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* Add support for "textures/all" (and thus texture packs) to serverdarkrose2012-07-21
* Make lava buckets work as fuel in minimal gamedarkrose2012-07-21
* Remove trenches from map generator (cyisfor) (glitches: read below)darkrose2012-07-21
* Message cleanups (consistency) and prevent /me when not allowed to shoutCalinou2012-07-21
* Handle nil placer as it might occur when using minetest.env:place_node. (Uberi)darkrose2012-07-21
* Remove util/old/genmap.py, because it is uselessly oldPerttu Ahola2012-07-19
* Allow defining player's inventory form in LuaPerttu Ahola2012-07-19
* Fix /builtin/misc.lua:47: attempt to call method 'is_player' (a nil value)Perttu Ahola2012-06-19
* Fix random glitches in transparent animationsPerttu Ahola2012-06-18
* Add pointed_thing to lua_api.txtPerttu Ahola2012-06-17
* Hopefully fix includes on mingwPerttu Ahola2012-06-17
* Increment protocol versionPerttu Ahola2012-06-17
* Explain node boxes in lua_api.txtPerttu Ahola2012-06-17
* Custom boxy nodes (stairs, slabs) and collision changesKahrl2012-06-17
* Optimize headersPerttu Ahola2012-06-17
* Properly and efficiently use split utility headersPerttu Ahola2012-06-17
* Initially split utility.h to multiple files in util/Perttu Ahola2012-06-17
* Mention node drawtypes in lua_api.txtPerttu Ahola2012-06-16
* Fix /setpassword and /clearpasswordPerttu Ahola2012-06-16
* Fix "Node placement prediction failed for (places __default) - Name not known"Perttu Ahola2012-06-16
* Add desynchronize_mapblock_texture_animation setting and improve minetest.con...Perttu Ahola2012-06-16
* Fix build error due to DEBUGFILEPerttu Ahola2012-06-16
* Revert back proper crack texturePerttu Ahola2012-06-16
* Clean up constants.h a bitPerttu Ahola2012-06-16
* Allow node cracking animations of any lengthPerttu Ahola2012-06-16
* Remove tiles and special_tiles from node definition prototype because otherwi...Perttu Ahola2012-06-16
* Update field names to non-deprecated ones in node definition prototypePerttu Ahola2012-06-16
* Use new field names and reorder fields a bit in minimal gamePerttu Ahola2012-06-16
* Node texture animationPerttu Ahola2012-06-16
* Add comment about ItemSAO being deprecatedPerttu Ahola2012-06-11
* Add some missing object properties to doc/lua_api.txtPerttu Ahola2012-06-10
* Node placement client-side predictionPerttu Ahola2012-06-10
* Remove a random old comment and a #define from game.cppPerttu Ahola2012-06-09
* Add experimental_tester_tool_1.png to minimal game (was accidentally left out)Perttu Ahola2012-06-08
* Move genmap.py and pnoise.py to old/Perttu Ahola2012-06-08
* Update minetestmapper.py to support the current map format (and previous ones)Perttu Ahola2012-06-08
* Update and fix doc/mapformat.txt; make current format more solid in mapblock.cppPerttu Ahola2012-06-08
* Don't deprecate minetest.register_on_placenode and minetest.register_on_dignodePerttu Ahola2012-06-08
* Add disallow_empty_password settingPerttu Ahola2012-06-07
* Call this 0.4.dev-20120606Perttu Ahola2012-06-07
* Add minetest.serialize() and minetest.deserialize()Perttu Ahola2012-06-07
* Allow groups in crafting recipesPerttu Ahola2012-06-06
* Remove obsolete "footprints" default setting from defaultsettings.cppPerttu Ahola2012-06-06
* Allow replacements in cooking and fuel recipesKahrl2012-06-06
* Fix small errors in lua_api.txtPerttu Ahola2012-06-06
* Add after_destruct and cache the existence of on_construct, on_destruct and a...Perttu Ahola2012-06-05
* place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola2012-06-05
* Fix NDT_RAILLIKE tweakingsPerttu Ahola2012-06-05
* Shadily clean up NDT_RAILLIKE to surely differ from the few leftover non-LGPL...darkrose2012-06-05
* Clean and optimize clouds.cpp enough to not really contain any of the small a...Perttu Ahola2012-06-05