index
:
minetest.git
gpcf
lifo-fixes
release
modified minetest for gpcfs purposes
gpcf
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
*
Translated using Weblate (Portuguese (Brazil))
Frederico Guimarães
2013-06-01
*
Translated using Weblate (Portuguese)
v c
2013-06-01
*
Translated using Weblate (Kirghiz)
Chynggyz Jumaliev
2013-06-01
*
Translated using Weblate (German)
Pilz Adam
2013-06-01
*
Translated using Weblate (Chinese (China))
Shen Zheyu
2013-06-01
*
Translated using Weblate (Portuguese)
manuel joaquim
2013-05-30
*
Translated using Weblate (Portuguese)
manuel duarte
2013-05-29
*
Translated using Weblate (Portuguese)
manuel duarte
2013-05-29
*
Translated using Weblate (Chinese (China))
Shen Zheyu
2013-05-18
*
Translated using Weblate (French)
we prefer instagib metl3
2013-05-17
*
Translated using Weblate (Spanish)
Diego Martínez
2013-05-16
*
Translated using Weblate (Portuguese (Brazil))
Frederico Guimarães
2013-05-13
*
Translated using Weblate (German)
sfan5
2013-05-13
*
Update po files
PilzAdam
2013-05-13
*
Merge remote-tracking branch 'origin/master'
Weblate
2013-05-13
|
\
|
*
Add mouse_sensitivity option
Esteban I. Ruiz Moreno
2013-05-13
|
*
Add progress bar to item visuals preloading
Zeg9
2013-05-13
|
*
Only use game filter in singleplayer tab; use menu_{background, overlay, head...
PilzAdam
2013-05-13
|
*
Fix double free in createExtrudedMesh, reported by ptitSeb
Kahrl
2013-05-12
|
*
Add code to play main_menu.ogg in main menu
RealBadAngel
2013-05-11
|
*
Clear custom player HUDs when emerging players. Fixes #711.
Aaron Suen
2013-05-10
|
*
Fix memory leak: remove InventoryAction after sending and applying
PilzAdam
2013-05-11
|
*
Fix memory leaks: delete font in main and GUIChatConsole
PilzAdam
2013-05-10
|
*
Fix memory leak by dropping sky
PilzAdam
2013-05-10
|
*
Add clouds to all loading screens and better progress handling
Zeg9
2013-05-10
|
*
Fix gettext memory leaks
sapier
2013-05-10
|
*
Really fix itemdef memory leak
sapier
2013-05-09
|
*
Add --videomodes option to show available video modes
Kahrl
2013-05-09
|
*
Drop IrrlichtDevice when running --speedtests
Kahrl
2013-05-09
|
*
Fix world selection a bit (also fixes a main menu segfault)
Kahrl
2013-05-08
|
*
Add progress bar and clouds to loading screen
Zeg9
2013-05-08
|
*
Update default controls in README and pause menu
PilzAdam
2013-05-07
|
*
Fix shader license headers to be LGPL
Brent Hull
2013-05-06
|
*
Remove 'Meshbuffer ran out of indices' limitation
Kahrl
2013-05-06
|
*
fix static data not beeing stored correctly on deactivation
sapier
2013-05-06
|
*
Install menu textures of minetest_game
PilzAdam
2013-05-04
|
*
Add header.png and footer.png support for games, and support texture packs vi...
Perttu Ahola
2013-05-04
|
*
Fix favorite Server List on Windows
Sfan5
2013-05-04
|
*
Fix documentation for HUD commands in protocol
PilzAdam
2013-05-04
|
*
Optional dependencies and properly handle mod name conflicts again
Kahrl
2013-05-03
|
*
Don't predict placement of nodes if they would replace a non buildable_to node
ShadowNinja
2013-05-03
|
*
Predict wallmounted param2 during node placement prediction.
Kahrl
2013-05-03
|
*
Server: force block send of pointed_pos_under after predicted node place
Kahrl
2013-05-03
|
*
Use DIR_DELIM instead of / in file paths
PilzAdam
2013-05-02
|
*
Show game name instead of game ID of selected game
PilzAdam
2013-05-02
|
*
Switch menu to game selected in world creation dialog
Perttu Ahola
2013-05-02
|
*
Pre-select current game in world creation dialog
Perttu Ahola
2013-05-02
|
*
games/minimal: Add menu/background.png and menu/icon.png
Perttu Ahola
2013-05-02
|
*
Filter worlds by selected game
Perttu Ahola
2013-05-02
|
*
Get menu background image from selected game
Perttu Ahola
2013-05-02
[next]