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Author
Age
*
Add missing checks to texture caching
Perttu Ahola
2012-01-04
*
Limit range of ABM timer initial value randomization
Perttu Ahola
2012-01-03
*
Use free rather than delete for malloc'd memory
Perttu Ahola
2012-01-02
*
Initialize ABM timer to random value to spread processing
Perttu Ahola
2012-01-02
*
Fix ABM trigger chance being often way too high
Perttu Ahola
2012-01-02
*
Fix server sending stuff before textures have been sent
Perttu Ahola
2012-01-02
*
Mark ObjectRef::get_entity_name() deprecated
Perttu Ahola
2012-01-02
*
Add name field to registered entities
Perttu Ahola
2012-01-02
*
Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()
Perttu Ahola
2012-01-02
*
Add ObjectRef:get_luaentity()
Perttu Ahola
2012-01-02
*
Call this 0.4.dev-20120102-1
Perttu Ahola
2012-01-02
*
Make text area in message dialog a bit larger
Perttu Ahola
2012-01-02
*
Texture cache on client (mostly made by sapier) (breaks network compatibility)
Perttu Ahola
2012-01-02
*
ObjectRef:get_entity_name() and fixing of comments in default/init.lua
Perttu Ahola
2012-01-02
*
Make add_entity return a reference to added entity (or nil)
Perttu Ahola
2012-01-02
*
Clean up InvRef documentation in default/init.lua a bit
Perttu Ahola
2012-01-02
*
Improve mini Lua reference
Perttu Ahola
2012-01-02
*
Add ObjectRef:get_inventory() and add stuff to documentation comments
Perttu Ahola
2012-01-02
*
Working implementation of experimental:luafurnace
Perttu Ahola
2012-01-02
*
Random fixes to InvRef related stuff and a broken luafurnace
Perttu Ahola
2012-01-02
*
Add InvRef:get_list() and InvRef:set_list() and fix some things (untested)
Perttu Ahola
2012-01-02
*
Add minetest.get_inventory(location), untested
Perttu Ahola
2012-01-02
*
A small robustness addition to ItemStack
Perttu Ahola
2012-01-02
*
Rename InvStack to ItemStack
Perttu Ahola
2012-01-02
*
Add InvRef and InvStack (currently untested and unusable)
Perttu Ahola
2012-01-02
*
Add default: to everything in default/init.lua (...hopefully doesn't break an...
Perttu Ahola
2012-01-01
*
Fix segfault when generating stuff on world boundaries
Perttu Ahola
2012-01-01
*
Correctly pop stuff from the Lua stack in script_load()
Perttu Ahola
2011-12-31
*
Add virtual destructors to abstract classes
Giuseppe Bilotta
2011-12-28
*
Fix mirrored sign texture
Perttu Ahola
2011-12-28
*
Add wooden planks to creative inventory
Perttu Ahola
2011-12-28
*
Add EnvRef:get_objects_inside_radius(pos, radius)
Perttu Ahola
2011-12-28
*
Add get_look_dir(), get_look_pitch() and get_look_yaw() for players
Perttu Ahola
2011-12-28
*
Fix minetest.env:get_player_by_name(nil) causing segfault and similar things
Perttu Ahola
2011-12-28
*
Extend load screen maximum time
Perttu Ahola
2011-12-11
*
Add minetest.get_modpath(modname)
Perttu Ahola
2011-12-11
*
add_luaentity->add_entity in mods/experimental
Perttu Ahola
2011-12-11
*
Call this 0.4.dev-20111209-1
Perttu Ahola
2011-12-09
*
Enforce modname naming convention
Perttu Ahola
2011-12-04
*
Delete unknown LuaEntities when punched
Perttu Ahola
2011-12-04
*
Improve /spawnentity a bit
Perttu Ahola
2011-12-04
*
Rename EnvRef:add_luaentity to EnvRef:add_entity
Perttu Ahola
2011-12-04
*
Add EnvRef:get_node_light(pos, timeofday)
Perttu Ahola
2011-12-04
*
Properly use time_from_last_punch for limiting PvP punch damage
Perttu Ahola
2011-12-04
*
Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves
Kahrl
2011-12-04
*
Check symlinks with stat() to know if they are directories or not
Perttu Ahola
2011-12-04
*
Add support for unix filesystems which yield DT_UNKNOWN in dirent->d_type, fa...
Perttu Ahola
2011-12-04
*
Fix player not dying when beated to death by other player
Perttu Ahola
2011-12-04
*
Fix getting two old-style minerals per digged node
Perttu Ahola
2011-12-04
*
Determine light_propagates from paramtype
Perttu Ahola
2011-12-04
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