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Commit message (
Expand
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Author
Age
*
Environment & IGameDef code refactoring (#4985)
Ner'zhul
2017-01-09
*
Add raycast.cpp and tileanimation.cpp to Android.mk
Wayward1
2017-01-05
*
Android: fix build and update deps
est31
2016-12-07
*
Add missing remoteplayer.cpp to Android build
Ner'zhul
2016-10-28
*
Fix for failure to find jsoncpp in android build (#4456)
Rogier-5
2016-08-19
*
Add MapSettingsManager and new mapgen setting script API functions
kwolekr
2016-07-03
*
Fix android build
est31
2016-06-11
*
Upgrade Android build to Gradle build system
ShadowNinja
2016-04-28
*
Move AreaStore to util
ShadowNinja
2016-03-07
*
Update Android dependencies, -O3 optimization, remove old ARMv5 config
Maksim Gamarnik
2016-03-05
*
Fix android build
est31
2016-02-23
*
Add Valleys mapgen.
Duane Robertson
2016-01-14
*
Fix android build
est31
2015-12-11
*
Mapgen: Add flat mapgen in hidden form
paramat
2015-11-11
*
Android/Mapgen: Add fractal mapgen file to android makefiles
paramat
2015-10-06
*
Fix Android build of threading sources
ShadowNinja
2015-08-24
*
Clean up threading
ShadowNinja
2015-08-23
*
Android: fix horrible libiconv build
est31
2015-07-29
*
Add AreaStore data structure
est31
2015-07-27
*
Add minimap feature
RealBadAngel
2015-06-27
*
Add utf-8 conversion utilities and re-add intlGUIEditBox
est31
2015-06-13
*
Split ObjDef/ObjDefManager out to objdef.cpp
kwolekr
2015-05-18
*
Add mod security
ShadowNinja
2015-05-16
*
Make early protocol auth mechanism generic, and add SRP
est31
2015-05-11
*
Add LibGMP
est31
2015-05-11
*
Tests: Add schematic unittests
kwolekr
2015-05-08
*
Tests: Add NodeResolver unittests
kwolekr
2015-05-05
*
Tests: Add ObjDef unittests
kwolekr
2015-05-03
*
Fix MSVC compatibility
kwolekr
2015-04-29
*
Tests: Modularize unit testing
kwolekr
2015-04-26
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
*
Clean scaling pre-filter for formspec/HUD.
Aaron Suen
2015-04-01
*
Rename packethandler/{client,server}.cpp to {client,server}packethandler.cpp
Loic Blot
2015-03-16
*
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot
2015-03-05
*
Fix android build
Loic Blot
2015-02-21
*
Update missing files for Android.mk
Loic Blot
2015-02-18
*
Android build fix
Loic Blot
2015-02-18
*
main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLaunc...
Loic Blot
2015-02-12
*
Fix Android build since a704c04f00bfea4b77550169fa08105c2ee0dfd0Oxh. ok @zeno-
Loic Blot
2015-02-11
*
Android, build: Update curl to 7.40.00
sapier
2015-01-15
*
Switch android build to external sqlite3
sapier
2015-01-07
*
Fix broken android version due to new openssl not linking correct to curl
sapier
2015-01-05
*
Switch to official openssl version and update to 1.0.1j
sapier
2015-01-04
*
Add fontengine.cpp to Android.mk
Kahrl
2014-12-01
*
Fixes for Android build errors. Enable sensor landscape rotation.
KodexKy
2014-11-25
*
Implement WieldMeshSceneNode which improves wield mesh rendering
Kahrl
2014-11-08
*
Split up mapgen.cpp
kwolekr
2014-11-01
*
Split settings into seperate source and header files
ShadowNinja
2014-09-21
*
Makefile support for build without leveldb
sapier
2014-08-16
*
Fix android build after removal of indev and math mapgen
sapier
2014-07-16
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