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* Fix game buttons not beeing 48x48sapier2013-11-09
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* Fix crash updating gametype without gamesapier2013-11-09
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* Fix typo in lua_api.txtPilzAdam2013-11-08
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* Add wrapper for minetest.rotate_and_place.4Evergreen42013-11-07
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* Don't assert scalars must be vectors.Cy2013-11-06
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* Fix orient_flags to be optional.Vanessa Ezekowitz2013-11-06
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* Add 6d facedir rotation prediction routineVanessa Ezekowitz2013-11-06
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* Correct useragent in http queriesproller2013-11-06
| | | | Net struct init
* Masterserver uptime fixproller2013-11-05
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* Add seed entry to world creation dialogkwolekr2013-11-05
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* Accept hexadecimal and string values for seedskwolekr2013-11-04
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* Fix invalid use of pointer to temporary object in json2lua conversionsapier2013-11-04
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* Fix masterserver README.mdIlya Zhuravlev2013-11-04
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* Masterserver fixesproller2013-11-04
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* Masterserver show privs and js autoloadproller2013-11-04
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* Add a "More..." link when the serverlist is filteredShadowNinja2013-11-03
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* Only show servers with at least master.min_clients clientsShadowNinja2013-11-03
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* Use a doT.js template for the serverlistShadowNinja2013-11-03
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* Fix invalid usage of texture->getSize() where actually ↵sapier2013-11-03
| | | | texture->getOriginalSize() was meant
* Fix typoBlockMen2013-11-03
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* Reworked formspecs and kahrl's hexcolor parserBlockMen2013-11-03
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* Send a on_receive_fields event when formspec is closed, with fields.quit = ↵Novatux2013-11-03
| | | | "true"
* Add basic protection support to builtinShadowNinja2013-11-02
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* Portability fixes for OpenBSD (and possibly NetBSD and others).Aaron Suen2013-11-02
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* Fix possible crash with grass ABM.Novatux2013-11-02
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* Fix liquid_rangePilzAdam2013-11-02
| | | | | | * Prevent graphical glitches on old servers * Fix flowing of liquids with viscosity != 1 and range != 8 * Fix range = 0, no flowing nodes will appear
* Fix grass adding/removing ABM.Novatux2013-11-02
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* Move the sapling growing and grass adding/removing ABMs to LuaNovatux2013-11-02
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* Add my email address to the main menu creditsShadowNinja2013-11-01
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* Add more checks to vector functionsShadowNinja2013-11-01
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* Don't remove background of games in submenusBlockMen2013-11-01
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* Fixed ignoring of "diggable" property of nodes.0gb.us2013-11-01
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* Add a callback: minetest.register_on_craft(itemstack, player,Novatux2013-11-01
| | | | | | old_craft_grid, craft_inv) and minetest.register_craft_predict(itemstack, player, old_craft_grid, craft_inv)
* Made unknown nodes stop falling nodes properly and shorten linesShadowNinja2013-11-01
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* Raise the maximum node limit to 0x7fffShadowNinja2013-11-01
| | | | As agreed to by kahrl
* Move new core devs to the "Core Developpers" section of mainmenu.Novatux2013-11-01
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* Masterserver totals fixproller2013-10-18
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* Masterserver updateproller2013-10-18
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* Add sanity checks to vector functionsShadowNinja2013-10-17
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* Remove vector metatable settingShadowNinja2013-10-17
| | | | | This not only makes the vector functions faster, but also makes them more consistent with other functions.
* Fix object duplication bug (at least in the most reproducible UFO case)Perttu Ahola2013-10-17
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* Add tool callbackNovatux2013-10-16
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* Fix minetest.facedir_to_dir when param2 is 5 or 7.Novatux2013-10-16
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* Add support for parameter 'visual_scale' for drawtypes 'signlike' and ↵Sokomine2013-10-14
| | | | 'torchlike' like used for drawtype 'plantlike'
* Translated using Weblate (Spanish)William Strealy2013-10-08
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* Translated using Weblate (Portuguese (Brazil))Frederico Guimarães2013-10-08
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* Translated using Weblate (Dutch)Rutger NL2013-10-08
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* Translated using Weblate (Portuguese (Brazil))Frederico Guimarães2013-10-08
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* Translated using Weblate (Chinese (China))Shen Zheyu2013-10-08
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* Translated using Weblate (Dutch)Rutger NL2013-10-08
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