Commit message (Collapse) | Author | Age | |
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* | minetest,get_connected_players: Return empty table at load time (#9493) | sfan5 | 2020-03-10 |
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* | GUIFormSpecMenu: Remove field_close_on_enter warning (#9501) | SmallJoker | 2020-03-10 |
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* | Remove unnecessary checks before delete (#9500) | Nicolas Abril | 2020-03-10 |
| | | | Co-authored-by: Nicolas Abril <nicolasabril@alunos.utfpr.edu.br> | ||
* | Fix 2 log messages when player joined to game (#9477) | Maksim | 2020-03-08 |
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* | Improve arm physics (#9485) | Jean-Patrick Guerrero | 2020-03-08 |
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* | Fix star visilibity and documentation (since 946c03c6) | Jordan Snelling | 2020-03-08 |
| | | | | | | | Fix memory leak (unused allocation) Fix star rendering Rename sky color struct Fix stars on android Remove extraneous .data() from android star draw | ||
* | Workaround for get_player_information | SmallJoker | 2020-03-08 |
| | | | | '-1' as value is handled as an error. If there are no RTT updates upon fast connect, set_player_information returned nil. | ||
* | GUIHyperText: Fix bug with UTF8 chars in action name + simplify UTF8 stringw ↵ | Jean-Patrick Guerrero | 2020-03-07 |
| | | | | | conversion (#9437) Co-authored-by: Pierre-Yves Rollo <dev@pyrollo.com> | ||
* | Cleanup global namespace pollution in builtin (#9451) | Wuzzy | 2020-03-06 |
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* | Fix memory leak in protocol 38 set_sky | sfan5 | 2020-03-05 |
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* | Fix linking failures when compiled with Clang 9 | sfan5 | 2020-03-05 |
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* | Fixes around ServerActiveObject on_punch handling | sfan5 | 2020-03-05 |
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* | Fix potential security issue(s), documentation on minetest.deserialize() (#9369) | sfan5 | 2020-03-05 |
| | | | Also adds an unittest | ||
* | Fix code style to make clang-format happy | sfan5 | 2020-03-05 |
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* | set_sky improvements, set_sun, set_moon and set_stars | Jordach | 2020-03-05 |
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* | Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ↵ | Wuzzy | 2020-03-05 |
| | | | | | | | | | | | | | | nodes (#9339) * Fix pathfinder fail when startpos is over air * Note down pathfinder restrictions * Implement real A* search * Pathfinder: Implement buildPath non-recursively * Update find_path documentation * Pathfinder: Check if jump path is unobstructed * Pathfinder: Fix drop check first checking upwards * Pathfinder: Return nil if source or dest are solid * Pathfinder: Use priority queue for open list | ||
* | Fix core.get_player_by_name() returning unusable ObjectRef | sfan5 | 2020-03-03 |
| | | | | Followup to the previous commit. | ||
* | Fix core.get_connected_players() returning unusable ObjectRefs | sfan5 | 2020-03-03 |
| | | | | | | | | | This bug is only exposed by 91eef646a59575bd9ae792e257bb6ad12fafc0b1 independent of the move of get_connected_players from Lua to C++. Previously, there would be a small time window where the SAO had its peer ID set to PEER_ID_INEXISTENT but the RemotePlayer was still linked to the SAO, resulting in an ObjectRef that crashed on certain function calls (#9387). | ||
* | Add multiple element selection to `style` and `style_type` (#9380) | v-rob | 2020-03-01 |
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* | GUIInventoryList: fix dropping items when clicking outside of formspec ↵ | DS | 2020-02-26 |
| | | | | | | window (#9422) | ||
* | Allow texture modifiers in hotbar textures. (#9271) | Warr1024 | 2020-02-26 |
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* | Fix incorrect spelling in lua_api.txt (#9431) | Gao Tiesuan | 2020-02-26 |
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* | Fix potential problem with core.get_connected_players() | sfan5 | 2020-02-25 |
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* | Documementation: Add advice on lifetime of ObjectRefs | sfan5 | 2020-02-23 |
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* | Documentation: More precise description of ObjectRef:remove() | sfan5 | 2020-02-23 |
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* | Profiler: Fix wrong function name for entities | sfan5 | 2020-02-23 |
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* | Move core.get_connected_players() implementation to C++ | sfan5 | 2020-02-23 |
| | | | | | Keeping the ObjectRefs around in a table isn't ideal and this allows removing the somewhat nonsensical is_player_connected() added in 86ef7147. | ||
* | Refactor Script API's log_deprecated | sfan5 | 2020-02-23 |
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* | Script API: Document ObjectRef handling in a comment | sfan5 | 2020-02-23 |
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* | Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' (#9415) | Paramat | 2020-02-22 |
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* | Falling nodes: Add support for facedir, colorfacedir, wallmounted, ↵ | Wuzzy | 2020-02-22 |
| | | | | colorwallmounted, color, airlike, signlike, torchlike and glow (#9205) | ||
* | Settings: Fix game minetest.conf flags overriding defaults (#9404) | SmallJoker | 2020-02-17 |
| | | | | | | The game minetest.conf flags directly overwrote the global minetest.conf default values, resulting in unwanted erased mapgen flags. * Fix set_mapgen_setting | ||
* | Basic model shading (#9374) | Danila Shutov | 2020-02-16 |
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* | Shaders: Fix OpenGL < 4.3 compatibility | SmallJoker | 2020-02-16 |
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* | Builtin: Fix error by digging unknown nodes | SmallJoker | 2020-02-16 |
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* | Add animated_image[] formspec element (#9258) | Hugues Ross | 2020-02-15 |
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* | Key settings: Clear with escape (#8282) | SmallJoker | 2020-02-14 |
| | | | | Key ESCAPE -> Cancel change Key DELETE -> Remove entry | ||
* | Update embedded mini-gmp to version 6.2.0 (#9396) | Maksim | 2020-02-14 |
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* | Add missing paramtype2 documentation (#9397) | Wuzzy | 2020-02-13 |
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* | Fix param2 set to 240 if liquid source was renewed | Wuzzy | 2020-02-13 |
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* | Collision detection tweak #2 (#9365) | TheTermos | 2020-02-13 |
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* | Display an error when a noise parameter has too many octaves (#9394) | Paramat | 2020-02-12 |
| | | | | Display an error and throw exception when one or more octaves of a noise has spread < 1, causing random looking broken noise. | ||
* | Update some libraries for buildbot | sfan5 | 2020-02-12 |
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* | Script API: Check that SAOs are still usable before attempting to use them | sfan5 | 2020-02-11 |
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* | Warn of biome ID re-allocation when unregistering or clearing biomes (#9359) | Paramat | 2020-02-03 |
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* | StaticText: Reset background on EnrichedString change (#9340) | SmallJoker | 2020-02-01 |
| | | | This also fixes the F6 profiler background color -> now controlled by EnrichedString | ||
* | Convert sound_play uses in builtin to ephemeral | sfan5 | 2020-02-01 |
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* | Let node 'place' and 'dug' sounds be heard by other players | sfan5 | 2020-02-01 |
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* | Improve core.sound_play with ephemeral sounds and player exclusion | sfan5 | 2020-02-01 |
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* | Add table.shuffle (#8299) | HybridDog | 2020-02-01 |
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