| Commit message (Expand) | Author | Age |
* | Optimize Server::sendMetadataChanged a bit | sfan5 | 2022-05-29 |
* | Add API function to invoke player respawn | sfan5 | 2022-05-29 |
* | Protect a few more settings from being set from mods | sfan5 | 2022-05-29 |
* | Map opaque waving leaves to allfaces drawtype | sfan5 | 2022-05-29 |
* | Improve a translation string | sfan5 | 2022-05-29 |
* | Default settings, presets and configuration for dynamic shadows (#12359) | x2048 | 2022-05-29 |
* | Lua workflow: Use Leafo's Luarocks action | Lars Müller | 2022-05-28 |
* | Builtin: Optimize misc helpers (#12377) | Lars Müller | 2022-05-27 |
* | DevTest: Add nodes and items for testing overlays (#12304) | Wuzzy | 2022-05-27 |
* | Force-update shadows when the world is changed (#12364) | x2048 | 2022-05-26 |
* | Reduce size of ContentFeatures structure | sfan5 | 2022-05-26 |
* | Get rid of global buffer that would ruin concurrent MapBlock serialization | sfan5 | 2022-05-26 |
* | Improve code in mapblock_mesh.cpp a bit | sfan5 | 2022-05-26 |
* | Quantize light frustum calculations (#12357) | x2048 | 2022-05-23 |
* | Formally drop support for building with upstream Irrlicht | sfan5 | 2022-05-23 |
* | Fix hash implementation for SerializedBlockCache | sfan5 | 2022-05-23 |
* | Use unordered_map instead of map for MapSectors | Richard Try | 2022-05-23 |
* | Add missing concurrency protection in logger (#12325) | paradust7 | 2022-05-23 |
* | Fix no_texture.png for unknown nodes with ID < 125 (#12329) | Wuzzy | 2022-05-23 |
* | Docs: clarify spawn_by for decorations | Zughy | 2022-05-23 |
* | Add missing comma in example in lua_api.txt (#12339) | Wuzzy | 2022-05-22 |
* | Add relative numbers for commands by prepending ~ (#9588) | Wuzzy | 2022-05-22 |
* | Replace all uses of core::list with std::list (#12313) | paradust7 | 2022-05-22 |
* | Fixes needed to use irrArray backed by std::vector (#12263) | paradust7 | 2022-05-22 |
* | Bump IrrlichtMt version in CI | sfan5 | 2022-05-22 |
* | Don't ignore server disconnects in client code | sfan5 | 2022-05-21 |
* | Fixes to Android build + option to turn LuaJIT on/off for testing purposes (#... | paradust7 | 2022-05-21 |
* | Make no_screenshot image more clear (#12346) | Zughy | 2022-05-21 |
* | Patch built-in Lua to fix miscompile on Android (#12347) | paradust7 | 2022-05-21 |
* | Optimize JSON string (de)serialization routines | sfan5 | 2022-05-21 |
* | Improve testSerializeJsonString unit tests | sfan5 | 2022-05-21 |
* | Deprecate game.conf name, use title instead (#12030) | rubenwardy | 2022-05-21 |
* | Improve shadow filters (#12195) | x2048 | 2022-05-21 |
* | Fix lighting of upright_sprite entities (#12336) | x2048 | 2022-05-20 |
* | Fix lighting of the wield mesh (#12341) | x2048 | 2022-05-20 |
* | Use std::map instead of core::map (#12301) | paradust7 | 2022-05-18 |
* | Remove confusing message in keybindings menu | savilli | 2022-05-17 |
* | Add vcs-browser and contribute URLs to Appdata | JakobDev | 2022-05-17 |
* | DevTest: Fix broken PNG textures | Wuzzy | 2022-05-17 |
* | Initialize wield mesh color when wield_image is set | Dmitry Kostenko | 2022-05-15 |
* | Use native packer to transfer globals into async env(s) | sfan5 | 2022-05-10 |
* | Support packing arbitrary graphs (#12289) | Jude Melton-Houghton | 2022-05-10 |
* | Fix cooking and fuel crafts with aliases | Jude Melton-Houghton | 2022-05-10 |
* | Add doc to list breaking changes for the next major release | Zughy | 2022-05-10 |
* | Fix possible unreliable behavior due to uninitialized variables | Octavian | 2022-05-10 |
* | Add more Prometheus metrics (#12274) | sfan5 | 2022-05-09 |
* | HUD: Update selection mesh every frame (#12270) | Lars Müller | 2022-05-09 |
* | Fix Minetest blaming the wrong mod for errors (#12241) | Lars Müller | 2022-05-09 |
* | Docs: Recommend `self.name` (#12239) | Lars Müller | 2022-05-09 |
* | Consolidate some data structures in MapBlockMesh | sfan5 | 2022-05-08 |