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* possibly fixed broken crack textures on some machinesPerttu Ahola2010-12-29
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* tuned expired mesh updating while drawing a bitPerttu Ahola2010-12-29
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* A bit longer day and a bit shorter night. Client-side.Perttu Ahola2010-12-29
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* oops, forgot some test code inPerttu Ahola2010-12-27
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* better debug output in segfaults and stack overflows in windowsPerttu Ahola2010-12-27
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* better grass generation (integration to sunlight propagation algorithms)Perttu Ahola2010-12-26
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* working goodPerttu Ahola2010-12-26
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* drawing range updater update and myrand() (but not usage of it)Perttu Ahola2010-12-26
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* new viewing range updater algorithmPerttu Ahola2010-12-26
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* main.cpp before viewing range stuff redoingPerttu Ahola2010-12-25
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* some... stuff. dunno. 8-)Perttu Ahola2010-12-25
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* better cavesPerttu Ahola2010-12-25
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* tinkering aroundPerttu Ahola2010-12-25
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* vc++ project updatePerttu Ahola2010-12-25
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* missing filesPerttu Ahola2010-12-25
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* more tinkering aroundPerttu Ahola2010-12-25
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* some tinkering aroundPerttu Ahola2010-12-25
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* slight map generation bugsPerttu Ahola2010-12-25
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* builds on both platformsPerttu Ahola2010-12-25
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* minecraft-like craftingPerttu Ahola2010-12-25
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* slight readme updatePerttu Ahola2010-12-24
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* disconnect method to connection to be used instead of just timing outPerttu Ahola2010-12-24
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* ProgressBarTextureModPerttu Ahola2010-12-24
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* filesPerttu Ahola2010-12-24
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* small segfault bug fixPerttu Ahola2010-12-24
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* base stuff for item->object conversionPerttu Ahola2010-12-24
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* changes to handing of digging (non backwards-compatible i guess)Perttu Ahola2010-12-23
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* little tinkeringPerttu Ahola2010-12-23
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* work-in-progress gui system updating + some settings system updatingPerttu Ahola2010-12-23
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* redoing gui stuffPerttu Ahola2010-12-23
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* fixed crack animation timing in clientPerttu Ahola2010-12-23
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* a mutex added to TempMods which hopefully fixes rare segfaults on clientPerttu Ahola2010-12-23
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* changed default time speedPerttu Ahola2010-12-22
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* added fog to playersPerttu Ahola2010-12-22
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* updated example configPerttu Ahola2010-12-22
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* fixed crafting bugPerttu Ahola2010-12-22
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* server starting on port 0 on invalid settingsPerttu Ahola2010-12-22
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* crafting system!Perttu Ahola2010-12-22
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* just savin'Perttu Ahola2010-12-22
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* missing filesPerttu Ahola2010-12-22
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* some work-in-progressPerttu Ahola2010-12-22
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* organizing stuff.Perttu Ahola2010-12-21
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* Cracking blocks while diggingPerttu Ahola2010-12-21
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* added some missing filesPerttu Ahola2010-12-20
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* framework for modifying texturesPerttu Ahola2010-12-20
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* some tinkering with gui. removed updating of configuration file at endPerttu Ahola2010-12-20
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* working time-of-day sending from server to clientPerttu Ahola2010-12-20
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* added dedicated server build without irrlichtPerttu Ahola2010-12-19
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* day/night working client sidePerttu Ahola2010-12-19
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* before daynight mesh cachePerttu Ahola2010-12-18
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