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* | Add setting preload_item_visuals | Perttu Ahola | 2012-12-02 |
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* | On-demand item meshes and textures | Perttu Ahola | 2012-12-02 |
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* | Modify some client log message levels | Perttu Ahola | 2012-12-02 |
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* | New elements in formspec, item_image and item_image_button. | RealBadAngel | 2012-12-01 |
| | | | | Fixed also game bug drawing dragged item behind fields, buttons etc. | ||
* | Only check attachment for nodes with group attached_node | PilzAdam | 2012-12-01 |
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* | Add the group attached_node | PilzAdam | 2012-12-01 |
| | | | | Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable. | ||
* | Merge support for anaglyph stereo | PilzAdam | 2012-12-01 |
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| * | Add anaglyph settings to minetest.conf.example | MirceaKitsune | 2012-11-13 |
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| * | Default anaglyph to 0.1 | MirceaKitsune | 2012-11-13 |
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| * | Anaglyph stereo support, created by xyz | MirceaKitsune | 2012-11-13 |
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* | | Add the ability for client to check if image exists | Perttu Ahola | 2012-11-30 |
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* | | Log /grant and /revoke command usage | DannyDark | 2012-11-30 |
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* | | Make dragged itemstack following the mouse cursor much smoother | Jürgen Doser | 2012-11-30 |
| | | | | | | | | by using the cursor coordinates directly, instead of updating them only when a mouse event is seen. | ||
* | | Ignore directories beginning with a "." when searching for mods | Matthew I | 2012-11-30 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is not a problem on POSIX systems (these directories are ignored by the POSIX implementation of fs::GetDirListing() in filesys.cpp), but these directories still are reported on Windows systems. This becomes a problem when mod authors use version control systems that create directories like ".git" or ".svn" and collectMods() picks up on them. It has also been suggested that ignoring such directories would allow for the easily disabling mods by inserting a "." in front of their name. This quick fix simply makes collectMods() ignore directories beginning with a ".". | ||
* | | Run scriptapi_on_shutdown() thread-safely and remove some old crap | Perttu Ahola | 2012-11-30 |
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