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* Use fixed size for builtin menus on non-android platformsPerttu Ahola2015-02-18
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* Fix unused (and so, broken) enable_rollback_recording. This option must be ↵Loic Blot2015-02-18
| | | | reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)
* Grab GUIChatConsole::m_font, fixes segfault when changing font_sizeKahrl2015-02-18
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* Add german and french translation for minetest.desktopLoic Blot2015-02-14
| | | | This fixes #1573
* Update czech translationJakub Vaněk2015-02-14
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* Minor fixes in translationsngosang2015-02-14
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* Fix issue #2279. ok @zeno-Loic Blot2015-02-14
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* Fix .zip extraction (mod store)ngosang2015-02-14
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* Fix store.lua bug: default screenshotRui2015-02-14
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* Fix tab_mods.lua: default screenshot patchRui2015-02-14
| | | | | https://forum.minetest.net/viewtopic.php?f=6&t=11201 Fixed this bug.
* Fix Android build of narrow_to_wideShadowNinja2015-02-14
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* Fix FTBFS on GNU/Hurd platformMarkus Koschany2015-02-14
| | | | | Minetest fails to build on GNU/Hurd due to a name clash with OSX/Apple, both are defining the __MACH__ keyword. This commit fixes the issue.
* README.txt: Simplify initial build steps by using git to fetch sourcesest312015-02-14
| | | | Also simplify wget steps and apt-get install zlib1g-dev libjsoncpp-dev
* Fix Exit to OS button focus in Pause Menungosang2015-02-14
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* Fix crash on passing false as value in table to table.copy(t)est312015-02-14
| | | | Fixes #2293.
* Fix gettext on MSVCBlockMen2015-02-13
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* Hud: Modify Y-positioning of health/breath starbars to prevent overlapping ↵kwolekr2015-02-08
| | | | with Hotbar
* Fix rebase bug, make render loop use cache settinggregorycu2015-02-07
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* Fix warnings in CGUITTFont.cppCraig Robbins2015-02-06
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* Fix gettextShadowNinja2015-02-05
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* Reduce gettext wide/narrow and string/char* conversionsShadowNinja2015-02-05
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* Fix translation memory leakShadowNinja2015-02-05
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* Fix translation finding of overlay messagesShadowNinja2015-02-05
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* Add wstrgettext to list of translation update keywordsShadowNinja2015-02-05
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* Mgv7 mountains: Remove divide by zero code that creates vast wallsparamat2015-02-05
| | | | | | | Conf.example: Add mgv7 cave1, cave2 noiseparams Mgv7: Make skipping of mountain code relative to y=0 not water level Mountain noise offset now -0.6 to compensate Tune chance of large caves
* Fix performance regressionCraig Robbins2015-02-05
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* Give full breath after deathSmallJoker2015-02-05
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* Fix dying of lava causes repeated death This is a bugfix for issue #81gregorycu2015-02-05
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* Change assignment to global in a function to warningrubenwardy2015-02-04
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* Suppress 4 gcc 4.9.2 warnings in CGUITTFont.cppngosang2015-02-05
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* Fix download URLSteven Smith2015-02-04
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* Fix getCraftRecipe returing wrong reciep due to way to unspecific output ↵sapier2015-02-02
| | | | matching
* Fix some MSVC-specific warnings and add debug path as an MSVC directorykwolekr2015-02-02
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* Create minidump on fatal Win32 exceptionskwolekr2015-02-02
| | | | | Remove software exception translator function, simplifying exception handler macros. FatalSystemExceptions are left unhandled.
* Randomly generate seed if field blank for any Settings instancekwolekr2015-02-01
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* Fix NDT_GLASSLIKE normalsKahrl2015-01-31
| | | | Remove inventorycube() workaround for default:glass in minimal game
* Fix local map saving when joining a local server from the server tabCraig Robbins2015-01-31
| | | | | | Disables local map saving for all local server types See: https://github.com/minetest/minetest/issues/2024
* Fix uninitialized variable m_database_delete in Database_SQLite3Kahrl2015-01-28
| | | | This fixes issue #2219
* Prevent null concatenation when /deleteblocks is provided an incorrect formatkwolekr2015-01-27
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* Write common mapgen params to map_meta.txt on world initializationkwolekr2015-01-27
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* Fix a crash (assert) when client set serial version < 24 in INITLoic Blot2015-01-27
| | | | | | | | | When SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOM To resolve the problem: * Create a different CLIENT_MIN_VERSION to handle this problem * Remove the exception * Use an assert in case of bad developer code
* Fix missing map_meta.txt error when creating new worldskwolekr2015-01-27
| | | | A missing map_meta.txt should be treated simply as if there were a blank file.
* Revert "Fix a crash (assert) when client set serial version < 24 in INIT ↵Craig Robbins2015-01-27
| | | | | | | | command SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOM" nerzhul is (may?) be working on a new solution. For the moment this is reverted because old worlds cannot be loaded (see discussion on github for the commit). This reverts commit 800d19270250bb13cc6b2d330199815bf8e96446.
* Fix imprecise serialization of large numbersShadowNinja2015-01-25
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* Suppress MSVC warning in chat.cppgregorycu2015-01-25
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* Settings fixes Make the GameGlobalShaderConstantSetter use the settings ↵gregorycu2015-01-25
| | | | callback (8% perf improvement in game loop) Ensure variable is set Ensure settings callback is threadsafe
* Revert "Make the GameGlobalShaderConstantSetter use the settings callback ↵Craig Robbins2015-01-25
| | | | | | (8% perf improvement in game loop)" This reverts commit a555e2d9b0ccee452996381a44677b8bec210036.
* Fix a crash (assert) when client set serial version < 24 in INIT command ↵(@U-Exp)2015-01-24
| | | | SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOM
* Fix uninitialized variable Server::m_next_sound_idKahrl2015-01-24
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* Fix unitialised variable occassionally being usedCraig Robbins2015-01-24
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