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Author
Age
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Make generated water a shade darker to match up with older versions
kwolekr
2013-06-28
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Add voxelarea.lua helper to builtin
kwolekr
2013-06-28
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Dont write player files all the time
PilzAdam
2013-06-28
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Apply various fixes to several things
kwolekr
2013-06-27
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LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data b...
kwolekr
2013-06-27
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Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
kwolekr
2013-06-27
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Add Lua PerlinNoiseMap:get#dMap_flat API
kwolekr
2013-06-27
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Add minetest.get_mapgen_object to API
kwolekr
2013-06-27
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Fix issue of VManip occasionally not blitting back blocks, and pitch black li...
kwolekr
2013-06-27
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Add LuaVoxelManip
kwolekr
2013-06-27
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Fix ipv6 on windows
proller
2013-06-24
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Cavegen: fix division by 0 with abnormal max tunnel diameter sizes
kwolekr
2013-06-23
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Math mapgen fix, ip show on connect, pathfinder segfault fix
proller
2013-06-23
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New math mapgen with fractal based worlds
proller
2013-06-23
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Add support for IPv6
proller
2013-06-23
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Decoration: Add support for zero probability, fix breakage from last commit
kwolekr
2013-06-22
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Print playername when failing to read playerfile and ignore files starting wi...
PilzAdam
2013-06-22
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A handful of minor fixes to various things
kwolekr
2013-06-22
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Decoration: Add Schematic decoration type
kwolekr
2013-06-22
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Add Hungarian language.
Ilya Zhuravlev
2013-06-21
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Merge remote-tracking branch 'origin/master'
Weblate
2013-06-21
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Add a setting for max loop count per step in liquid update
PilzAdam
2013-06-20
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Make minetest.debug accept multiple parameters; convert them to string
Kahrl
2013-06-21
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Remove deprecated functions that don't work anymore from lua_api.txt
Kahrl
2013-06-20
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Play placing sound only if place prediction was successful
PilzAdam
2013-06-19
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Dont dig or place nodes if interact priv is missing (clientside)
PilzAdam
2013-06-19
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Add drowning
PilzAdam
2013-06-19
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Restore old output format of dump()
Diego MartÃnez
2013-06-18
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Compress textures
David Gumberg
2013-06-18
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Decoration: Place decorations in mgv6, check if air or cignore before placement
kwolekr
2013-06-17
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Show number of objects in client environment in profiler (F6)
Kahrl
2013-06-18
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Formspec: Don't perform black magic if selected item fits the guess
Kahrl
2013-06-18
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Fix calculation of selected item (for not drawing it) in formspec
Kahrl
2013-06-18
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Remove useless recalculation of bounding box (mapblock_mesh)
Esteban I. Ruiz Moreno
2013-06-18
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Decoration, Ore: Resolve node names on Mapgen init
kwolekr
2013-06-17
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Decoration: Change divlen to sidelen
kwolekr
2013-06-17
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Add initial Decoration support, many misc. improvements & modifications
kwolekr
2013-06-17
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Extend a delay in TestConnection from 50 to 100 milliseconds.
Kahrl
2013-06-17
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Tweak IDropAction restriction handling in server.cpp
Kahrl
2013-06-16
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Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/g
Kahrl
2013-06-16
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Removed a redundant step which degraded performance
sweetbomber
2013-06-15
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Add basic unicode support to the console (linux workaround)
Esteban I. Ruiz Moreno
2013-06-15
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Fix crash in dump() when index is a table
khonkhortisan
2013-06-15
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Fixes cmake-gui causing RUN_IN_PLACE to be always off
MetaDucky
2013-06-13
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Reset dig_time when switching to a tool that cant dig the current node
PilzAdam
2013-06-13
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Enable word wrapping in profiler IGUIStaticText (freetype needs this)
Kahrl
2013-06-13
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Play player_damage.ogg when recieving damage and additionally play player_fal...
PilzAdam
2013-06-12
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Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
Kahrl
2013-06-06
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Bump version to 0.4.7
PilzAdam
2013-06-06
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Revert "Fix multiple texture support for animated meshnodes." (broke existing...
PilzAdam
2013-06-06
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