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path: root/build/android/jni/Android.mk
Commit message (Expand)AuthorAge
* Add animated_image[] formspec element (#9258)Hugues Ross2020-02-15
* Formspec: Create a new class for inventorylists (#9287)DS2020-02-01
* Refactor to centralize GUIButton styling/rendering code (#9090)Hugues Ross2019-12-09
* Fix android build due to omitted file in src filesZaoqi2019-12-06
* Formspec: draw order and clipping for all elements (#8740)DS2019-11-07
* Move Quicktune code to util/ (#8871)ANAND2019-09-29
* Unify OpenGL ES supportsfan52019-08-04
* Add styles to most elementsrubenwardy2019-08-03
* Add custom colorable GUIButton implementationrubenwardy2019-08-03
* Add IGUIScrollbar implementation with variable bar sizes (#8507)stujones112019-05-24
* Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8...Loïc Blot2019-02-26
* Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)Paramat2019-02-26
* Drop libgmp on Android and use mini-gmp (#8047)Loïc Blot2019-01-04
* Android: Add activeobjectmgr.cpp and ieee_float.cpp, sort listSmallJoker2018-12-14
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-28
* Move touchscreen input handling to base GUIModalMenu classstujones112018-10-29
* Replace auth.txt with SQLite auth database (#7279)Ben Deutsch2018-08-05
* Revert 6587 - Optimize entity-entity collision (#7539)lhofhansl2018-07-08
* Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot2018-06-30
* Fix Android build, broken since 87ad4d8SmallJoker2018-04-21
* Add online content repositoryrubenwardy2018-04-19
* Add player:get_meta(), deprecate player attributes (#7202)rubenwardy2018-04-06
* Optimize entity-entity collision (#6587)Vitaliy2018-04-03
* Cleanup sound manager class (#7158)Loïc Blot2018-03-24
* Update mesh collector and move it to a separate file (#6904)Vitaliy2018-03-22
* Add missing file to android buildLoic Blot2018-03-17
* Fix Android build, but there is a remaining linking issue in guiConfirmRegist...Loic Blot2018-03-11
* Android build fixes for c++11stujones112018-03-11
* [CSM] Add functions to create particles and particlespawners. (#6072)red-0012018-01-20
* Game refactor [4/X]: keycache is now owned by InputHandlerLoic Blot2018-01-20
* [CSM] Add basic HUD manipulation. (#6067)red-0012018-01-20
* Move files to subdirectories (#6599)Vitaliy2017-11-08
* FormSpec : Add an auto vertical scrollbar to the textareaadelcoding12017-10-09
* Mapgen: Add Carpathian mapgen (#6015)Vaughan Lapsley2017-07-06
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-26
* Remove legacy content_abm.{cpp,h}Loïc Blot2017-06-14
* Improve the path select GUI (#5852)red-0012017-06-11
* Revert "Remove deprecated code segments (#5891)"Loïc Blot2017-06-06
* Remove deprecated code segments (#5891)Thomas--S2017-06-04
* Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)Loïc Blot2017-05-13
* Clean up numeric.h and split FacePositionCache from itShadowNinja2017-05-06
* [CSM] Add camera API (#5609)bigfoot5472017-05-05
* Fix Android build since 2818d3f2244d2146a5cdb61cd41f6561c514f97cLoic Blot2017-04-26
* Player data to Database (#5475)Loïc Blot2017-04-23
* MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...Perttu Ahola2017-04-17
* Fix android buildLoic Blot2017-04-14
* Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ instea...Loïc Blot2017-04-02
* Add missing source to android build (#5496)Uwe Koloska2017-04-01
* Fix undefined references (#5400)Wayward One2017-03-15
* Fix android buildLoic Blot2017-02-08