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...
*
Fix bug that was leading to oversized tooltips containing multiline text when...
Xunto
2016-04-23
*
Fix mainmenu code downloading the public serverlist twice.
Ekdohibs
2016-04-22
*
CONTRIBUTING: disallow signed git commits
est31
2016-04-22
*
Make logging use a fixed-length buffer to avoid race conditions.
Ekdohibs
2016-04-21
*
Biomes: Make dust fallback 'ignore' to fix y = 63 lighting
paramat
2016-04-21
*
Textures: Replace menu background fallback dirt_bg.png with empty sky texture
paramat
2016-04-21
*
Fix timer initialization.
Auke Kok
2016-04-21
*
Mainmenu: Code cleaning
kilbith
2016-04-20
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Mainmenu: Unify favorite servers with main serverlist
kilbith
2016-04-20
*
Mgv7: Combine mountain terrain generation with base terrain generation
paramat
2016-04-20
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falling: walk 4 additional diagonally down directions.
Auke Kok
2016-04-20
*
Mainmenu: Still support favorites if send_pre_v25_init is disabled
est31
2016-04-15
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mainmenu: Tidy up logic in is_server_protocol_compat() (#3997)
SmallJoker
2016-04-15
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Add option to disable entity selectionboxes. (#3992)
TriBlade9
2016-04-14
*
Fix inventory hud scaling
rubenwardy
2016-04-12
*
Mgv7, mgflat, mgfractal: Tunnel generation code optimisation
paramat
2016-04-12
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Mgv5: Optimise tunnels, add biome material in entrances
paramat
2016-04-12
*
Mgvalleys: Don't let cavegen place biome nodes everywhere
paramat
2016-04-12
*
Fix hotbar placement on displays with low screen density
PilzAdam
2016-04-11
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Minimap: revert change from RGBA to Indexed
Auke Kok
2016-04-11
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Convert nodeupdate to non-recursive
Auke Kok
2016-04-11
*
Hud: Cache hud_scaling, fix minor style issues
kwolekr
2016-04-10
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Hud: Fix offset being ignored by inventory bar
rubenwardy
2016-04-10
*
Update CSRP-GMP to commit deaa11a7c29a73008
est31
2016-04-10
*
Document hpchange callback ordering thing (#3981)
raymoo
2016-04-10
*
Minimap: "North" indicator arrow for circle minimap
Auke Kok
2016-04-08
*
Mainmenu: Refactor tab UI code
Rui914
2016-04-08
*
Fix ncurses lookup on Arch Linux
David Knapp
2016-04-08
*
Mapgen: Optimise cave noises and tunnel excavation
paramat
2016-04-08
*
Re-add and disable blit_with_interpolate_overlay
kwolekr
2016-04-07
*
Clearer explanation of [colorize with alpha
Samuel Sieb
2016-04-07
*
Fix #3955 (player dying on login).
Nathanaƫl Courant
2016-04-06
*
Fix compiler warnings from "Add an option to colorize to respect the destinat...
Samuel Sieb
2016-04-06
*
Add an option to colorize to respect the destination alpha
Samuel Sieb
2016-04-03
*
Dungeongen: Update disabled torch placement code
kinokoio
2016-04-03
*
Fix nametag hiding
est31
2016-04-02
*
Mainmenu: Move description.txt textbox down
Rui914
2016-03-31
*
Remove expensive copy of ContentFeatures
gregorycu
2016-03-30
*
ParticleManager::handleParticleEvent: use switch
Loic Blot
2016-03-30
*
mg_schematic: fix leak in lua API, and small cleanup
est31
2016-03-30
*
Mapgen: Don't spread light of nodes outside the desired area
kwolekr
2016-03-30
*
Nodes shader: Decrease amplitude of waving leaves and plants
paramat
2016-03-30
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Mgv7: Decrease cliff steepness
paramat
2016-03-30
*
stop falling.lua error
tenplus1
2016-03-29
*
Mapgen: Spread both night and day light banks in spreadLight
kwolekr
2016-03-29
*
Fix small formatting issue in SRP debug output
sfan5
2016-03-29
*
Revert "Translated using Weblate (German)"
est31
2016-03-27
*
Add CONTRIBUTING.md
Craig Davison
2016-03-25
*
Replace CRLF with LF in shader files
est31
2016-03-25
*
Falling: Set acceleration on step again
Rui
2016-03-25
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