Commit message (Collapse) | Author | Age | ||
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* | Fix healthbar not beeing hidden on disabled damage | sapier | 2014-05-10 | |
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* | Use "core" namespace internally | ShadowNinja | 2014-05-08 | |
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* | Organize builtin into subdirectories | ShadowNinja | 2014-05-07 | |
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* | Add write_json() to the async API | ShadowNinja | 2014-05-07 | |
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* | Add a limit to node meta data resolving recursion | ShadowNinja | 2014-05-07 | |
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* | Fix heart + bubble bar size on different texture packs | sapier | 2014-05-07 | |
| | | | | | | | Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar | |||
* | Move message about missing normal maps to infostream instead of errorstream. | RealBadAngel | 2014-05-05 | |
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* | Bugfix: make waypoints respect camera offset | RealBadAngel | 2014-05-05 | |
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* | Fix numeric underflow on calculating window size adjustment | sapier | 2014-05-04 | |
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* | Fix player:set_animation() in third person view | BlockMen | 2014-05-03 | |
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* | Add hack to avoid 2s startup delay on local games | sapier | 2014-05-02 | |
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* | Fix usage of deprecated functions in builtin | sapier | 2014-04-29 | |
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* | Add proper lua api deprecated handling | sapier | 2014-04-29 | |
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* | Add download rate to media progress bar (non http mode only!) | sapier | 2014-04-29 | |
| | | | | Minor coding style fixes | |||
* | Make debug text adjust it's border to the screensize and fix a border update bug | ShadowNinja | 2014-04-27 | |
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* | Fix rounding issue of hud dpi on some machines | sapier | 2014-04-27 | |
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* | Add support for function serialization to minetest.serialize | ShadowNinja | 2014-04-27 | |
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* | Fix code style of async API | ShadowNinja | 2014-04-27 | |
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* | Remove dependency on marshal and many other async changes | ShadowNinja | 2014-04-27 | |
| | | | | | | | | | | | | This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes | |||
* | Only push the Lua error handler once | ShadowNinja | 2014-04-27 | |
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* | Add support for dpi based HUD scaling | sapier | 2014-04-27 | |
| | | | | | | Add support for (configurable) multiline hotbar Improved screensize handling Add userdefined gui scale by BlockMen | |||
* | Client: Don't crash if trying to draw too many items from inventory in HUD | Perttu Ahola | 2014-04-27 | |
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* | Move the old stuff to doc | BlockMen | 2014-04-25 | |
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* | Remove useless MSVC project files | BlockMen | 2014-04-25 | |
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* | Fix directional fog color in front view | BlockMen | 2014-04-25 | |
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* | Update documentation on is_ground_content | ShadowNinja | 2014-04-24 | |
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* | Revert "Add backtrace to error function" | ShadowNinja | 2014-04-24 | |
| | | | | | | | | This reverts commit 5b518ed2feff28c9bf21ad940c1b211b72d71bd1. This caused duplicate tracebacks and tracebacks when unwanted. It also ignored the level argument to error() and didn't pass the message (or level) to debug.traceback(). Use xpcall() or lua_pcall()'s errorhandler argument instead. | |||
* | Fix lost pause support in singleplayer | sapier | 2014-04-24 | |
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* | Fix argument type of the RaiseException() function | FessWolf | 2014-04-23 | |
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* | Revert binary database block position encoding | ShadowNinja | 2014-04-23 | |
| | | | | | | This reverts commits a2003b0d553c7223a61c75e5dad79ea68e058ba2 and 54ffe2e5de9ce44129f84f4748743f893b75fda7. These weren't correct. Add a black magic warning instead. | |||
* | Fixed wrong node texture rotation for facedirs 5 and 7 | MetaDucky | 2014-04-23 | |
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* | Fix formspec replacement handling for in game formspecs | sapier | 2014-04-22 | |
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* | make formspec textarea wordwrap | RealBadAngel | 2014-04-22 | |
| | | | | Thats updated #795 | |||
* | Add missing ip address to player join log entry | sapier | 2014-04-21 | |
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* | Textureable sun and moon. | RealBadAngel | 2014-04-21 | |
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* | Fix red background missing in deathscreen | sapier | 2014-04-21 | |
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* | Fix chat console not working anymore | sapier | 2014-04-20 | |
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* | Fix macro ARRAYSIZE name collision on windows | sapier | 2014-04-20 | |
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* | Reduce log level for incoming crap packets | sapier | 2014-04-19 | |
| | | | | Add log entry for peer timeout | |||
* | Fix win32 build (typo in jthread lock cleanup) | sapier | 2014-04-19 | |
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* | Replace deathscreen by formspec variant | sapier | 2014-04-19 | |
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* | Bunch of small fixes (coding style, very unlikely errors, warning messages) | sapier | 2014-04-19 | |
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* | Use narrow_to_wide in gettext instead of os dependent conversion fct | sapier | 2014-04-19 | |
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* | jthread remove locks that aren't absolutely required | sapier | 2014-04-19 | |
| | | | | add c++11 atomic support (optional) | |||
* | Add support for threadnames on BSD, Windows (MSVC-only), and OSX | ShadowNinja | 2014-04-19 | |
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* | Fix warnings | proller | 2014-04-19 | |
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* | Remove liquid_finite and weather | proller | 2014-04-18 | |
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* | Add redis database backend | Sfan5 | 2014-04-16 | |
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* | Fix invalid liquid lighting. | RealBadAngel | 2014-04-16 | |
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* | Use bit shifts rather than multiplication in block position encoding | ShadowNinja | 2014-04-15 | |
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