aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* Remove unnecessary debug outputPerttu Ahola2012-03-29
|
* Area-based MapEditEvent ignore and that put to use for on_generate tooPerttu Ahola2012-03-29
|
* Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update ↵Perttu Ahola2012-03-29
| | | | until it is actually needed
* Fix on_generate minp/maxp (was broken due to chunkymapgen)Perttu Ahola2012-03-28
|
* Add EnvRef:set_node()Perttu Ahola2012-03-28
|
* Add range option to PseudoRandom:next()Perttu Ahola2012-03-28
|
* Add blockseed to on_generatedPerttu Ahola2012-03-28
|
* Default to having fancy trees and 3d clouds turned onPerttu Ahola2012-03-28
|
* Add minetest.is_singleplayer()Perttu Ahola2012-03-28
|
* doc/lua_api.txt: minetest.get_worldpath(modname) -> minetest.get_worldpath()Perttu Ahola2012-03-28
|
* Correctly lock mutexes when the server sends MapEditEvents (could cause ↵Perttu Ahola2012-03-28
| | | | memory corruption)
* No occlusion culling when free_move is on and camera is inside groundPerttu Ahola2012-03-28
|
* Make mapgen use mapgen_* node aliases rather than the LEGN macroPerttu Ahola2012-03-28
|
* Add PseudoRandom in Lua APIPerttu Ahola2012-03-28
|
* Tune skyboxPerttu Ahola2012-03-27
|
* Try to make background/fog/sky color selection work betterPerttu Ahola2012-03-27
|
* Set default minimum viewing range of 35 nodesPerttu Ahola2012-03-27
|
* Unrelated, but anyway: tune light levels againPerttu Ahola2012-03-27
|
* Tune cavesPerttu Ahola2012-03-27
|
* Fix deep ground cave generation a bitPerttu Ahola2012-03-27
|
* Fix mapgen block_is_underground heuristicPerttu Ahola2012-03-27
|
* Tune mapgenPerttu Ahola2012-03-27
|
* Set default maximum viewing range to a bit more than default server send ↵Perttu Ahola2012-03-27
| | | | range to make fog work well
* Re-implement and re-tune mapgen v2Perttu Ahola2012-03-27
|
* Tune generation responsiveness and cheat inhibition on serverPerttu Ahola2012-03-27
|
* Increase maximum generate distance now that generation might actually keep ↵Perttu Ahola2012-03-27
| | | | up with it
* Remove usage of mapgen::add_random_objects(block)Perttu Ahola2012-03-27
|
* Remove no-op mapgen::add_random_objectsPerttu Ahola2012-03-27
|
* Fix inexistent_top_provides_sunlight heuristic in make_block and remove ↵Perttu Ahola2012-03-27
| | | | clitch-causing optimization
* Remove some debug outputPerttu Ahola2012-03-27
|
* Tune block fetching to clients on serverPerttu Ahola2012-03-27
|
* Do post-mapgen lighting using the VoxelManipulator-based functions (causes ↵Perttu Ahola2012-03-27
| | | | glitches currently)
* voxalgo::clearLightAndCollectSourcesPerttu Ahola2012-03-27
|
* Implement propagateSunlight for VoxelManipulatorPerttu Ahola2012-03-27
|
* Fix tree generation density for different mapgen chunk sizesPerttu Ahola2012-03-27
|
* Post-mapgen lighting optimizationPerttu Ahola2012-03-27
|
* Make mapgen generate stuff in chunks of 3^3 mapblocksPerttu Ahola2012-03-27
|
* Update minetest.conf.example and defaultsettings.cppPerttu Ahola2012-03-27
|
* Increase vertical FOV on lower aspect ratios (<16:10)Perttu Ahola2012-03-27
|
* Fix minetest_game installation and don't fail if it doesn't existPerttu Ahola2012-03-27
|
* Fix and extend minetest.after(time, func, param)Perttu Ahola2012-03-27
|
* Add minetest.after(time, func)Perttu Ahola2012-03-27
|
* Add default_grass_footstep.1.ogg as a test sound in minimalPerttu Ahola2012-03-27
|
* Update version number to 0.4.dev-20120326 because much has changed from the ↵Perttu Ahola2012-03-27
| | | | previous one
* Do a dumb-ass static string copy for const-incorrect old versions of ov_fopenPerttu Ahola2012-03-27
|
* Add games/minimal/game.confPerttu Ahola2012-03-26
|
* Move games/minetest to games/minimal and update README.txtPerttu Ahola2012-03-26
|
* Prefer _game postfix in game names (to be squashed to the previous commit)Perttu Ahola2012-03-26
|
* Support _game postfix in game names, taking it out to make the gameidPerttu Ahola2012-03-26
|
* Add game.conf check in subgame.cppPerttu Ahola2012-03-26
|