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minetest.git
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modified minetest for gpcfs purposes
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Commit message (
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Author
Age
*
Translated using Weblate (Czech)
Petr Hála
2013-11-23
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Translated using Weblate (Czech)
Heisenberg CZE
2013-11-23
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Translated using Weblate (Czech)
Heisenberg CZE
2013-11-23
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Translated using Weblate (Czech)
Petr Hála
2013-11-23
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Fix invalid escape sequence in database migration code
Kahrl
2013-11-23
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Prevent enabling Shaders if Direct3D is used
Sfan5
2013-11-23
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Fix crash when pressing Enter key in formspec menu
Kahrl
2013-11-23
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Fix usage of 'minetest' where 'engine' was intended
ShadowNinja
2013-11-21
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Fix possible implicit conversion of NULL to std::string
kwolekr
2013-11-21
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LuaVoxelManip: Update parameter index of set_lighting()
kwolekr
2013-11-21
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Mapgen V6: Respect water_level setting
kwolekr
2013-11-21
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Fix modmanager screenshot path
BlockMen
2013-11-19
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fix gettext compile issues under win32
MetaDucky
2013-11-18
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Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
kwolekr
2013-11-17
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Increase liquid_loop_max to 10000 again
PilzAdam
2013-11-17
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Revert patch 58f036ad1 that causes object duplication (which tried to fix obj...
Perttu Ahola
2013-11-17
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Fix Result of processed Request was written to invalid (non existent) ResultQ...
sapier
2013-11-17
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Add missing RequestQueue doc
sapier
2013-11-17
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Fix multicaller support in RequestQueue
sapier
2013-11-17
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Do the same for LevelDB interface
kwolekr
2013-11-17
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Handle blank blocks in database
kwolekr
2013-11-17
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Revert "Don't use msvc libs for mingw build"
kwolekr
2013-11-17
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Replace print()s with minetest.log() in builtin
PilzAdam
2013-11-17
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Prevent shaders from being created when disabled
kwolekr
2013-11-17
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Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ignor...
sapier
2013-11-17
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Don't use msvc libs for mingw build
sapier
2013-11-17
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Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ...
kwolekr
2013-11-17
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Actually fix weather
kwolekr
2013-11-17
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Fix invalid listname and listsize not handled correctly in set_size
sapier
2013-11-16
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fixed array limit check when reading Lua specialtiles table
MetaDucky
2013-11-16
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Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-11-15
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Fix formspec background padding when clipped
BlockMen
2013-11-14
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Improved default settings for floatland perlin noise 1. Larger, more detailed...
proller
2013-11-14
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Fix compiling with 32bit MinGW
Sfan5
2013-11-12
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Fix invalid usage of temporary object in mainmenu json conversion
sapier
2013-11-11
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Disable localization workaround in server
sapier
2013-11-11
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Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
sapier
2013-11-11
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Fix "TODO read modinfo" in modmanager to improve ui usability
sapier
2013-11-10
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Fix spaces float islands code
proller
2013-11-10
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FIxed floating isle generation at chunk boundaries
0gb.us
2013-11-10
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Weather: Fix uninitialized weather_update_time (sorry proller)
kwolekr
2013-11-09
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Add BlockMen to core dev list
PilzAdam
2013-11-09
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Fix game buttons not beeing 48x48
sapier
2013-11-09
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Fix crash updating gametype without game
sapier
2013-11-09
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Fix typo in lua_api.txt
PilzAdam
2013-11-08
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Add wrapper for minetest.rotate_and_place.
4Evergreen4
2013-11-07
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Don't assert scalars must be vectors.
Cy
2013-11-06
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Fix orient_flags to be optional.
Vanessa Ezekowitz
2013-11-06
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Add 6d facedir rotation prediction routine
Vanessa Ezekowitz
2013-11-06
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Correct useragent in http queries
proller
2013-11-06
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