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* Translated using Weblate (French)we prefer instagib metl32013-04-03
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* Translated using Weblate (Estonian)Pilz Adam2013-04-03
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* Translated using Weblate (Estonian)Ragnar Laud2013-04-03
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* Translated using Weblate (Portuguese)Dêivan Ortiz Munhoz2013-04-03
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* Translated using Weblate (Spanish)Esteban I. RM2013-04-02
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* Translated using Weblate (German)Markus Lehmann2013-04-01
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* Translated using Weblate (Spanish)Diego Martínez2013-04-01
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* Translated using Weblate (Polish)Maciej Kasatkin2013-04-01
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* Translated using Weblate (French)we prefer instagib metl32013-04-01
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* Translated using Weblate (Spanish)Diego Martínez2013-03-31
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* Merge remote branch 'origin/master'Weblate2013-03-31
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| * Add Kyrgyz languageIlya Zhuravlev2013-03-31
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| * Add a small optimization to the menu splash and remove a old commentShadowNinja2013-03-30
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| * Don't load menu textures every framekhonkhortisan2013-03-30
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| * Don't grant priveleges to non-existent players.0gb.us2013-03-30
| | | | | | | | When accidentally misspelling a name, privileges are sometimes granted to non-existent players, leaving them with the extra privileges, but without the default privileges, if they ever join the server. This corrects that by disallowing /grant from working with invalid players. For completeness, it does the same for /revoke.
| * Install locales in minetest directory, so they are correctly loadedZeg92013-03-30
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| * Fix MapgenV6::generateCaves possible division by 0 and misc. cosmetic fixeskwolekr2013-03-30
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| * Optimize CNodeDefManager::getIdskwolekr2013-03-30
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* | Translated using Weblate (Italian)Fabio Luongo2013-03-31
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* | Translated using Weblate (German)Pilz Adam2013-03-31
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* | Translated using Weblate (German)Pilz Adam2013-03-30
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* Update po filesPilzAdam2013-03-30
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* Merge remote branch 'origin/master'Weblate2013-03-30
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| * Make the textbox for serverlist title widerPilzAdam2013-03-30
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| * GUI: Make singleplayer default tab, store selected serverlist, show title of ↵PilzAdam2013-03-30
| | | | | | | | serverlist
| * Fix build on Linux with some glibcskwolekr2013-03-29
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| * Fix backward compatibility for server uptime in master server web pageproller2013-03-30
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| * Masterserver: report gameid, uptime, cosmetic fixes on server web pageproller2013-03-30
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| * Add varying levels of precision to TimeTakerkwolekr2013-03-29
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| * Add different place sound for nodesPilzAdam2013-03-29
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| * New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam2013-03-29
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| * Update Credits tabkwolekr2013-03-29
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| * Fix node replacement in not-quite-loaded chunks0gb.us2013-03-29
| | | | | | | | When first entering an area, sometimes placing nodes replaces other nodes that are not buildable_to. This seems to be caused by the fact that nodes in unloaded map blocks are treated as ignore, a node that is buildable_to. This fixes that, by using get_node_or_nil() instead of the previously-used get_node(), then checking to see if the nodes were actually loaded before replacing.
| * Fix last singlenode modificationkwolekr2013-03-29
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| * Don't replace existing nodes in singlenode mapgenkwolekr2013-03-29
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| * Prevent infinite loop with invalid Inventory formatkwolekr2013-03-27
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| * Fix parameter list of obj:set_attach() and obj:set_bone_position()PilzAdam2013-03-28
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| * Closed add object <-> object collision handlingsapier2013-03-28
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| * README.txt: Add some build stuffPerttu Ahola2013-03-26
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| * Vary ore sheet y position by noisekwolekr2013-03-24
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| * Ensure ore can fit in OreSheet::generate()kwolekr2013-03-24
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| * Use minetest.register_ore() in minimalPilzAdam2013-03-24
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| * Add more error checking to l_register_orekwolekr2013-03-24
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| * Fix indentation of lua_api.txtPerttu Ahola2013-03-24
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| * Update lua_api.txtkwolekr2013-03-24
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| * Add Ore infrastructure and l_register_ore()kwolekr2013-03-24
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| * Mapgen indev: float islands, larger far biomesproller2013-03-24
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| * Allow spawning particles from the server, from luaJeija2013-03-23
| | | | | | | | | | | | | | | | | | Spawn single particles or make use of ParticleSpawner for many randomly spawned particles. Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner. Increase Protocol Version to 17. Conflicts: src/clientserver.h
| * Move rightclickable to the proper placePilzAdam2013-03-23
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| * Include backface_culling flag in serialization format for TileDefsJürgen Doser2013-03-23
| | | | | | | | | | | | | | | | | | | | This way flowing liquids actually show the backface when specified to do so. Without this, TileDefs where by default initialized with backface_culling = true and never set otherwise. For backwards compatibility, an old client connected to a new server, or a new client connected to an old server will behave like before i.e., backface_culling is always true.