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Commit message (
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Author
Age
*
Fix NDT_RAILLIKE tweakings
Perttu Ahola
2012-06-05
*
Shadily clean up NDT_RAILLIKE to surely differ from the few leftover non-LGPL...
darkrose
2012-06-05
*
Clean and optimize clouds.cpp enough to not really contain any of the small a...
Perttu Ahola
2012-06-05
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
Update translation template po/minetest.pot
Perttu Ahola
2012-06-04
*
Use gettext for more basic user interface strings
Perttu Ahola
2012-06-04
*
Remove misdesigned exception from ReliablePacketBuffer
Perttu Ahola
2012-06-04
*
Add ignore_world_load_errors configuration option and provide better error me...
Perttu Ahola
2012-06-04
*
Improve GUIMessageMenu (move and resize elements based on size of text)
Perttu Ahola
2012-06-04
*
Fix loading of old signs
Perttu Ahola
2012-06-04
*
Call this 0.4.dev-20120603
Perttu Ahola
2012-06-04
*
Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not em...
darkrose
2012-06-03
*
Add can_dig callback
darkrose
2012-06-03
*
fix locked chest to not destroy denied items (minimal game)
darkrose
2012-06-03
*
Add fire visualization to minimal furnace menu
Perttu Ahola
2012-06-03
*
Update inventory menu from formspec on-the-fly
Perttu Ahola
2012-06-03
*
Add texture modification [lowpart:percent:filename
Perttu Ahola
2012-06-03
*
Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point valu...
Perttu Ahola
2012-06-03
*
Reshape inventory menu code
Perttu Ahola
2012-06-03
*
Add a bit of unit test for inventory
Perttu Ahola
2012-06-03
*
Fix loading of legacy chests
Perttu Ahola
2012-06-03
*
Use proper furnace cook time
Perttu Ahola
2012-06-03
*
Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a...
Perttu Ahola
2012-06-03
*
Make GUIinventoryMenu::drawList more robust with invalid data
Perttu Ahola
2012-06-03
*
Lua implementation of furnace with visible active state
darkrose
2012-06-03
*
Implement locked chest; add after_place_node and after_dig_node node callbacks
Perttu Ahola
2012-06-03
*
minetest.get_craft_result
Perttu Ahola
2012-06-03
*
NodeMetaRef:{to,from}_table and lua_api.txt additions
Perttu Ahola
2012-06-03
*
Properly handle dropping of items from nodes, and disallow moving items direc...
Perttu Ahola
2012-06-03
*
on_metadata_inventory_{move,offer,take}
Perttu Ahola
2012-06-03
*
Implement sign using form field protocol
Perttu Ahola
2012-06-03
*
Convert legacy chest inventory list "0" to "main"
Perttu Ahola
2012-06-03
*
Properly create metadata inventories in minimal
Perttu Ahola
2012-06-03
*
Improve GUIInventoryMenu error messages more
Perttu Ahola
2012-06-03
*
Add proper error messages to GUIInventoryMenu when inventory lists are invalid
Perttu Ahola
2012-06-03
*
Random node metadata things
Perttu Ahola
2012-06-03
*
Attempt to begin to implement chests and furnace in Lua (with problems)
Perttu Ahola
2012-06-03
*
Add node on_construct, on_destruct callbacks and update lua_api.txt
Perttu Ahola
2012-06-03
*
Strip unneeded variables from NodeMetadata
darkrose
2012-06-03
*
WIP node metadata, node timers
Kahrl
2012-06-03
*
Catch VersionMismatchException while loading world data
Perttu Ahola
2012-06-03
*
Check password hash validity
Perttu Ahola
2012-06-03
*
Fix MSVC build (pow type overload stuff)
Perttu Ahola
2012-05-31
*
Add support for putting modpacks directly into mod directories
Perttu Ahola
2012-05-21
*
Add better trace peudo-loglevel support
Perttu Ahola
2012-05-20
*
Allow using --worldname for local game too
Perttu Ahola
2012-05-20
*
Comment out unnecessary debug output in Settings
Perttu Ahola
2012-05-20
*
--world list
Perttu Ahola
2012-05-20
*
Better description of static_spawnpoint in minetest.conf.example
Perttu Ahola
2012-05-20
*
Update minetest.conf.example a bit
Perttu Ahola
2012-05-20
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