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Author
Age
*
--verbose, not --info-on-stderr
Perttu Ahola
2012-03-11
*
Clean up log messages everywhere
Perttu Ahola
2012-03-11
*
Do not print errors when searching for usable configuration file
Perttu Ahola
2012-03-11
*
Fix configuration file behaviour
Perttu Ahola
2012-03-11
*
Increase Peer max_packets_per_second (hopefully doesn't break anything)
Perttu Ahola
2012-03-11
*
Add description in minetest.conf.example
Perttu Ahola
2012-03-10
*
Tune "Connecting to server" and "Waiting content" screens
Perttu Ahola
2012-03-10
*
Chat console, including a number of rebases and modifications.
Kahrl
2012-03-10
*
Starting the game in the pause menu is lame, don't do it\!
Perttu Ahola
2012-03-10
*
Set fixed FOV for the wielded item
Kahrl
2012-03-10
*
Different implementation of KeyPress::operator==
Kahrl
2012-03-10
*
Make Camera::updateViewingRange more snappy in following the min/max settings
Perttu Ahola
2012-03-10
*
Faster player movement and smaller collision box
Perttu Ahola
2012-03-10
*
dig_immediate=2 -> 0.5 seconds digging time
Perttu Ahola
2012-03-10
*
Set rail to have dig_immediate=2
Perttu Ahola
2012-03-10
*
Tidy up server log output a bit
Perttu Ahola
2012-03-10
*
Clean unit test output
Perttu Ahola
2012-03-10
*
Add and tidy up some Server log output for declined connections
Perttu Ahola
2012-03-10
*
Remove servermain.cpp, use main.cpp with a couple of #ifdefs instead
Perttu Ahola
2012-03-10
*
Fix addon and configuration file paths
Perttu Ahola
2012-03-10
*
Initial directory structure rework
Perttu Ahola
2012-03-10
*
Ban and Auth managers use infostream rather than dstream
Perttu Ahola
2012-03-10
*
Replace dig_immediate=1 with dig_immediate=3 in mods/default/init.lua
Perttu Ahola
2012-03-10
*
Add a small bunch of notes about groups in mods/default/init.lua
Perttu Ahola
2012-03-10
*
dig_immediate=3 instead of 1 means 0 seconds
Perttu Ahola
2012-03-10
*
Update mini documentation in mods/default/init.lua a bit
Perttu Ahola
2012-03-10
*
Immediate smoke puff when a normal entity is punched to death
Perttu Ahola
2012-03-10
*
Fix and tune things, add tool "recharge" animation, add dummyball
Perttu Ahola
2012-03-10
*
Set proper armor group for experimental:tnt
Perttu Ahola
2012-03-10
*
LuaEntity armor groups
Perttu Ahola
2012-03-10
*
ClientActiveObject::debugInfoText()
Perttu Ahola
2012-03-10
*
Remove header in servermain.cpp to make minetestserver to build
Perttu Ahola
2012-03-10
*
Damage groups WIP
Perttu Ahola
2012-03-10
*
Entity damage system WIP; Remove C++ mobs
Perttu Ahola
2012-03-10
*
Small fix in getHitParams
Perttu Ahola
2012-03-10
*
Don't draw cracks when digging is impossible
Perttu Ahola
2012-03-10
*
itemgroup.h and ItemGroupList typedef
Perttu Ahola
2012-03-10
*
Tune group digging time stuff a bit
Perttu Ahola
2012-03-10
*
remove material from minetest.nodedef_default
Perttu Ahola
2012-03-10
*
Digging time groups WIP
Perttu Ahola
2012-03-10
*
Improve raillike drawtype
Jeija
2012-03-10
*
Handle select errno EINTR properly (not doing this breaks at least many profi...
Perttu Ahola
2012-03-08
*
Move profiler measurements into inside of mutex locking for more useful results
Perttu Ahola
2012-03-07
*
Add dedicated_server_step setting
Perttu Ahola
2012-03-07
*
Merge remote-tracking branch 'jn/random-fixes'
Perttu Ahola
2012-02-28
|
\
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*
server: /give: show the actual stackstring
Jonathan Neuschäfer
2012-02-24
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*
creative inventory: update to use default:fence_wood
Jonathan Neuschäfer
2012-02-24
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*
mesh: warn only once about render-to-target not being supported
Jonathan Neuschäfer
2012-02-24
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*
tile: remove redundant warning about failing render-to-target
Jonathan Neuschäfer
2012-02-24
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*
tile: don't duplicate std::string::find_last_of
Jonathan Neuschäfer
2012-02-24
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