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Tune finite liquids, indev huge caves
proller
2013-04-25
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Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share)
Zeg9
2013-04-25
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Move player collisionbox to player class
sapier
2013-04-25
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kahrl is back
PilzAdam
2013-04-25
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Transform alpha channel as well in shader
kwolekr
2013-04-25
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Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED
Perttu Ahola
2013-04-25
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Improve getFree*ActiveObjectId to reduce common case cpu usage drasticaly
sapier
2013-04-24
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Add new drawtype GLASSLIKE_FRAMED
RealBadAngel
2013-04-24
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Added support to disable built-in HUD elements
Diego Martínez
2013-04-24
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Fixes possible crash when using hud_change with "align" or "offset"
Diego Martínez
2013-04-23
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Fix to: addUpdateMeshTaskWithEdge
RealBadAngel
2013-04-23
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Add option to use texture alpha channel
kwolekr
2013-04-23
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Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0
Perttu Ahola
2013-04-23
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Grow dirt_with_snow instead of dirt_with_grass if snow is above it
PilzAdam
2013-04-23
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Add minetest.get_player_ip()
ShadowNinja
2013-04-23
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Add option to not prepend "Server -!- " to messages sent with minetest.chat_s...
ShadowNinja
2013-04-23
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Added offset support for HUD items
Diego Martínez
2013-04-23
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Added support for alignment in HUD items
Diego Martínez
2013-04-23
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Translated using Weblate (Ukrainian)
?????? ????????
2013-05-01
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Translated using Weblate (Portuguese (Brazil))
Frederico Guimarães
2013-05-01
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Translated using Weblate (Kirghiz)
Chynggyz Jumaliev
2013-05-01
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Translated using Weblate (German)
Pilz Adam
2013-05-01
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Translated using Weblate (Kirghiz)
Chynggyz Jumaliev
2013-04-25
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Merge remote branch 'origin/master'
Weblate
2013-04-22
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Translation to Portuguese of Brazil for Minetest
eduardojsm
2013-04-22
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mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y bou...
kwolekr
2013-04-21
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Fix findSpawnPos()
kwolekr
2013-04-21
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Fix hud_change stat argument retrieval
kwolekr
2013-04-21
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Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapg...
kwolekr
2013-04-21
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Add direction parameter to statbars in HUD API
kwolekr
2013-04-20
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Fix Lua HUD documentation
kwolekr
2013-04-18
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Translated using Weblate (Russian)
Anton Tsyganenko
2013-04-22
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Translated using Weblate (Kirghiz)
Chynggyz Jumaliev
2013-04-22
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Translated using Weblate (Chinese (China))
Shen Zheyu
2013-04-22
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Translated using Weblate (Polish)
Daniel Ziolkowski
2013-04-22
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Merge remote branch 'origin/master'
Weblate
2013-04-18
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Add dutch translation
LS-Steeef
2013-04-18
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Merge remote branch 'origin/master'
Weblate
2013-04-18
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Add dutch translation
LS-Steeef
2013-04-18
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/
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Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification
kwolekr
2013-04-18
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Lua HUD
Jonathon Anderson
2013-04-18
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Merge pull request #654 from ShadowNinja/remove_old_makefile
darkrose
2013-04-14
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Remove old Makefile(that is what git is for)
ShadowNinja
2013-04-14
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Fix double free, null texture drop
kwolekr
2013-04-12
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Swing the camera down when the player lands on the ground, based on the veloc...
MirceaKitsune
2013-04-11
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Fix masterserver javascript: adjustable output id
proller
2013-04-11
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Bugfixes to get_craft_recipe and get_all_craft_recipes.
RealBadAngel
2013-04-10
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fix bug in scriptapi line_of_sight
sapier
2013-04-10
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fix objects colliding with its own collision boxes
sapier
2013-04-09
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fix emergemanager memory leaks
sapier
2013-04-09
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