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* Increase star count to 1000 and decrease radius slightly (#9307)lhofhansl2020-01-16
| | | | | * Increase star count to 1000 and decrease radius slightly. * Adjust star width.
* Android: fix cyrillic characters, update iconv lib (#9117)Maksim2020-01-13
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* Map download: Escape ':' to '_' (#9235)Montandalar2020-01-11
| | | | | | | | | | | | | | This is necessary under Windows systems, and direct IPv6 connections. Windows universally disallows ':' from occuring in filenames. Other disallowed characters on Windows: \ / * ? " < > | are not relevant to hostnames, IPv4 or IPv6 addresses. Anyone who has got an existing server map saved on Linux with ':' in the world save will want to keep that save.
* Formspec: change the appeareance of the cursor on fields and co. (#8665)DS2020-01-11
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* Add missing entity documentation (#9297)Wuzzy2020-01-09
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* Improve Lua API documentation on sounds (#9265)Wuzzy2020-01-08
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* Formspec: Fix clicking on tooltip-obstructed elements (#9266)DS2020-01-04
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* Add table.key_value_swap (#9248)HybridDog2020-01-04
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* Tweak default textures (#9237)Wuzzy2020-01-04
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* Remove Mapgen V7 floatlands in preparation for new implementation (#9238)Paramat2020-01-04
| | | | Preserve the floatland flag of existing worlds, to be used again when the new implementation is added.
* Use appropriate LC_ locale macro for Windows (#9230)Montandalar2019-12-24
| | | | | * Wrap LC_ macro in ifdef Windows does not have LC_MESSAGES in locale.h, so use LC_ALL on that platform
* Fix item eat sound not played if last item (#9239)Wuzzy2019-12-24
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* Document permissible group ratings (#9236)Wuzzy2019-12-24
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* Allow wave_heights up to two nodes. #9220Lars Hofhansl2019-12-21
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* Fix the player information version_string return value (#8616)Lejo2019-12-20
| | | | | | | | | | | | | | | | * Give more player information * Correct lua_api.txt * Correct keys in lua_api.txt * Improve Code * Only Bugfix+ser_vers * Correct doc * Fix double
* /privs: Delimit output list of privs with commas (#9224)ANAND2019-12-20
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* Builtin: Make dropped light_source nodes glow (#9200)Wuzzy2019-12-19
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* Make core.item_place_node return position of placed node. (#7713)Bluebird2019-12-18
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* Dockerfile: correct `apt clean` + git clone --depth 1 + remove .git (#8697)Zaoqi2019-12-17
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* Correct documentation around minetest.item_placesfan52019-12-16
| | | | | The code that calls minetest.item_place_object was removed in 2013 in commit fc61c8809b9a1d47d9f117446764107a56cec956.
* Don't override the FGIMG style property if the image parameter is nullHugues Ross2019-12-16
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* Remove the dependency on FGIMG/BGIMG from the hovered/pressed variantsHugues Ross2019-12-16
| | | | - Make guiButtonImage support null images properly
* StyleSpec: 0-initialize the property_set arrayHugues Ross2019-12-16
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* Lua API: Document HP, breath and damage limits (#9080)SmallJoker2019-12-15
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* Add Alpine build dependencies in README (#9206)Zaoqi2019-12-15
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* GUIFormSpecMenu: Fix legacy sorting using std::stable_sortSmallJoker2019-12-14
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* Fix spaces breaking formspec_version[] tagrubenwardy2019-12-09
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* Refactor to centralize GUIButton styling/rendering code (#9090)Hugues Ross2019-12-09
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* guiConfirmRegistration: Fix hidden error messageSmallJoker2019-12-09
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* Formspec: make bgcolor element less confusing and allow setting fullscreen ↵DS2019-12-08
| | | | color (#8996)
* Fix luacheck errorsrubenwardy2019-12-07
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* Run luacheck in travisrubenwardy2019-12-07
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* Clean up craft replacements docsPaul Ouellette2019-12-07
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* Renaming the function wasn't enoughSmallJoker2019-12-07
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* Attachments: Fix interpolation from (0,0,0) after detachSmallJoker2019-12-07
| | | | | | GenericCAO::getPosition() did not take the camera offset into account LocalPlayer attachment cleanup: Use sane getParent() function Make that getPosition() (GenericCAO and LocalPlayer) always return the absolute position
* Fix failing build due to code style errorrubenwardy2019-12-06
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* Add scrollbaroptions FormSpec element (#8530)v-rob2019-12-06
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* Fix android build due to omitted file in src filesZaoqi2019-12-06
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* Add z-index management to HUDPierre-Yves Rollo2019-12-06
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* Fix LocalPlayer-bound sound playback broken by 81c2370SmallJoker2019-12-05
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* Fix Debian build dependencies in READMENils Dagsson Moskopp2019-12-02
| | | | | | | | | | | | This patch replaces the statement in the README about a build dependency of the minetest binary on the package “build-essential” with a corresponding statement about build dependencies on the three packages “g++”, “make”, and “libc6-dev”. Though often used as a shorthand, “build-essential” is not a package used to install packages that are essential for building software – “build-essential” depends on packages that are essential for building Debian packages. Therefore, the dependency on “build-essential” implies a dependency on a lot of packages that are not actually necessary to build minetest (e.g. the Perl programming language).
* Use a safer implementation of gsub in core.chat_format_message (#9133)ANAND2019-11-25
| | | This search-and-replace implementation does not use Lua pattern-matching
* Improve client-side packet receivingsfan52019-11-25
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* Caves: Fix shadowing of 'large_cave_depth' to avoid confusionparamat2019-11-23
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* Dungeons: Move duplicated y limit checks to generation functionparamat2019-11-23
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* Formspec: Fix priorities for version < 3 (#9121)SmallJoker2019-11-20
| | | | | | | | * Formspec: Fix priorities for version < 3 1) Introduce 'priority' to 'FieldSpec' 2) Sort elements based on 'priority' 3) Assign 'name' to the Item Image Button's image to show tooltips again
* Waves generated with Perlin-type noise #8994Lars Hofhansl2019-11-19
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* Move duplicated mapgen parameters to class MapgenBasic (#9134)Paramat2019-11-19
| | | 'large_cave_depth', 'dungeon_ymin' and 'dungeon_ymax' are duplicated across many mapgens so should have been in class MapgenBasic from the start.
* Rework packet receiving in ServerThreadsfan52019-11-19
| | | | | Notably it tries to receive all queued packets between server steps, not just one.
* Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105)Paramat2019-11-18
| | | | | | | | | Low-disruption first step towards removing the hardcoded cave liquid code. Since MT 5.0.0 cave liquids can be defined and located by biome definitions instead. In games that do not yet use biome definitions to define and locate cave liquids (MTGame does), lava will now appear below y = water_level - 256 instead of below 'lava depth' (usually y = -256). Therefore no change in most mapgens if using the default 'lava depth'.