summaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
...
* Stop NetworkPacket methods from producing bloated packetsJay Arndt2015-05-05
|
* Update Turkish LanguageMahmut Elmas2015-05-05
| | | | | Added some new translations Fixed some overlenght lines
* Cache enable_3d_clouds flagest312015-05-04
| | | | Small improvement on clouds rendering performance
* Clouds: Make cloud area radius settable in .confparamat2015-05-04
|
* Add a check for animation when getting an extruded meshKevin Ott2015-05-04
| | | | Fixes issue #2667
* Fix pathfinder to produce more useful pathsobneq2015-05-03
| | | | | - Fix unintended negation of condition - Remove line_of_sight 'optimization'
* Tests: Add ObjDef unittestskwolekr2015-05-03
|
* ObjDefManager: Set replacement object's handle info after calling set()kwolekr2015-05-03
| | | | | Make gamedef optional when constructing an ObjDefManager Add note about object ownership
* Better version detection for shallow clonesest312015-05-03
|
* RotateAlongYAxis: For facedir case, return if param2 >= 4paramat2015-05-03
|
* Add .patch files to gitignoreest312015-05-01
|
* Fix several MSVC issues numeric.hSmallJoker2015-05-01
| | | | | -> Round negative numbers correctly CMakeLists.txt -> Link Json with the static run-time library
* Fix MSVC compatibilitykwolekr2015-04-29
| | | | | | Make sure to include random unittests in android builds, too Use SWAP() macro Ensure that negative ranges are tested as well in random unittests
* Tests: Add random unittestskwolekr2015-04-29
|
* Add Russian comment translation to minetest.desktopmich12015-04-27
|
* Revert the upper-case PROJECT_NAME nonsense that was part of #2402sfan52015-04-27
|
* Revert "Only lowercase project name at compile time"sfan52015-04-27
| | | | This reverts commit 3be9787e64362b8a5020746220c65abbe31f8097.
* Noise: Fix PcgRandom::randNormalDist() when range contains negative numberskwolekr2015-04-27
| | | | | This fixes an issue with erroneous float-to-int rounding that resulted in truncation toward 0, causing a biased distribution.
* Replace PRNG assertions with PrngExceptionkwolekr2015-04-27
|
* Fix minetest.clear_* creating new LOCAL table instead of clearing the ↵Tomas Brod2015-04-26
| | | | | | | | | | | existing one. On calling clear_redistered_biomes the registered_biomes table is cleared by creating a new empty table, but the pointer is not updated to point to the new one. So after calling more register_biome, the registered_biome table always contains 0 items, which is an error. Instead, the table is cleared by removing all its items so the pointer (minetest.registered_*) remains valid.
* Update .gitignorekwolekr2015-04-26
|
* Remove craftdef serialisationest312015-04-26
| | | | | It isn't needed anymore, sending ICraftDefManager over the network has been obsoleted by protocol version 7.
* Craftdef refactorest312015-04-26
| | | | | Fix style, refactor assert, use '"' instead of "\"", replace code duplicating craftGetItemName, rename iterators.
* Tests: Modularize unit testingkwolekr2015-04-26
| | | | | | Split unit tests into separate files under src/unittest/ Give better unittest diagnostics Clean up some code
* Update chinese translationfishyWET2015-04-27
| | | | fixed some mistakes and added in some new translations
* Fix fast leaves with texture_clean_transparent enabled.Aaron Suen2015-04-26
|
* Fix player pitch and yaw not being set properlyKevin Ott2015-04-26
|
* Remove fly mode in simple main menuMuhammad Rifqi Priyo Susanto2015-04-26
| | | | As the fly mode option is avaiable in-game, this is not used anymore.
* German translation: shorter setting nameest312015-04-24
|
* Remove unused variable Client::m_active_blocksnerzhul2015-04-24
|
* DecoSchematic: Fix missing trees in rough terrainparamat2015-04-23
| | | | | | Move place_on check to before place_center_x/y/z displacement of p Reduce displacement of p by place_center_x/y/z flags to correctly position schematics
* Protocol 25: wstring -> string for custom access denial reasonsest312015-04-22
| | | | Also fix std::logic_error when server::DenyAccess() is used with only two arguments.
* Re-apply 972d17baea81ffe6d508b291ef97207a4822e1da...nerzhul2015-04-22
| | | | but not rename the container. Approved-By est31
* Fix crash on startup (Windows)SmallJoker2015-04-22
|
* Only lowercase project name at compile timeShadowNinja2015-04-21
|
* Revert "m_active_object_messages is used like a queue. Use std::queue ↵kwolekr2015-04-21
| | | | | | | | instead of std::list. Also rename to m_active_object_messages_queue" This reverts commit 972d17baea81ffe6d508b291ef97207a4822e1da. The commit being reverted was unauthorized. There had been no discussion, review, or sign-off prior to submittal to upstream.
* m_active_object_messages is used like a queue. Use std::queue instead of ↵Loic Blot2015-04-21
| | | | std::list. Also rename to m_active_object_messages_queue
* Add minetest.global_exists()ShadowNinja2015-04-21
|
* Noise: Add noise unittestskwolekr2015-04-21
| | | | | Fix buffer size calculation for lacunarity < 1.0 Add guard against absurd noise parameters
* Fix sign-compare compiler warnings in mg_ore.cppShadowNinja2015-04-20
|
* Fix mod store ratingShadowNinja2015-04-20
|
* Ore: Add biomes parameterkwolekr2015-04-20
|
* Fix build on OS X (Thanks neoascetic)kwolekr2015-04-20
|
* Add 'persistence' alias for Lua noiseparams and validate more vector parameterskwolekr2015-04-19
|
* Noise: Correct noise objects created with invalid dimensionskwolekr2015-04-19
|
* Porting: Refactor initalizePaths()kwolekr2015-04-19
| | | | | Add support for Solaris and HP-UX Search additional potential procfs locations for current executable
* Disable connection timeout for singleplayer and server tabsest312015-04-19
| | | | In worlds with many mods we can easily reach timeout, waiting for the server to start.
* Biome API: Add biome-specific river waterparamat2015-04-19
|
* fix infinite spawnersobneq2015-04-18
|
* Schematics: Fix core.schematic_create()kwolekr2015-04-17
|