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* Add static_save and prevent UDP connect exhaustionslifo-fixesGabriel Pérez-Cerezo2019-11-28
| | | | This merges two pull requests from 5.0
* Bump version to 0.4.17.1SmallJoker2018-06-10
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* Fix narrow/utf8 difference in incoming/outcoming messagesnumber Zero2018-06-10
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* Fix crash in log_deprecated when triggered from no functionSmallJoker2018-06-10
| | | | Based on commit a1598e1b
* Fix crash due to missing pointer validationLoic Blot2018-06-10
| | | | Based on commit 014a1a0
* Android: fix another build typoLoic Blot2018-06-10
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* Android: fix RTTI issueLoic Blot2018-06-10
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* Fix many Android build issuesLoic Blot2018-06-10
| | | | It remains one issue with MT itself and rtti
* Android: Update build system for ndk-r15xstujones112018-06-03
| | | | Add workarounds for ndk-r16.
* Bump version to 0.4.17SmallJoker2018-06-03
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* Backport buildbot win32 scripts tooLoic Blot2018-06-03
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* Update macosx build from masterLoic Blot2018-06-03
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* Fix windows toolchain due to missing packages, upgrade to more recent toolchainLoic Blot2018-06-03
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* C++03 oldify in various source filesSmallJoker2018-06-03
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* More C++03 fixesLoic Blot2018-06-03
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* Fix luajit include not being foundrubenwardy2018-06-03
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* Dungeons: Mostly fix missing stair nodesParamat2018-06-03
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* Fix i386 bit build at OpenBSD (#7259)mazocomp2018-06-03
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* Fix C++03 compiling due to C++11 initialization issues in backportLoic Blot2018-06-03
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* Builtin auth handler: Speed up file writing (#7252)SmallJoker2018-06-03
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* Cavegen: Fix variable typo that broke mgvalleys large cave distribution (#7249)Paramat2018-06-03
| | | | | | Fix elusive 5 year old bug that caused mgvalleys large caves to be flat and limited to mapchunk borders. Error was fixed 2 years ago in 'CavesV6' but not in 'CavesRandomWalk'.
* Fix segfault caused by wrong wgettext()sfan52018-06-03
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* Fix for translating empty stringsminduser002018-06-03
| | | | | | | Fix for incorrect translation of empty strings In the key change menu, when a button key not have name an empty string is passed to gettext. The empty string is reserved for gettext to return de header of the .po file an this is shoved in the button
* upright_sprite: Fix texture position for players Fixes #6471SmallJoker2018-06-03
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* Huge LBM lookup performance improvement on mapblock loading (#7195)Loïc Blot2018-06-03
| | | | * Huge LBM lookup performance improvement on mapblock loading
* core.rotate_node: Do not trigger after_place_node (#6900)SmallJoker2018-06-03
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* macOS: don't require X11 libraries during compilation (#7149)D Tim Cummings2018-06-03
| | | | The xxf86vm needs to be removed from Apple builds to avoid CMake Error XXF86VM_LIBRARY is NOTFOUND
* Minetest ASCII art: Move from actionstream to rawstreamparamat2018-06-03
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* Generate Notifier: Clear events once after all 'on generated' functionsparamat2018-06-03
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* Fix liquid post effect colour behaviour in third person viewred-0012018-06-03
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* CollisionMoveSimple: Collide with 'ignore' nodesparamat2018-06-03
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* SAO limits: Allow SAOs to exist outside the set 'mapgen limit'paramat2018-06-03
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* Find nodes in area (under air): Raise volume limit and document itparamat2018-06-03
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* Delete world dialog: Move buttons to avoid double click deletionMuhammad Rifqi Priyo Susanto2018-06-03
| | | | | Move confirmation delete button to never overlap initial delete button, to avoid world deletion by accidental double click.
* /shutdown can't do countdown when using reconnect and/or shutdown message ↵dopik2018-06-03
| | | | | | (#7055) Delay was converted from the param string and not the delay value, thus never using the actual given delay value when used in combination with other string values in the param, in this case reconnect and the shutdown messsage.
* Check argument types inside MetaDataRef Lua API (#7045)sfan52018-06-03
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* Fix "Ignoring CONTENT_IGNORE redefinition" warning (#4393)you2018-06-03
| | | | minetest.override_item still passes to core
* Item entity: Delete in 'ignore' nodesparamat2018-06-03
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* Falling.lua: Delete falling node entities on contact with 'ignore'paramat2018-06-03
| | | | | | Prevents falling node entities entering the ignore at a world edge and resting on unloaded nodes 16 nodes below, unreachable, undiggable and still being processed by 'on step' because they don't revert to nodes.
* Allow dumping userdata (#7012)you2018-06-03
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* Move `setlocale` from Lua to C++.red-0012018-06-03
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* Add minetest.is_player (#7013)you2018-06-03
| | | | | | * Add minetest.is_player * First use for is_player
* "static constexpr v3s16 light_dirs[8]" fails to compile, sync it with ↵mazocomp2018-06-03
| | | | master! (#7261)
* Fix C++11 feature detection for undefined _MSC_VER (#7255)mazocomp2018-06-03
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* Refine movement anticheat again (#7004)sfan52018-06-03
| | | | | * Account for walking speed in vertical dir * Avoid undefined behaviour due to division-by-zero
* Apply physics overrides correctly during anticheat calculations (#6970)sfan52018-06-03
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* Fix off-by-one in log output line length (#6896)Pedro Gimeno2018-06-03
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* Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()Pedro Gimeno2018-06-03
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* Fix Wstringop-overflow warning from util/srp.cpp (#6855)you2018-06-03
| | | | * Fix Wstringop-overflow warning from util/srp.cpp
* Fix rounding error in g/set_node caused by truncation to floatrubenwardy2018-06-03
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