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* Translated using Weblate (German)Wuzzy2015-09-12
| | | | Currently translated at 100.0% (270 of 270 strings)
* Translated using Weblate (Lojban)Wuzzy2015-09-12
| | | | | | Currently translated at 100% (0 of 0 strings) Created new translation.
* Translated using Weblate (Japanese)Rui2015-09-12
| | | | Currently translated at 100.0% (270 of 270 strings)
* Translated using Weblate (Japanese)Rui2015-09-12
| | | | Currently translated at 100.0% (270 of 270 strings)
* Translated using Weblate (Japanese)Rui2015-09-12
| | | | Currently translated at 100.0% (270 of 270 strings)
* Translated using Weblate (German)hahoyer2015-09-12
| | | | Currently translated at 100.0% (270 of 270 strings)
* networkprotocol.h: remove "u16 command" from docest312015-09-10
| | | | | | | Its obvious that "u16 command" is inside every packet, therefore this commit removes all mentions of the command, if non-array like notation is used. We already didn't add "u16 command" to new packets or removed it at packet changes, so now we remove it from existing packets.
* Improve locale directory detectionest312015-09-10
| | | | | | | | | | | | | | | | | | Use in-place locale directory if that exists, and static one (RUN_IN_PLACE or CUSTOM_LOCALEDIR) doesn't exist. Report to errorstream if neither static nor in-place locale dirs exist, and report successfully found paths to infostreem. Fixes two bugs: -> Regression of commit [1] where if we use RUN_IN_PLACE=false, but don't make install, locales aren't found. One might think this is no regression, as its no bug, but all other paths (mainmenu, etc.) are detected properly. -> Regression of commit [1] where locales don't work on windows. References: [1]: Commit 645e2086734e3d2d1ec95f50faa39f0f24304761 "Use CUSTOM_LOCALEDIR if specified" by @ShadowNinja
* Update leveldb git urlest312015-09-08
| | | | Google code was shut down, project moved to github.
* Change m_client_event_queue's type to std::queueLoic Blot2015-09-08
| | | | | As indicated in its name, m_client_event_queue should be a queue. Change std::list to std::queue to improve the queue's performance.
* Add more information about how get_node_light works.Robert Zenz2015-09-08
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* Shaders: use triple-frequency waving for leaves and plantsparamat2015-09-07
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* Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750paramat2015-09-07
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* Use CUSTOM_LOCALEDIR if specifiedShadowNinja2015-09-06
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* Fix occasionally failing travis buildsest312015-09-06
| | | | | We require sudo right now, tell this travis, so that they don't try to run it on their container based infrastructure.
* Fix building on OSX, broken since "Clean up threading"Pavel Puchkin2015-09-06
| | | | | | | | | | | | Commit e4bff8be94c0db4f94e63ad448d0eeb869ccdbbd - Clean up threading by @ShadowNinja has broken the OSX build. Including things inside a namespace isn't good. Also fixes #3124.
* Change my emailRui9142015-09-03
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* Rename minetest-icon.svg to minetest.svg - Fixes #1564HEXcube2015-09-03
| | | | | | -Complies with the Linux standard freedesktop icon naming specs: http://standards.freedesktop.org/icon-naming-spec/icon-naming-spec-latest.html#guidelines -Ensures compatibility with icon themes -Edit minetest.desktop, CMakeLists.txt and README.md to reflect this change
* Areastore: fix "attempt to index a number value"est312015-09-03
| | | | | | | Before, calling get_areas_in_area for an areastore with both include_borders and include_data would result in a lua error, if there was at least one area as result: attempt to index a number value in function 'get_areas_in_area'
* Small fixes of minetest.has_featureRui2015-09-03
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* Add two missing directories to doxygenNer'zhul2015-09-02
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* Don't add line number to comment when running updatepo.shest312015-09-02
| | | | | | | | Otherwise, this updates all .po files for all line numbers that changed since the last time updatepo.sh was run. We still add the filename, but this information shouldn't change too often. xgettext beginning with 0.18.4 supports this feature.
* Warn when building without cURLShadowNinja2015-09-01
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* Enable server build when no builds are enabledShadowNinja2015-09-01
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* Make example config more readableMarcin2015-09-01
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* Minor tweaks __builtin:falling_nodeRui2015-09-01
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* Hide minimap if it has been disabled by serverest312015-09-01
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* gettext.cpp: Fix syntax error when using MSVCjh100012015-09-01
| | | | Also remove trailing whitespaces from the file
* Credits tab: fix accidental merger of two contributorsest312015-08-31
| | | | Fixes #3125
* Make ClientInterface::statenames consistent with the state enum againest312015-08-31
| | | | | Fixes minetest.get_player_information segfault due to out of bounds access problems, when compiled as debug build.
* l_mainmenu.h: remove unused l_get_dirlist functionest312015-08-30
| | | | | | | | | | | The commit 8f9af57314f71aae1cc77e13f9996e13015d776d "Add core.get_dir_list" by @ShadowNinja has removed the implementation of the l_get_dirlist function and all its usages from the l_mainmenu.cpp file, but hasn't removed it from the header file. The reason why this hasn't been detected earlier is that C++ has this interesting feature to still make it possible to create instances of classes whose never used private methods are declared but not defined.
* Ores: change ore chance in clusters to better respect clust_num_ores for ↵Gael-de-Sailly2015-08-29
| | | | dense clusters
* Dungeongen: Remove floating framesparamat2015-08-29
| | | | | | | | Preserves the rare unbroken protruding dungeons Fix random range for first room roomplace Fix checked volume for first room 'fits' bool and check for 'untouchable' flag instead of 'inside' Remove 'enable floating dungeons' setting
* Push error handler afresh each time lua_pcall is usedKahrl2015-08-27
| | | | | Fixes "double fault" / "error in error handling" messages (issue #1423) and instead shows a complete backtrace.
* Use numeric indices and raw table access with LUA_REGISTRYINDEXKahrl2015-08-27
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* Change i++ to ++iDavid Jones2015-08-25
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* Add fgettext_ne as keyword to updatepo.shest312015-08-25
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* Use gettext to "None" of texture pack listRui9142015-08-25
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* Add setting for mods to copy to Android appShadowNinja2015-08-24
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* Fix comment positioning in minetest.conf.exampleonkrot2015-08-24
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* Fix Android build of threading sourcesShadowNinja2015-08-24
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* Clean up threadingShadowNinja2015-08-23
| | | | | | | | | | | | | | | | | | | | * Rename everything. * Strip J prefix. * Change UpperCamelCase functions to lowerCamelCase. * Remove global (!) semaphore count mutex on OSX. * Remove semaphore count getter (unused, unsafe, depended on internal API functions on Windows, and used a hack on OSX). * Add `Atomic<type>`. * Make `Thread` handle thread names. * Add support for C++11 multi-threading. * Combine pthread and win32 sources. * Remove `ThreadStarted` (unused, unneeded). * Move some includes from the headers to the sources. * Move all of `Event` into its header (allows inlining with no new includes). * Make `Event` use `Semaphore` (except on Windows). * Move some porting functions into `Thread`. * Integrate logging with `Thread`. * Add threading test.
* Fix wrong android versionNameest312015-08-21
| | | | Before, android versionName was set to "...13", which made the f-droid build fail.
* Continue with 0.4.13-devest312015-08-20
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* Bump version to 0.4.13est312015-08-20
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* tileable flags are needed also without shaders because of filtersRealBadAngel2015-08-20
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* Remove use of engine sent texture tiling flags - theyre no longer neededRealBadAngel2015-08-20
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* Remove some emails from credits tabkwolekr2015-08-19
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* Update credits tabkwolekr2015-08-19
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* Fix indianred and indigo of color-stringRui2015-08-19
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