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* Document ENABLE_CURSES in README.txtKahrl2015-11-06
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* Rename minetest-icon.svg to minetest.svg - Fixes #1564HEXcube2015-09-03
| | | | | | -Complies with the Linux standard freedesktop icon naming specs: http://standards.freedesktop.org/icon-naming-spec/icon-naming-spec-latest.html#guidelines -Ensures compatibility with icon themes -Edit minetest.desktop, CMakeLists.txt and README.md to reflect this change
* Extend CMake variable descriptionsSmallJoker2015-07-27
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* Add AreaStore data structureest312015-07-27
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* Add LibGMPest312015-05-11
| | | | Uses system provided libgmp if found, if not it falls back to mini-gmp.
* Replaced libjpeg dependency on apt-get, it should be libjpeg-dev instead of ↵Megaf2015-05-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | libjpeg8-dev. On Debian 8... ``` Package libjpeg8-dev is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source However the following packages replace it: libjpeg62-turbo-dev ``` Using libjpeg-dev should make the OS select the most appropriate lib to be installed. These are the packages available on Debian 8. ``` libjpeg-dev - Development files for the JPEG library [dummy package] libjpeg-turbo-progs - Programs for manipulating JPEG files libjpeg-turbo-progs-dbg - Programs for manipulating JPEG files (debugging symbols) libjpeg62-turbo - libjpeg-turbo JPEG runtime library libjpeg62-turbo-dbg - Debugging symbols for the libjpeg-turbo JPEG library libjpeg62-turbo-dev - Development files for the libjpeg-turbo JPEG library libturbojpeg1 - TurboJPEG runtime library - SIMD optimized libturbojpeg1-dbg - TurboJPEG runtime library - SIMD optimized (debugging symbols) libturbojpeg1-dev - Development files for the TurboJPEG library ``` This seems to work on all current Debian versions, Wheezy, Jessie and Sid. https://packages.debian.org/wheezy/libjpeg-dev https://packages.debian.org/jessie/libjpeg-dev https://packages.debian.org/stretch/libjpeg-dev Im not sure if Ubuntu has this dummy package. http://packages.ubuntu.com/search?keywords=libjpeg-dev Perhaps this should be further discussed. libjpeg8-dev -> libjpeg-dev
* Clean up and tweak build systemShadowNinja2015-03-27
| | | | | | | | | | | | | | | | * Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files.
* Standalone bundle for OSX (w/ dependencies!)Pavel Puchkin2015-03-17
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* update README.txtNer'zhul2015-02-20
| | | | | * prefix apt-get with sudo * git clone minetest_game without going to folder * execute minetest binary without going into bin folder
* README.txt: Simplify initial build steps by using git to fetch sourcesest312015-02-10
| | | | Also simplify wget steps and apt-get install zlib1g-dev libjsoncpp-dev
* Fix download URLSteven Smith2015-02-04
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* Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL ↵sfan52014-07-29
| | | | CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476
* Update default control documentationBlockMen2014-07-07
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* Add redis options to documentationsfan52014-06-29
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* Document CMake options in READMESfan52014-03-03
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* Add fallback font support for some languages.Ilya Zhuravlev2013-09-08
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* Update wiki urlBlockMen2013-07-03
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* Higher resolution menuheaderPilzAdam2013-05-25
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* Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.shPilzAdam2013-05-18
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* Update default controls in README and pause menuPilzAdam2013-05-07
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* Fix shader license headers to be LGPLBrent Hull2013-05-06
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* README.txt: Add some build stuffPerttu Ahola2013-03-26
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* Update README.txt to instruct to get minetest/common tooPerttu Ahola2013-03-21
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* Update Copyright YearsSfan52013-02-24
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* Update READMEPilzAdam2013-02-24
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* Add Freetype supportIlya Zhuravlev2013-02-14
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* Update READMEIlya Zhuravlev2012-12-07
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* Clean and optimize clouds.cpp enough to not really contain any of the small ↵Perttu Ahola2012-06-05
| | | | amount of non-LGPLv2/later code left
* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Minimally update compiling on Windows in README.txtPerttu Ahola2012-04-04
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* Add to README.txt's example dependencies on Linux: libogg-dev libvorbis-dev ↵Perttu Ahola2012-04-04
| | | | libopenal-dev
* Add license of Lua in README.txtPerttu Ahola2012-03-31
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* Move games/minetest to games/minimal and update README.txtPerttu Ahola2012-03-26
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* Update vc10 build script example in README.txtPerttu Ahola2012-03-20
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* Update README.txt a bitPerttu Ahola2012-03-19
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* Chat console, including a number of rebases and modifications.Kahrl2012-03-10
| | | | Defaults modified from original: alpha=200, key=F10
* Fix mod licensing and add a mention about sound licensing in README.txtPerttu Ahola2011-12-02
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* Add a note about mods being under CC BY-SA 3.0 like texturesPerttu Ahola2011-12-02
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* Improve "compile on Windows" section in readmePerttu Ahola2011-11-05
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* Update /README.txt, remove duplicate /doc/README.txt and update ↵Perttu Ahola2011-11-03
| | | | CMakeLists.txt to package /README.txt
* Update README.txtPerttu Ahola2011-08-22
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* added gettext supportConstantin Wenger2011-07-20
| | | | german translation file and bashscript to update translations
* Reorganizing stuff (import from temporary git repo)Perttu Ahola2011-06-25