summaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
...
| * comment updatePerttu Ahola2011-06-18
| |
| * farmesh render range is now dynamicPerttu Ahola2011-06-18
| |
| * fixed tree placement in farmeshPerttu Ahola2011-06-18
| |
| * farmesh is now usable.Perttu Ahola2011-06-18
| |
| * modified health bar a bitPerttu Ahola2011-06-18
| |
| * enabled word wrap in chatPerttu Ahola2011-06-18
| |
| * fixed wrong furnace menu layoutPerttu Ahola2011-06-18
| |
| * merged Mac OSX build fix from minetest-deltaPerttu Ahola2011-06-18
| |
| * removed furnace menu because it is not needed anymorePerttu Ahola2011-06-18
| |
| * separated inventory-related game content to content_inventory.{h,cpp}Perttu Ahola2011-06-18
| |
| * forgot to add mapblock_nodemod.hPerttu Ahola2011-06-18
| |
| * moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
| |
| * Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
| |
| * added in-game key shortcuts for toggling free_move and fast_move (default K ↵Perttu Ahola2011-06-17
| | | | | | | | and J)
| * modified iron amount a bitPerttu Ahola2011-06-17
| |
| * Updated commentsPerttu Ahola2011-06-17
| |
| * Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and ↵Perttu Ahola2011-06-17
| | | | | | | | content_mapblock.{h,cpp}
| * removed licensecomment.txtPerttu Ahola2011-06-17
| |
| * Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola2011-06-17
| | | | | | | | stuff from material.cpp to content_mapnode.{h,cpp}
| * hopefully fixed old furnaces taking ridiculous amounts of cpu and halting ↵Perttu Ahola2011-06-16
| | | | | | | | the server
| * Probably fixed the single-MapBlock generator using 1 block lower water ↵Perttu Ahola2011-06-16
| | | | | | | | height than it should
| * Added an experimental "far view" thing. Doesn't work exactly like it should ↵Perttu Ahola2011-06-07
| | | | | | | | and not suitable for real use yet, and might never be.
| * ...and the map part of thatPerttu Ahola2011-06-05
| |
| * made server to send map seed for testingPerttu Ahola2011-06-05
| |
| * updated comment in main.cppPerttu Ahola2011-06-05
| |
| * tried to reduce unnecessary map saving disk i/o a bitPerttu Ahola2011-06-05
| |
| * Messed around with genmap.py. Now supports format version 17.Perttu Ahola2011-06-05
| |
| * updated mapformat.txt a bitPerttu Ahola2011-06-04
| |
| * documentation update (mapformat.txt mainly)Perttu Ahola2011-06-04
| |
| * removed a debug print that would flood a lot in some kind of a timeoutPerttu Ahola2011-06-02
| |
| * In a globally installed build, debug.txt is now placed in userdata ↵Perttu Ahola2011-06-02
| | | | | | | | directory. Needs testing still.
| * added -Wno-unused-but-set-variable to debug buildPerttu Ahola2011-06-02
| |
| * more merging - hopefully all spare heads are now gonePerttu Ahola2011-06-02
| |\
| | * Removed tag 0.2.20110602_0Perttu Ahola2011-06-02
| | |
| * | merged an old head into main branchPerttu Ahola2011-06-02
| |\ \
| | * | changed grass texture to jogge'sPerttu Ahola2011-02-28
| | | |
| * | | merged fence graphic updates another time...Perttu Ahola2011-06-02
| |\ \ \
| | * \ \ Merged CiaranG's fence graphic updates (ugh, well, it worked, i guess, kind ↵Perttu Ahola2011-06-02
| | |\ \ \ | | | | | | | | | | | | | | | | | | of.) This commit should also get rid of multiple heads on the server.
| | | * | | Slightly better texture coordinates for fencesCiaran Gultnieks2011-05-31
| | | | | |
| | | * | | Ability to set texture coordinates on a generated cuboid (for fences)Ciaran Gultnieks2011-05-30
| | | | |/ | | | |/| | | | | | | | | | | | | | | | | | | | | | | | | | Note: can't test this properly yet - may be fixes to follow --HG-- extra : rebase_source : e2d41621018f886d340c7847b29240042d4412ac
| * | / | Added tag 0.2.20110602_0 for changeset 6f17cd3f6c54Perttu Ahola2011-06-02
| |/ / /
| * | | Added tag 0.2.20110602_0 for changeset 96efc17b4cd9Perttu Ahola2011-06-02
| | | |
| * | | 0.2.20110602_0Perttu Ahola2011-06-02
| | | |
| * | | Fixed the password crash on WindowsPerttu Ahola2011-06-02
| | | |
| * | | Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks ↵Perttu Ahola2011-05-31
| | | | | | | | | | | | | | | | while no players are near it.
| * | | Updated licenses of CiaranG's contributions to be in line with the new ↵celeron552011-05-31
| | | | | | | | | | | | | | | | contribution policy and added a TODO note to server.cpp
| * | | forgot to add profiler to servermain.cppPerttu Ahola2011-05-31
| | | |
| * | | updated versionPerttu Ahola2011-05-31
| | | |
| * | | auth stuff is now saved only when modifiedPerttu Ahola2011-05-31
| | | |
| * | | removed some debug printsPerttu Ahola2011-05-31
| | | | | | | | | | | | | | | | ...and added support for simple time usage profiling in the last one.