| Commit message (Expand) | Author | Age |
... | |
* | Organize defaultsettings.cpp | ShadowNinja | 2017-01-13 |
* | Main menu tweaks | ShadowNinja | 2017-01-13 |
* | Optimize SAO getStaticData by using std::string pointer instead of return copy | Loic Blot | 2017-01-13 |
* | Cleanup content_sao by factorizing similar code parts | Rogier | 2017-01-13 |
* | Enable mod security by default | ShadowNinja | 2017-01-13 |
* | Meshes: Make object mesh face shading consistent | paramat | 2017-01-13 |
* | Make nametag removable with set_nametag_attributes (#5021) | Rui | 2017-01-11 |
* | Cleanup some header inclusions to improve compilation times | Loic Blot | 2017-01-11 |
* | Performance fix + SAO factorization | Rogier | 2017-01-11 |
* | Add staticdata parameter to add_entity (#5009) | Rui | 2017-01-09 |
* | Environment & IGameDef code refactoring (#4985) | Ner'zhul | 2017-01-09 |
* | support older PostGreSQL versions (#4999) | zeuner | 2017-01-09 |
* | builtin/.../falling.lua: Avoid crash when hitting unknown nodes | sfan5 | 2017-01-09 |
* | Map generation limit: Cache as 'const' not 'const static' | paramat | 2017-01-08 |
* | Map generation limit: Fix checks for block/sector over-limit | paramat | 2017-01-08 |
* | Minor: Fix indentation in serverenvironment.cpp | Lars Hofhansl | 2017-01-08 |
* | Move ServerEnvironment to dedicated cpp/header files | Loic Blot | 2017-01-08 |
* | Move ClientEnvironment to dedicated cpp/header files | Loic Blot | 2017-01-08 |
* | Get neighbor from same map block if possible in ABMHandler (#4998) | lhofhansl | 2017-01-08 |
* | Make column alignment consistent in advanced settings (#5004) | Ezhh | 2017-01-07 |
* | Revert "Extend minetest.is_yes()" | sfan5 | 2017-01-07 |
* | Extend minetest.is_yes() | red-001 | 2017-01-07 |
* | README.txt: Update the License to 2010-2017 | LNJ | 2017-01-05 |
* | lua_api.txt: Add registered_chatcommands to global tables | LNJ | 2017-01-05 |
* | Add raycast.cpp and tileanimation.cpp to Android.mk | Wayward1 | 2017-01-05 |
* | Expose and document chatcommands as minetest.registered_chatcommands | rubenwardy | 2017-01-04 |
* | Fixes for using std:vector in ABMHander and further perf improvements | Lars Hofhansl | 2017-01-04 |
* | Use std::vector instead of std::map in class ABMHandler | Rogier-5 | 2017-01-04 |
* | Improve getPointedThing() (#4346) | Dániel Juhász | 2017-01-04 |
* | Travis: Build server too for UNIX | Loïc Blot | 2017-01-04 |
* | Pull occlusion check out of loop, and minor code cleanups. | Lars Hofhansl | 2017-01-03 |
* | Fix display gamma documentation | Thomas--S | 2017-01-02 |
* | Add 2D sheet animation for nodes | sfan5 | 2017-01-02 |
* | Added "[sheet" to the texture special commands. | Luke Puchner-Hardman | 2017-01-02 |
* | Move TileAnimation code to seperate file | sfan5 | 2017-01-02 |
* | Fix non reverted change on TOSERVER_BREATH compat | Loic Blot | 2017-01-01 |
* | Breath cheat fix: server side | Loic Blot | 2017-01-01 |
* | Fix /grant & /revoke not working with custom auth handler (#4974) | Dorian Wouters | 2016-12-31 |
* | Fix interact range check (thanks to @lhofhansl) | sfan5 | 2016-12-29 |
* | Use the outgoing split sequence number for every outgoing packet (#4864) | Rogier-5 | 2016-12-29 |
* | Buildbot: Update Gettext version (#4971) | sfan5 | 2016-12-29 |
* | Redo light.cpp. | Auke Kok | 2016-12-28 |
* | Dont compare short with bool (#4963) | adrido | 2016-12-28 |
* | Irrlicht 1.9 support | sfan5 | 2016-12-26 |
* | Various anticheat improvements | sfan5 | 2016-12-26 |
* | Add gradle wrapper (#4954) | Ner'zhul | 2016-12-24 |
* | Update Android build tools to latest version (#4872) | rubenwardy | 2016-12-24 |
* | Minimal game: Use field 'tiles' instead of 'tile_images' | Rogier | 2016-12-24 |
* | Move PP() and PP2() macros to basic_macros.h | Rogier | 2016-12-24 |
* | Process ABMs in a spherical volume instead of cubic | Lars Hofhansl | 2016-12-24 |