| Commit message (Collapse) | Author | Age |
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A spurious semicolon after the conditional checking for the drop count
to be not higher than the owned count caused the subsequent
count = getCount()
to be always executed. Fix by removing the extra semicolon.
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Some compilers complain when a class is declared as a struct or vice
versa. Fix by making sure that the correct tag is used both in
declaration and definition.
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(happened if texture data was transferred slowly)
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not being filled correctly on some systems and compilers
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InventoryItem::add(); it is nicer for scripting and overall hacking this way, because rising it higher than the limit is does not break anything. It should be, and is, enforced elsewhere where appropriate.
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ObjectRef:inventory_get_list
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getacceleration visible in API
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than caused
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also sort out the scripts a bit
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CONTENT_IGNORE
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with one source
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between ABM calls causing huge amounts of DMs and rats and stuff
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pow(). Help it.
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unknown_object.png to client, make generating a placeholder image for the filename "" not cause an error
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