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Author
Age
...
*
tiny fix
Perttu Ahola
2011-02-11
*
pauseMenu text change
Perttu Ahola
2011-02-11
*
disabled work wrap to show every line of chat in any case
Perttu Ahola
2011-02-11
*
more stuff...
Perttu Ahola
2011-02-11
*
now it works nicely
Perttu Ahola
2011-02-11
*
fully working i guess
Perttu Ahola
2011-02-11
*
new texture stuff quite working
Perttu Ahola
2011-02-11
*
fixes toward mingw compatibility
Perttu Ahola
2011-02-10
*
some texture stuff
Perttu Ahola
2011-02-10
*
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-10
*
uh... accidentally left directX as the default in main.cpp
Perttu Ahola
2011-02-08
*
local game connects to 127.0.0.1 instead of localhost (windows returns an ipv...
Perttu Ahola
2011-02-08
*
made it to work with my windows compiler
Perttu Ahola
2011-02-08
*
bug-fixin'
Perttu Ahola
2011-02-08
*
mapgen tweaking
Perttu Ahola
2011-02-06
*
added noise.*
Perttu Ahola
2011-02-05
*
mapgen stuff
Perttu Ahola
2011-02-05
*
added sand to map generator
Perttu Ahola
2011-02-04
*
nicer looking water
Perttu Ahola
2011-02-04
*
all kinds of tweaking and fixing
Perttu Ahola
2011-02-04
*
water drawing glitch fix
Perttu Ahola
2011-02-04
*
a little backwards compatibility with coal
Perttu Ahola
2011-02-03
*
added temporary backwards compatibility to player inventory
Perttu Ahola
2011-02-03
*
some generation-time mud flow tweaking
Perttu Ahola
2011-02-03
*
some tweaking
Perttu Ahola
2011-02-02
*
more tweaking
Perttu Ahola
2011-02-02
*
Map generator tweaking. Still doesn't resume from save properly.
Perttu Ahola
2011-02-01
*
end-of-day.
Perttu Ahola
2011-02-01
*
tweaking mapgenv2 settings for maximum awesomeness.
Perttu Ahola
2011-02-01
*
one line of cleaning server code
Perttu Ahola
2011-02-01
*
changed default minimum viewing range to a bit lower
Perttu Ahola
2011-02-01
*
This map generator is starting to look pretty good now... also, disabled load...
Perttu Ahola
2011-02-01
*
Hopefully fixed the problem of IRRLICHT_SOURCE_DIR being not considered when ...
Perttu Ahola
2011-02-01
*
partly working chunk-based map generator (doesn't save properly, spawn is pre...
Perttu Ahola
2011-02-01
*
map generation framework under development... not quite operational at this p...
Perttu Ahola
2011-01-30
*
Commented out some debug output of class Settings
Perttu Ahola
2011-01-29
*
Fixed MBOItem inventory images
Perttu Ahola
2011-01-29
*
Commented out some debug output about saving players on server.
Perttu Ahola
2011-01-29
*
server builds now!
Perttu Ahola
2011-01-28
*
server might build now
Perttu Ahola
2011-01-28
*
Now texture handling is fast. Also now players are saved on disk.
Perttu Ahola
2011-01-28
*
backing up some stuff
Perttu Ahola
2011-01-26
*
comments
Perttu Ahola
2011-01-26
*
should work now
Perttu Ahola
2011-01-26
*
Little fixes
Perttu Ahola
2011-01-26
*
Reworked texture, material, mineral and whatever handling
Perttu Ahola
2011-01-26
*
Map deletion button
Perttu Ahola
2011-01-26
*
removed alternative name "pressure" from param2
Perttu Ahola
2011-01-25
*
Tweaking around
Perttu Ahola
2011-01-25
*
Fixed a bug of server not reloading unloaded blocks when player builds or dig...
Perttu Ahola
2011-01-25
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