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...
*
CI: Bump IrrlichtMt to 1.9.0mt3
sfan5
2021-08-31
*
Remove closing paren as weblink delimiter
pecksin
2021-08-29
*
Async-related script cleanups
sfan5
2021-08-28
*
CI: Add macOS workflow (#11454)
fn ⌃ ⌥
2021-08-28
*
Remove redundant on_dieplayer calls
savilli
2021-08-28
*
Joystick sensitivity for player movement (#11262)
NeroBurner
2021-08-27
*
Add group-based tool filtering for node drops (#10141)
Treer
2021-08-27
*
Optimize vector length calculations (#11549)
Lean Rada
2021-08-27
*
Add debian 11 to Gitlab-CI (#11571)
Loïc Blot
2021-08-27
*
fix: update to alpine 3.14 (#11570)
Loïc Blot
2021-08-24
*
Set policies through CMake 3.9 to allow enabling IPO (#11560)
JosiahWI
2021-08-23
*
Fix 6th line of infotext being cut off in half (#11456)
Wuzzy
2021-08-23
*
Inventory: Fix rare out-of-bounds access
SmallJoker
2021-08-23
*
Use utf-8 for the Irrlicht clipboard (#11538)
DS
2021-08-23
*
Fix server-only builds on older CMake versions (#11566)
sfan5
2021-08-23
*
HUD: Reject and warn on invalid stat types (#11548)
SmallJoker
2021-08-21
*
Allow lib/irrlichtmt to work for server builds (headers-only)
sfan5
2021-08-21
*
Show status message when changing block bounds (#11556)
Wuzzy
2021-08-21
*
Validate staticdata and object property length limits (#11511)
sfan5
2021-08-19
*
Fix scaled world-aligned textures being aligned inconsistently for non-normal...
Wuzzy
2021-08-19
*
Add fwgettext util function
rubenwardy
2021-08-19
*
Fix inconsistent integer comparison warnings
SmallJoker
2021-08-17
*
Clarify the meaning of "rightclick"/"use" in documentation (#11471)
Wuzzy
2021-08-16
*
Start sprite animation at the beginning (#11509)
Lean Rada
2021-08-16
*
Cap iterations of imageCleanTransparent sanely
sfan5
2021-08-16
*
Fix access violation in create_schematic() (#11534)
Treer
2021-08-16
*
Fix segfault caused by shadow map on exit
SmallJoker
2021-08-12
*
Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mod...
Hugues Ross
2021-08-12
*
Move updating shadows outside of RenderingCore::drawAll. (#11491)
x2048
2021-08-12
*
Fix a segfault caused by wrong textdomain lines in translation files (#11530)
DS
2021-08-12
*
Remove statement semicolons from a lua script
hecks
2021-08-09
*
Fix GUIEditBoxWithScrollBar using a smaller steps than intlGUIEditBox (#11519)
DS
2021-08-08
*
Gettext support on Android (#11435)
Pevernow
2021-08-08
*
OpenAL: Free buffers on quit
SmallJoker
2021-08-03
*
ContentDB: Add support for package aliases / renaming (#11484)
rubenwardy
2021-08-02
*
Mods: Combine mod loading checks and deprection logging (#11503)
SmallJoker
2021-07-31
*
Fix /emergeblocks crashing in debug builds (#11461)
Wuzzy
2021-07-31
*
Update IrrlichtMt-related stuff in README
sfan5
2021-07-31
*
Remove unsupported formats from the media enumerator
hecks
2021-07-29
*
Remove unsupported extensions from list in tile.cpp
hecktest
2021-07-29
*
Add a simple PNG image encoder with Lua API (#11485)
hecks
2021-07-29
*
buildbot: Readd missing IrrlichtMt DLLs
sfan5
2021-07-27
*
Add bold, italic and monospace font styling for HUD text elements (#11478)
sfan5
2021-07-27
*
Take advantage of IrrlichtMt CMake target (#11287)
JosiahWI
2021-07-27
*
Improve documentation of tools (#11128)
Wuzzy
2021-07-27
*
ContentDB: Add reason to downloads (#10876)
rubenwardy
2021-07-27
*
Distribute shadow map update over multiple frames to reduce stutter (#11422)
x2048
2021-07-25
*
Add smooth light-shadow transition at noon (#11430)
x2048
2021-07-25
*
Document glasslikeliquidlevel merge bits (#11479)
random-geek
2021-07-25
*
Remove unused ITextSceneNode header (#11476)
hecks
2021-07-22
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