aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* Made a scheme to get rid of the objects in the worst object flooded blocksPerttu Ahola2011-10-17
|
* Modify default active block rangePerttu Ahola2011-10-17
|
* F2 toggles profiler display in clientPerttu Ahola2011-10-17
|
* Attempt to fix objects getting multiplicated by objects getting deactivated ↵Perttu Ahola2011-10-17
| | | | in a different block than where they were loaded and then the original block, from where the static object was removed, not getting saved at unload
* Fix minetest.conf.example a bitPerttu Ahola2011-10-17
|
* Add a log message to SEnv and make it load objects if there are < 51 of ↵Perttu Ahola2011-10-17
| | | | them, to load blocks that were limited to 50
* Catch SendFailedException when replying back in Connection::Receive()Perttu Ahola2011-10-17
|
* Display RTT (round trip time, ping) on client status textPerttu Ahola2011-10-17
|
* Add some rendering statistics to profilerPerttu Ahola2011-10-17
|
* Workaround for blocks having a huge amount of active objects; add log ↵Perttu Ahola2011-10-17
| | | | messages related to active objects for investigation
* Remove very floody log message of MobV2SAOPerttu Ahola2011-10-17
|
* Improve active object handling log outputceleron552011-10-17
|
* Fix partly double printed debug.txtceleron552011-10-17
|
* Fix punching of oerkkisPerttu Ahola2011-10-17
|
* Fix chest not working after walked away and came backPerttu Ahola2011-10-17
|
* Improve inventory debug outputPerttu Ahola2011-10-17
|
* Fix items showing up as sticks when placed in worldPerttu Ahola2011-10-17
|
* Fix to-transparend conversion of backgrounds of sprite image files that ↵Perttu Ahola2011-10-16
| | | | don't have an alpha channel
* Some more profiler stuff to get the hang on what really uses CPUPerttu Ahola2011-10-16
|
* Improve debug profiler usage for investigating CPU usage of serverPerttu Ahola2011-10-16
|
* When granting or revoking privileges, notify the target player tooPerttu Ahola2011-10-16
|
* Make dungeon masters not shoot the walls with no reasonPerttu Ahola2011-10-16
|
* When player times out, log the action as a timeout rather than regular quittingPerttu Ahola2011-10-16
|
* Check NULL pointer properly in some new code trying to log new stuffPerttu Ahola2011-10-16
|
* Better player damage prevention when falling on unloaded blocks, not ↵Perttu Ahola2011-10-16
| | | | involving getting stuck in there.
* Switch more stuff to use the logging thing and fix segfault on player leave ↵Perttu Ahola2011-10-16
| | | | from server as introduced in a previous switch-to-logging commit
* Fix map delete on windows (concatenate paths correctly with / or \ depending ↵Perttu Ahola2011-10-16
| | | | on OS)
* Update changelog (albeit a bit late)Perttu Ahola2011-10-16
|
* Use the logger; also, default to not showing much crap in console. Use ↵Perttu Ahola2011-10-16
| | | | --info-on-stderr to enable crap.
* Initially add small and tight logging facilityPerttu Ahola2011-10-16
|
* Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs ↵Perttu Ahola2011-10-16
| | | | setting
* Update Linux build instructions in README.txt a bit and list the bat script ↵Perttu Ahola2011-10-16
| | | | used for releases
* Update version number to 0.3.dev-20111016Perttu Ahola2011-10-16
|
* Replace M_PI with PIPerttu Ahola2011-10-16
|
* Fix some "Conditional jump or move depends on uninitialised value(s)" ↵Perttu Ahola2011-10-15
| | | | valgrind detections
* Resource file handling for exe icon for MinGWPerttu Ahola2011-10-15
|
* Make view bobbing amount configurablePerttu Ahola2011-10-15
|
* Make dungeon masters though and make oerkkis disappear when they get to you ↵Perttu Ahola2011-10-15
| | | | (because hitting them doesn't work for some unknown reason)
* strict_protocol_version_checking setting; PROTOCOL_VERSION in ↵Perttu Ahola2011-10-15
| | | | clientserver.h; clean up defaultsettings.cpp and minetest.conf.example
* Handle death and respawn betterPerttu Ahola2011-10-15
|
* Set a better version numberPerttu Ahola2011-10-15
|
* Improve mobv2Perttu Ahola2011-10-15
|
* mobv2Perttu Ahola2011-10-15
|
* Lock mutex when accessing m_env in Server::~ServerPerttu Ahola2011-10-14
|
* In CMake scripts: New version number, fix MSVC stuffPerttu Ahola2011-10-14
|
* Header file tweaking; mainly for speedPerttu Ahola2011-10-12
|
* Saner block modification flag operation for not saving everything alwaysPerttu Ahola2011-10-12
|
* minetestmapper: Fix the way ylist is computed, use cStringIO instead of ↵Kahrl2011-09-27
| | | | rolling own Bytestream, remove some artifacts when drawing underground blocks, introduce a --drawunderground switch (defaults to of), 'blocknum' renamed to 'content'.
* Merge remote-tracking branch 'marktraceur/master'Perttu Ahola2011-09-26
|\
| * Fixed merge issues with saplings, ready to pull now!Mark Holmquist2011-09-23
| |