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* Android: Fix memory leak when displaying images in the mainmenu (#8011)rubenwardy2018-12-22
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* Lua_api.txt: Add documentation of missing field to 'on_punch' (#8008)ClobberXD2018-12-22
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* reportMetadataChange; Silence clang warningsSmallJoker2018-12-21
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* Fix more transparency issues with ogles2 driver (#8005)stujones112018-12-20
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* Android: Move touchscreen rare controls inline with settings icon (#8006)stujones112018-12-20
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* Add command line option to load password from file (#7832)Kevin Abrams2018-12-18
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* ieee_float: Silence compiler warningSmallJoker2018-12-18
| | | | Trivial issue reported by @pgimeno
* Fix the part of the float test that requires IEC559/IEEE754 compliancePedro Gimeno2018-12-18
| | | | GCC and CLang compilers fail to support full IEC559 compliance required for the test, when certain compiler flags are active. This patch implements a heuristic that checks for the most common flag in GCC and CLang, plues an extra check which GCC disables when it's not compliant, to hopefully catch most cases where it can't run.
* Lua_api.txt: Document inventory sending behaviour (#7720)zeuner2018-12-18
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* Fix C++11 violation that broke clang on Debian StretchPedro Gimeno2018-12-16
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* Add a basic kubernetes deployment file (#7979)Loïc Blot2018-12-15
| | | | * Add a basic kubernetes deployment file
* Fix ignored mod.conf mod name for world.mt (broken by e8eaab6)SmallJoker2018-12-15
| | | | Patch supplied by @pgimeno. Thank you.
* Android: Add activeobjectmgr.cpp and ieee_float.cpp, sort listSmallJoker2018-12-14
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* Add docker image documentation (#7969)Loïc Blot2018-12-13
| | | | | * Add docker image documentation * Update README.md
* Add an activeobject manager to hold active objects (#7939)Loïc Blot2018-12-13
| | | | * Add an activeobject manager to hold active objects * Add unittests
* Network: Send IEEE floats (#7768)SmallJoker2018-12-13
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* Make showOverlayMessage strings translatable (#7964)Wuzzy2018-12-13
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* (client_)lua_api.txt: Rename func -> function (#7960)ClobberXD2018-12-12
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* Gitlab CI: docker image rename + add commit id tagLoïc Blot2018-12-12
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* Make MapNode handle paramtype2≠leveled properly (#7958)Vitaliy2018-12-12
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* Add a Dockerfile + gitlab CI build (#7968)Loïc Blot2018-12-12
| | | | * Add a minetest docker file * Clone minetest_game from git directly
* lua_api.txt: Various fixes and improvements (#7945)Paul Ouellette2018-12-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add missing tables of registered things * Eliminate some duplication Registration functions in 'Registered definitions' section merged into 'Registration functions' section. * Misc. fixes * Add privilege definition table * Remove not-special soil group from special groups * Merge two registration functions sections * Move 'added to' information to tables section Also fix some capitalization and missing periods * Minor fixes * Split Registration functions into two subsections And update Registered definition tables to match order * Fixes
* porting.cpp: better minetest support on BSDLoïc Blot2018-12-11
| | | BSD folder detection is pretty raw, just use the same detection as Linux
* Fix ContentDB packages timing out by using download_file instead (#7891)rubenwardy2018-12-11
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* Add object visual type 'item' (#7870)Alex2018-12-11
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* Content store: Fix missing screenshot in package view dialograndom-geek2018-12-10
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* Fix wrong parameter order for inventory callbacks (#7952)Paul Ouellette2018-12-10
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* Fix dissector script to work with newer versions of Wireshark (#7957)meme2018-12-10
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* Add eat sound (#7956)Wuzzy2018-12-10
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* Update minetest.conf.example and run updatepo.sh (#7947)Update Script2018-12-09
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* Fix crash if display resolution is not set (#7950)Martin Renold2018-12-08
| | | | On my wayland / gnome3 setup DisplayHeightMM() returns 0. This resulted in a misleading startup error suggesting to fix my font paths.
* Main menu style: Set to 'full' for Android, remove 'auto' option (#7936)Paramat2018-12-06
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* Disable game bar and header on Android (#7940)rubenwardy2018-12-06
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* Draw all horizons and sky base, in front of stars (#7932)Paramat2018-12-06
| | | | | Move star draw to before sun glow texture draw and before sun draw, not currently essential but the logical order. Will be necessary if a 'no far ground' option is added, to draw stars behind the sun.
* Gradle now copy most of assetsLoic Blot2018-12-05
| | | | It depends on cleanAssets, ensuring they are always fresh
* Fix player rotations (#7941)CoderForTheBetter2018-12-05
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* Declare mapgens v5 and flat stable. Add missing carpathian (#7942)Paramat2018-12-05
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* Send only changed node metadata to clients instead of whole mapblock (#5268)SmallJoker2018-12-04
| | | | | | | Includes newer style changes and fixes by est31 Improve the block position de-serialization Add type NodeMetadataMap
* Update android version code (rebuild)Loic Blot2018-12-04
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* Revert "Fix another GCC warning"Loïc Blot2018-12-04
| | | | This reverts commit e6811184d5824bf7d8febc157495dbecd3e4e0f7.
* Add testWrapDegrees_0_360_v3f unittestsLoïc Blot2018-12-04
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* Fix another GCC warningLoïc Blot2018-12-04
| | | | | | | | | ``` [ 10%] Building CXX object src/CMakeFiles/minetest.dir/client/render/interlaced.cpp.o cc1plus: warning: -Wabi won't warn about anything [-Wabi] cc1plus: note: -Wabi warns about differences from the most up-to-date ABI, which is also used by default cc1plus: note: use e.g. -Wabi=11 to warn about changes from GCC 7 ```
* Fix a stringop-truncation GCC warningLoïc Blot2018-12-04
| | | | | | | ``` minetest/src/filesys.cpp:312:10: warning: ‘char* strncpy(char*, const char*, size_t)’ specified bound 10000 equals destination size [-Wstringop-truncation] strncpy(argv_data[2], path.c_str(), 10000); ```
* Fix uninitialized variable peer_idLoïc Blot2018-12-04
| | | | | | | | | Reported by GCC ``` minetest/src/server.cpp:996:42: warning: ‘peer_id’ may be used uninitialized in this function [-Wmaybe-uninitialized] errorstream << "ProcessData: peer=" << peer_id << e.what() << std::endl; ```
* Mirror 'sunrisebg' texture to fix chopped right edge (#7935)Paramat2018-12-04
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* Re-master and improve touchscreen gui icons (#7931)stujones112018-12-03
| | | | Increase the resolution of the smaller icons to look better on modern HD screens. All master SVGs included in the the Android build directory.
* Fix Android build errors (caused by 5f1cd55)Juozas2018-12-03
| | | After commit 5f1cd55 touchscreengui.* files were pointing to old file locations
* README: Add linking table of contents (#7601)woshiicyrus2018-12-02
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* Improve world configure menu (#7922)Paul Ouellette2018-12-02
| | | | | | Replace `Subgame mods` with <game name> mods. Display game description on left instead of dependencies. Fix double DIR_DELIM in some paths.
* Update Android java code (#7820)Maksim2018-12-02
| | | | | | | | | | | | | | | Targets SDK 26 as required by the playstore. Fixes screen auto-rotation closing game. Hides on-screen navigation bar if present. Update gradlew. Fix display aspect on 18+/:9 displays (like a Samsung Galaxy S9). Remove small app icons, not required. Fix xml in unpacking activity. Support Android permission: On Android 6.0+ you need to manually give write permission (as required by google). Background during unpacking (just a demo for now). Material Design: no more Android 2 interface. Immersive mode (Android 4.4+ - hide NavBar for fullscreen mode).