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Fix backward compatibility for server uptime in master server web page
proller
2013-03-30
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Masterserver: report gameid, uptime, cosmetic fixes on server web page
proller
2013-03-30
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Add varying levels of precision to TimeTaker
kwolekr
2013-03-29
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Add different place sound for nodes
PilzAdam
2013-03-29
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New damage system, add damageGroups to ToolCapabilities, bump protocol version
PilzAdam
2013-03-29
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Update Credits tab
kwolekr
2013-03-29
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Fix node replacement in not-quite-loaded chunks
0gb.us
2013-03-29
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Fix last singlenode modification
kwolekr
2013-03-29
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Don't replace existing nodes in singlenode mapgen
kwolekr
2013-03-29
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Prevent infinite loop with invalid Inventory format
kwolekr
2013-03-27
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Fix parameter list of obj:set_attach() and obj:set_bone_position()
PilzAdam
2013-03-28
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Closed add object <-> object collision handling
sapier
2013-03-28
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README.txt: Add some build stuff
Perttu Ahola
2013-03-26
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Vary ore sheet y position by noise
kwolekr
2013-03-24
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Ensure ore can fit in OreSheet::generate()
kwolekr
2013-03-24
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Use minetest.register_ore() in minimal
PilzAdam
2013-03-24
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Add more error checking to l_register_ore
kwolekr
2013-03-24
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Fix indentation of lua_api.txt
Perttu Ahola
2013-03-24
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Update lua_api.txt
kwolekr
2013-03-24
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Add Ore infrastructure and l_register_ore()
kwolekr
2013-03-24
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Mapgen indev: float islands, larger far biomes
proller
2013-03-24
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Allow spawning particles from the server, from lua
Jeija
2013-03-23
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Move rightclickable to the proper place
PilzAdam
2013-03-23
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Include backface_culling flag in serialization format for TileDefs
Jürgen Doser
2013-03-23
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Set of changes to build mineTest using Visual Studio 11.0. These affect
Mukul Sati
2013-03-24
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6d facedir
RealBadAngel
2013-03-23
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Merge pull request #563 from proller/guest
proller
2013-03-23
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Random guest name and finite liquid checkbox
proller
2013-03-23
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Add singlenode mapgen; generates solely the node 'mapgen_singlenode', default...
Perttu Ahola
2013-03-22
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CMakeLists.txt: Add games/common to be installed when available
Perttu Ahola
2013-03-22
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Support game-specific minetest.conf
Perttu Ahola
2013-03-21
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lua_api.txt: Document paths, games and common mod loading
Perttu Ahola
2013-03-21
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Update buildwin32.sh to get minetest/common
Perttu Ahola
2013-03-21
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Update README.txt to instruct to get minetest/common too
Perttu Ahola
2013-03-21
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Common mods support
Perttu Ahola
2013-03-21
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Allow falling nodes to pass through solid "buildable_to" nodes.
Splizard
2013-03-19
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Git-ignore SQLite build files
Juhani Numminen
2013-03-19
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Fix Map::initBlockMake to actually use chunksize setting
kwolekr
2013-03-18
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Prevent passing nil to unpack() in minetest.after
PilzAdam
2013-03-19
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Add jungle grass to jungles
kwolekr
2013-03-17
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Don't erase modified_blocks
Ilya Zhuravlev
2013-03-17
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Add FPS limit to menu clouds
ShadowNinja
2013-03-17
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lua methods set_look_pitch and set_look_yaw
RealBadAngel
2013-03-17
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Fix new_style_water
PilzAdam
2013-03-17
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Add missing settings to minetest.conf.example
PilzAdam
2013-03-17
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Allow minetest.after to take a variable number of arguments
Jeija
2013-03-17
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build with ogles2 driver
proller
2013-03-16
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Some minor cleanups from the last commit
kwolekr
2013-03-16
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initial mapgen indev version with farscale feature and huge caves
proller
2013-03-16
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Make saplings only grow on dirt or grass, make jungle tree trunks only replac...
kwolekr
2013-03-16
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