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*
Remove drivers dropdown in the settings tab
kilbith
2015-07-25
*
Fix documentation of dedicated_server_loop
est31
2015-07-24
*
Check output of mpz_set_str and fix leak on error condition
est31
2015-07-24
*
Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will
Loic Blot
2015-07-24
*
Bump protocol to 26
est31
2015-07-24
*
Update my name
Novatux
2015-07-24
*
Optional reconnect functionality
est31
2015-07-23
*
Fix issues with light of attached CAOs
RealBadAngel
2015-07-23
*
Add note that chat messages can be marked as handled.
Robert Zenz
2015-07-22
*
Conf.example: Update mgv7 noise parameters
paramat
2015-07-22
*
Mgv7: Use density noise + density gradient for mountain terrain
paramat
2015-07-21
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Add wielded (and CAOs) shader
RealBadAngel
2015-07-21
*
Fix crash in mainmenu when loaded subgame does not have a "menu" directory
sfan5
2015-07-21
*
Clarify docs for auth.cpp method
est31
2015-07-21
*
Ask auth handler to create auth when a default password is set
est31
2015-07-21
*
Document game main menu image system
est31
2015-07-21
*
Allow random menu images for subgames
sfan5
2015-07-21
*
Remove profiler.h include where it's not needed. Remove some unreachable and ...
Loic Blot
2015-07-21
*
Added get_player_velocity() method. Fixes #1176
Elia Argentieri
2015-07-20
*
MoveItemSomewhere double bugfix
est31
2015-07-19
*
Cavegen: Mgv6: No small caves entirely above ground
paramat
2015-07-19
*
Refactor particle code to remove the while loops
TeTpaAka
2015-07-18
*
Update toolchain_mingw64.cmake
Rui
2015-07-18
*
Add antialiasing UI setting
Mark Schreiber
2015-07-18
*
Add ability to specify coordinates for /spawnentity
Marcin
2015-07-18
*
Make acc and vel deprecated in add_particle and search for acceleration and v...
TeTpaAka
2015-07-18
*
Fix a typo in comment of CMakeLists.txt
D Laboratory
2015-07-18
*
Change texture pack description file name
ExcaliburZero
2015-07-18
*
Fix invisible player when the attached entity is removed
TeTpaAka
2015-07-18
*
Display an access denied message when client detects a server timeout
Kahrl
2015-07-17
*
Run updatepo.sh
est31
2015-07-17
*
Translated using Weblate (Turkish)
Michal Čihař
2015-07-17
*
Translated using Weblate (Japanese)
Rui
2015-07-17
*
Translated using Weblate (Japanese)
sfan5
2015-07-17
*
Translated using Weblate (Korean)
Tae Lim Kook
2015-07-17
*
Translated using Weblate (Japanese)
Tae Lim Kook
2015-07-17
*
Translated using Weblate (French)
Jean-Patrick G
2015-07-17
*
Translated using Weblate (Italian)
Michal Čihař
2015-07-17
*
Server kicks: make messages configurable, cache wstring
est31
2015-07-17
*
Kick players when shutting down server and there is a crash due to a Lua stac...
nerzhul
2015-07-16
*
Fix relief mapping issues
RealBadAngel
2015-07-16
*
Make serialization error message translatable
Kahrl
2015-07-14
*
connection.cpp: remove unused constructor
Loic Blot
2015-07-14
*
Increase limit of serialized long strings
kwolekr
2015-07-14
*
Remove raw message output on AOM deserialization failure
kwolekr
2015-07-13
*
Add more robust error checking to deSerialize*String routines
kwolekr
2015-07-13
*
Minimal: Remove recently added unnecessary nodes
paramat
2015-07-14
*
Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgames
paramat
2015-07-13
*
Fix remnant bugs on mainmenu
jp
2015-07-10
*
Fix damage flash when damage disabled
kwolekr
2015-07-10
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