aboutsummaryrefslogtreecommitdiff
Commit message (Expand)AuthorAge
...
* Fix mainmenu game initialisationBlockMen2014-08-14
* Make faces shading correct for all possible modes.RealBadAngel2014-08-14
* Move #includes from version.h to version.cppKahrl2014-08-10
* Formspec escape fixed seen in world creation menuShadowNinja2014-08-05
* Disable preload_item_visuals by defaultShadowNinja2014-08-05
* Fix issue 1527Craig Robbins2014-07-29
* Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMa...sfan52014-07-29
* Rework texture generating code, add texture grouping via ( ... )sfan52014-07-29
* Don't include cmake_config_githash.h into files that don't need itsfan52014-07-25
* Dont display interior of glasslike_framed node when its not defined.RealBadAngel2014-07-24
* Allow full circle rotation with 2degs step for plantlike drawtype.RealBadAngel2014-07-24
* Add rotation for plantlike drawtype.RealBadAngel2014-07-22
* Bugfix in makeCuboid - apply rotations to all faces when 1 tile is given.RealBadAngel2014-07-20
* Remove vector assertionsShadowNinja2014-07-19
* Speedup mapblock_meshRealBadAngel2014-07-17
* Fix texture glitches for plants with visual scale > 1.0 (jungle grass).RealBadAngel2014-07-17
* Fix texture hack in fences.RealBadAngel2014-07-17
* Fix error handling on inconsistent client ready messagesapier2014-07-16
* Make tooltip_show_delay=0 workZefram2014-07-16
* Permit non-integer sizes for item_image[]Zefram2014-07-16
* Fix indexing error in timer processingZefram2014-07-16
* Fix flipped textures for drawtype "glasslike"sapier2014-07-16
* Add srollbar formspec elementsapier2014-07-16
* Fix android build after removal of indev and math mapgensapier2014-07-16
* Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726Novatux2014-07-13
* Move MapBlock (de)serializing code out of Database classsfan52014-07-12
* Remove proller from creditsproller2014-07-12
* Remove indev mapgenproller2014-07-12
* Remove math mapgenproller2014-07-12
* Update default control documentationBlockMen2014-07-07
* Switch back repository to dev-mode after 0.4.10 release.sapier2014-07-07
* Faces shading fixesRealBadAngel2014-07-07
* Don't copy back already generated blocks on map generationkwolekr2014-07-07
* Don't unload blocks if save failedkwolekr2014-07-07
* Fix regression in leveldb backendsapier2014-07-07
* Update version numbers for 0.4.10sapier2014-07-06
* Fix client crash on deletion of an object the clients localplayer is attached tosapier2014-07-06
* Switch android to leveldb as sqlite3 is broken and fails to save any mapblock...sapier2014-07-06
* Improve error reporting in leveldb backendsfan52014-07-06
* Fix non-smooth non-shader node shading (Fixes #1436, regression by commit a0f...Perttu Ahola2014-07-06
* Fix errors/warnings reported by valgrindsfan52014-07-06
* Fix memory leak in EmergeManagerPilzAdam2014-07-06
* Fix warnings reported by clangsfan52014-07-06
* Fix typos in doc/lua-api.txtsfan52014-07-05
* Remove FPS from being next to the version stringPerttu Ahola2014-07-05
* Fix typo in doc/lua_api.txtKahrl2014-07-05
* Fix memory leaks in GenericCAO, ShaderSource and Player classessapier2014-07-02
* Fix inversion of full_punch_intervalNovatux2014-07-02
* Move master server to seperate repositoryShadowNinja2014-06-30
* Fix regression in light calculationsapier2014-06-30