| Commit message (Collapse) | Author | Age |
|
|
|
|
|
|
| |
Player now spawns on julia set due to julia offset
Add commented-out '#include profiler.h' for timetaker use
Use v3fs to reduce number of parameters
Tune tunnel width to match mgv7
|
| |
|
|
|
|
|
|
|
|
|
| |
Fixes a bug where the old list ring remained when a new formspec
was displayed over the old one. This created the list-ring of the new formspec
to be partly ignored.
Thanks to @VanessaE to report the bug, and @DonBatman to produce the code that
exposed it.
|
|
|
|
|
| |
Update copyright years in all mapgens
Add myself to copyright notices in mgv5 and mgv7
|
| |
|
| |
|
|
|
|
| |
Previous statements were wrong.
|
| |
|
| |
|
| |
|
|
|
|
| |
Currently translated at 99.6% (277 of 278 strings)
|
|
|
|
| |
Currently translated at 100.0% (278 of 278 strings)
|
|
|
|
| |
Currently translated at 100.0% (278 of 278 strings)
|
|
|
|
| |
Currently translated at 100.0% (278 of 278 strings)
|
|
|
|
| |
Currently translated at 100.0% (278 of 278 strings)
|
|
|
|
| |
Currently translated at 100.0% (278 of 278 strings)
|
|
|
|
| |
Currently translated at 81.6% (227 of 278 strings)
|
|
|
|
| |
Currently translated at 78.0% (217 of 278 strings)
|
|
|
|
| |
Currently translated at 100.0% (278 of 278 strings)
|
|
|
|
| |
Currently translated at 3.5% (10 of 278 strings)
|
|
|
|
| |
Currently translated at 92.8% (258 of 278 strings)
|
|
|
|
| |
Currently translated at 100.0% (278 of 278 strings)
|
|
|
|
| |
Currently translated at 100.0% (278 of 278 strings)
|
|
|
|
|
|
| |
Currently translated at 66.5% (185 of 278 strings)
Maybe it is better to describe allowed symbols instead of writing regex?
|
|
|
|
| |
Currently translated at 46.4% (129 of 278 strings)
|
|
|
|
| |
Currently translated at 99.2% (276 of 278 strings)
|
|
|
|
| |
Currently translated at 100.0% (278 of 278 strings)
|
|
|
|
| |
Currently translated at 98.9% (275 of 278 strings)
|
|
|
|
| |
Currently translated at 98.9% (275 of 278 strings)
|
|
|
|
| |
Currently translated at 98.9% (275 of 278 strings)
|
|
|
|
| |
Currently translated at 98.9% (275 of 278 strings)
|
|
|
|
| |
Currently translated at 0.0% (0 of 278 strings)
|
|
|
|
|
|
| |
Currently translated at 100% (0 of 0 strings)
Created new translation.
|
|
|
|
| |
Currently translated at 99.2% (276 of 278 strings)
|
|
|
|
|
|
|
|
|
| |
This might break some mods, but it is important for all uses of the param2 to
be documented.
This doesn't need a serialisation version or network protocol version change,
as old clients will still work on new servers, and it is bearable to have
new clients getting non rotated plants on old servers.
|
| |
|
| |
|
|
|
|
| |
Major refactor of emerge.cpp and Map::init/finishBlockMake
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
| |
It returns the index used in mg->biomemap for a given biome name.
The biomemap is useless without this unless you re-register all existing biomes,
which could cause problems for anyone else trying to use biomemap.
With this, you can quickly create a lookup table of ids and names.
|
|
|
|
| |
Also add PATH_DELIM for Windows compatibility.
|
|
|
|
|
|
| |
Get facedir by using lowest 5 bits of param2 and limiting to 23
More robust, frees up higher param2 bits for other uses
Change lookup table and table index to u8
|
|
|
|
|
| |
-> Remove memory allocation bugs
-> Merge changes from upstream, enabling customizeable memory allocation
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
1. Check for entity addition success in spawn_item implementation
2. Check for success in item_drop callback, so that the player
doesn't lose the item if they are outside bounds and try to drop it.
3. When existing player joins game, check that their position is inside
map bounds. If not, set their position to the return value of findSpawnPos().
4. Make findSpawnPos() respect the border
2 fixes a lua crash if a player drops an item outside map bounds.
3 fixes an assertion crash if a player leaves when being outside map bounds,
and then rejoins.
|
|
|
|
|
|
|
|
|
|
| |
Because the count is serialized as u16, this would cause overflow.
If minetest later deserialized a mapblock with an incorrect
static object count, it would be unable to find the NameIdMapping
(which comes after the StaticObjectList) and abort with an error
such as "Invalid block data in database: unsupported NameIdMapping
version" (issue #2610).
|
|
|
|
|
|
|
| |
Sidelen larger than 16 is essential for low density decorations
With sidelen > 16 chunksize may not be divisable by sidelen if
chunksize is changed, in this situation setting sidelen = chunksize
is desirable and should not create error messages.
|