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...
*
Tune generation responsiveness and cheat inhibition on server
Perttu Ahola
2012-03-27
*
Increase maximum generate distance now that generation might actually keep up...
Perttu Ahola
2012-03-27
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Remove usage of mapgen::add_random_objects(block)
Perttu Ahola
2012-03-27
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Remove no-op mapgen::add_random_objects
Perttu Ahola
2012-03-27
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Fix inexistent_top_provides_sunlight heuristic in make_block and remove clitc...
Perttu Ahola
2012-03-27
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Remove some debug output
Perttu Ahola
2012-03-27
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Tune block fetching to clients on server
Perttu Ahola
2012-03-27
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Do post-mapgen lighting using the VoxelManipulator-based functions (causes gl...
Perttu Ahola
2012-03-27
*
voxalgo::clearLightAndCollectSources
Perttu Ahola
2012-03-27
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Implement propagateSunlight for VoxelManipulator
Perttu Ahola
2012-03-27
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Fix tree generation density for different mapgen chunk sizes
Perttu Ahola
2012-03-27
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Post-mapgen lighting optimization
Perttu Ahola
2012-03-27
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Make mapgen generate stuff in chunks of 3^3 mapblocks
Perttu Ahola
2012-03-27
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Update minetest.conf.example and defaultsettings.cpp
Perttu Ahola
2012-03-27
*
Increase vertical FOV on lower aspect ratios (<16:10)
Perttu Ahola
2012-03-27
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Fix minetest_game installation and don't fail if it doesn't exist
Perttu Ahola
2012-03-27
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Fix and extend minetest.after(time, func, param)
Perttu Ahola
2012-03-27
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Add minetest.after(time, func)
Perttu Ahola
2012-03-27
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Add default_grass_footstep.1.ogg as a test sound in minimal
Perttu Ahola
2012-03-27
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Update version number to 0.4.dev-20120326 because much has changed from the p...
Perttu Ahola
2012-03-27
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Do a dumb-ass static string copy for const-incorrect old versions of ov_fopen
Perttu Ahola
2012-03-27
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Add games/minimal/game.conf
Perttu Ahola
2012-03-26
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Move games/minetest to games/minimal and update README.txt
Perttu Ahola
2012-03-26
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Prefer _game postfix in game names (to be squashed to the previous commit)
Perttu Ahola
2012-03-26
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Support _game postfix in game names, taking it out to make the gameid
Perttu Ahola
2012-03-26
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Add game.conf check in subgame.cpp
Perttu Ahola
2012-03-26
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New world removal GUI code
Perttu Ahola
2012-03-26
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Better file/directory removal platform code and utilities
Perttu Ahola
2012-03-26
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Small fix to fs::GetDirListing when trying to list an inexistent directory
Perttu Ahola
2012-03-25
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MSVC build directory autodetection at startup
Perttu Ahola
2012-03-25
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Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used opti...
Perttu Ahola
2012-03-25
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Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS
Perttu Ahola
2012-03-25
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Fix cmake install script (mesetint -> minetest)
Perttu Ahola
2012-03-25
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Don't try to use sound if building only server
Perttu Ahola
2012-03-25
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Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions
Perttu Ahola
2012-03-25
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Make server world selection not brain dead and use gameid 'minetest' instead ...
Perttu Ahola
2012-03-25
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Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader
Perttu Ahola
2012-03-25
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Some serialization version stuff
Perttu Ahola
2012-03-25
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Initialize utility.h return values to 0 to make lazily error-checked deserial...
Perttu Ahola
2012-03-25
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Update doc/lua_api.txt
Perttu Ahola
2012-03-25
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Switch sound randomizer postfixes from N.ogg to .N.ogg
Perttu Ahola
2012-03-25
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Sound loading from memory (by using a quick hack)
Perttu Ahola
2012-03-25
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Update/fix .gitignore
Perttu Ahola
2012-03-25
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Almost support loading sounds from server
Perttu Ahola
2012-03-25
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Add a variant of hex_encode
Perttu Ahola
2012-03-25
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Add removeStringEnd()
Perttu Ahola
2012-03-25
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Add more media directories; mod/{textures,sounds,media}
Perttu Ahola
2012-03-25
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Texture cache -> Media cache WIP
Perttu Ahola
2012-03-25
*
Cache textures by checksum
Jonathan Neuschäfer
2012-03-25
*
Make event_manager.h build on MSVC
Perttu Ahola
2012-03-25
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