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* Make bgcolor tint button background images (#9818)Hugues Ross2020-08-29
* Prevent players accessing inventories of other players (#10341)Lars Müller2020-08-29
* Mapgen: Fix on-by-default flags broken since eca6ee9 (#10318)SmallJoker2020-08-29
* Fix luacheck warnings in builtin/common/tests (#10322)DS2020-08-29
* Improve set_texture_mod documentation (#10339)karamel592020-08-27
* Lua API: Register missing get_texture_mod function (#10338)karamel592020-08-27
* Android: drop simple MainMenu (#10227)Maksim2020-08-27
* NetBSD build fix proposal. (#10308)David CARLIER2020-08-25
* shaders: Fix transparency on GC7000L (#10036)mntmn2020-08-25
* Properly handle mod-errors in on_shutdownDesour2020-08-24
* darken tabheader background color (#10299)Kezi2020-08-23
* Avoid drawing clipped out formspec elements (#10095)EvidenceB2020-08-23
* Fix MSVC compiler warnings (#10197)adrido2020-08-23
* Auto focus on OK button in main menu error messages (#10300)Vincent Robinson2020-08-23
* Fix light overflow of u8 if light is saturated at 255 (#10305)BenjaminRi2020-08-23
* Complete Haiku platform support. (#10311)David CARLIER2020-08-23
* Load media from subfolders (#9065)DS2020-08-20
* Define environ variable on OpenBSD (#10302)Sebastien Marie2020-08-20
* Fix missing translation call in hypertext (#10296)Pierre-Yves Rollo2020-08-20
* Add gradients and borders to FormSpec boxes (#8676)v-rob2020-08-19
* Optimize formspec form size (#10144)v-rob2020-08-19
* Clean up sound_fade (#10119)hecks2020-08-19
* Allow the ABM time budget to be configurable.Lars2020-08-18
* ContentDB: Add Update All and download queuing (#9995)rubenwardy2020-08-17
* Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND2020-08-15
* Render nodeboxes with opaque material if possible (#10122)sfan52020-08-12
* Fix precision not working in hud_change (#10186)Lars Müller2020-08-12
* Add font styling options to tables and textlists (#10203)v-rob2020-08-11
* Change `last-login` command to show player name in output (#10263)Emojigit2020-08-06
* Mapgen Flat: Add caverns, disabled by default (#9913)Paramat2020-08-05
* Implement override.txt support for special tiles (#10140)Hugues Ross2020-08-04
* Fix build for Visual Studio (explicitly cast pointers) (#10256)Seeker2020-08-03
* Fix GCC class-memaccess warnings (#10239)Paul Ouellette2020-08-01
* Falling: Fix error caused by missing param2SmallJoker2020-07-30
* content_cao: Support texture animation for upright_sprite (#10020)sfan52020-07-30
* Allow starting local server using --go again (#10229)SmallJoker2020-07-29
* Revert "Get rid of non-ascii characters in the debug display code (#8821)" (#...Lars Müller2020-07-29
* Add PUT and DELETE request + specific method value to HTTP API (#9909)Lejo2020-07-29
* decode_base64: Allow '=' padding characterSmallJoker2020-07-29
* Sanitize world directory names on create. Keep original name separate (#9432)Hugues Ross2020-07-28
* Fix incorrect view URL for gamesrubenwardy2020-07-28
* Play place_failed sound if occupied or cannot attach (#9486)Wuzzy2020-07-27
* Improve default inventory+wield images of node drawtypes (#9299)Wuzzy2020-07-23
* Replace std::list<session_t> in networking code (#10215)sfan52020-07-23
* Android: Fix ConfirmRegistration and PasswordChange input and scale size (#10...Maksim2020-07-21
* Revert "Auto delete MetaData when = 0 (#8770)" (#10183)Lars Müller2020-07-16
* Formspecs: volume and key settings windows can now be closed by doubleclickin...Zughy2020-07-14
* Implement grouped mode for find_nodes_in_area (#9888)sfan52020-07-14
* Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT2020-07-14
* Cleanup ClientLauncher structure (#10160)SmallJoker2020-07-14