| Commit message (Collapse) | Author | Age |
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Fixes the PcgRandom::PcgRandom linker issue, caused by inconsistent data type definition.
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* Add list spacing, slot size, and noclip
* Simplify StyleSpec
* Add test cases
Co-authored-by: rubenwardy <rw@rubenwardy.com>
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Co-authored-by: sfan5 <sfan5@live.de>
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
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* Factorize more guiEditBoxes code
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
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Co-authored-by: rubenwardy <rw@rubenwardy.com>
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(#10751)
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Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented.
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This changes the installer to create its own Minetest folder instead of having the user create it themselves. This prevents spewing the contents of Minetest everywhere when users change the install directory and expect the installer to create a folder to put it in
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