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* Create empty default constructor for MapNodeCraig Robbins2015-01-18
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* Mgv7: Replace small pseudorandom caves with 3D noise tunnels. Fewer large cavesparamat2015-01-17
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* Fix NodeMetadataList loosing memory on deserialize due to invalid clear map ↵sapier2015-01-17
| | | | call instead of clear
* Fix entitiy WieldMeshSceneNode not freed due to additional grabgregorycu2015-01-17
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* Make minor style change(unescape_string())Craig Robbins2015-01-16
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* Fix missing return in Database_Dummy::deleteBlockLoic Blot2015-01-16
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* Optimize bumpmapping mathematicsLoic Blot2015-01-16
| | | | | | OpenGL_vertex: * bufferize a duplicate calcul * Factorize vertexes
* Fix potential out-of-bounds array indexCraig Robbins2015-01-16
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* Simplify deleteblocks chat command argument parsingkwolekr2015-01-15
| | | | | Add optional core.pos_to_string decimal place rounding Move core.string_to_pos to builtin/common/misc_helpers.lua for consistency
* Add ability to delete MapBlocks from mapkwolekr2015-01-15
| | | | Also add a Lua API and chatcommand for this
* Initialize noise ptr on creation (fixes crash if OreVein deleted before use)kwolekr2015-01-15
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* Fix unescape_string removing all backslashesShadowNinja2015-01-15
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* Fix typo in `serialize.lua`.Diego Martínez2015-01-15
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* Android, build: Update curl to 7.40.00sapier2015-01-15
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* Add missing return value for filter/mipmap dropdown in mainmenukilbith2015-01-15
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* Revert "Optimize bumpmapping mathematics"Craig Robbins2015-01-16
| | | | This reverts commit 148fffb0f23fa437c67639ff3cc69177fb71d76a.
* Small tweaking (alignement - client tab)kilbith2015-01-15
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* Optimize bumpmapping mathematicsLoic Blot2015-01-15
| | | | | | OpenGL_vertex: * bufferize a duplicate calcul * Factorize vertexes
* Change UniqueQueue to use a queue and a set.unknown2015-01-15
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* Reorganizing client and server tabsjeanpatrick.guerrero@gmail.com2015-01-15
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* Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous ↵TriBlade92015-01-14
| | | | hardcoded values).
* Fix use of uninitialized dataCraig Robbins2015-01-14
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* builtin: Unify register wrapper functions and wrap clear_registered_* ↵kwolekr2015-01-13
| | | | functions too
* Performance fixes.onkrot2015-01-13
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* Add VoxelArea::hasEmptyExtentunknown2015-01-13
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* Fix Android crash on keyboard connection change.Kodexky2015-01-13
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* Attempt to fix occasional issue of uninitialized MapBlock datakwolekr2015-01-12
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* Prevent transform of noise3d result in getBlockSeed2kwolekr2015-01-12
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* Mapgen V5: Move cave generation from base terrain loop to optional functionparamat2015-01-11
| | | | This fixes biome surface in tunnels
* Remove builtin_biome.lua from builtin and add simple biome minimalparamat2015-01-11
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* Lua-api.txt: Document that paramtype='light' results in light propagation ↵paramat2015-01-11
| | | | with attenuation and is essential for a light source to spread it's light
* Disable sound and key binding settings in "pause" menu on androidsapier2015-01-11
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* Fix invalid stepheight increase calculation on androidsapier2015-01-11
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* Increase stepheight on android by 0.5 to smoothen movementsapier2015-01-11
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* Fix clipping rectangle of GUITable row highlightKahrl2015-01-10
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* Change default font sizes to 14(freetype) and 10(non-freetype)sfan52015-01-10
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* Set default value for ENABLE_REDIS to 0sfan52015-01-10
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* Revert "Switch default scaling factor to 0.75 as most ppl seem to have 96dpi ↵sapier2015-01-09
| | | | | | | screens instead of previous assumed 72" which ain't required any longer as fonts are no longer autoadjusted This reverts commit 7ad17a25f4dfc81427df54d5c855b40b4472d517.
* Remove automatic consistent formspec size <-> font size (now has to be done ↵sapier2015-01-09
| | | | | | | manually) Set builtin formspecs to autoscale in order to get consistent formspec look and feel Uncouple label positioning from font size (May break some formspecs but is required to allow manual font adjustment)
* Removed superfluous facedir check in mapblock_mesh.cppCraig Robbins2015-01-10
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* Fix logic of checkbox formspec element validity checkingKahrl2015-01-09
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* Fix memory leaks due to messed up memory handling for particles as well as ↵sapier2015-01-09
| | | | their spawners
* Split gui_scaling to gui_scaling + hud_scaling as those elements need ↵sapier2015-01-09
| | | | different handling on some devices
* Fix facedir > 23 causes segfault in clientCraig Robbins2015-01-09
| | | | | See issue #2017 Applied kahrl's gist
* Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens ↵sapier2015-01-09
| | | | instead of previous assumed 72
* Remove included SQLite3ShadowNinja2015-01-08
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* Add SQLite3 libraries to buildbotsfan52015-01-08
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* Return step smoothing value to 23paramat2015-01-08
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* Mapgen V6: Re-enable liquid flowingkwolekr2015-01-07
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* Remove accidentally added non-ft font filessapier2015-01-08
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