Commit message (Collapse) | Author | Age | |
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* | Fix package name in AndroidManifest.xml | Loic Blot | 2015-03-14 |
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* | AndroidManifest.xml version bump | Loic Blot | 2015-03-14 |
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* | Update Android Makefile | Maksim Gamarnik | 2015-03-08 |
| | | | | | | ARMv7 default build Update curl Update OpenSSL | ||
* | Replace std::list to std::vector into tile.cpp (m_texture_trash) and move ↵ | Loic Blot | 2015-03-05 |
| | | | | tile.hpp to src/client/ | ||
* | Fix android build | Loic Blot | 2015-02-21 |
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* | Bump version to 0.4.12 | Perttu Ahola | 2015-02-18 |
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* | Update missing files for Android.mk | Loic Blot | 2015-02-18 |
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* | Android build fix | Loic Blot | 2015-02-18 |
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* | main.cpp rework * Move ClientLauncher class to a dedicated file * ↵ | Loic Blot | 2015-02-12 |
| | | | | ClientLauncher now owns print_video_modes and speed_tests functions (they are only called by him) * Move GameParams to shared/gameparams.h because it's shared between server and client and launcher need to know it * Move InputHandlers class to client/inputhandler.h * Cleanup includes | ||
* | Fix Android build since a704c04f00bfea4b77550169fa08105c2ee0dfd0Oxh. ok @zeno- | Loic Blot | 2015-02-11 |
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* | Android, build: Update curl to 7.40.00 | sapier | 2015-01-15 |
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* | Fix Android crash on keyboard connection change. | Kodexky | 2015-01-13 |
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* | Increase stepheight on android by 0.5 to smoothen movement | sapier | 2015-01-11 |
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* | Fix armv7 using arm arch while arm uses armv7 | sapier | 2015-01-08 |
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* | Switch android build to external sqlite3 | sapier | 2015-01-07 |
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* | Fixes for android | sapier | 2015-01-06 |
| | | | | | | | | | Copy only minetest_game to apk by default Don't copy .git and .svn folders to apk Fix bouncing asset copy scrollbar due to long filepaths Reenable font scaling to fix broken menu on high dpi screens Implement minetest loglevel to android loglevel mapping Disable touch digging while moving around | ||
* | Fix broken android version due to new openssl not linking correct to curl | sapier | 2015-01-05 |
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* | Switch to official openssl version and update to 1.0.1j | sapier | 2015-01-04 |
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* | Speedup initial android startup on some devices by factor 10 or more | sapier | 2015-01-02 |
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* | Bump version to 0.4.11 | kwolekr | 2014-12-24 |
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* | Add fontengine.cpp to Android.mk | Kahrl | 2014-12-01 |
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* | Fixes for Android build errors. Enable sensor landscape rotation. | KodexKy | 2014-11-25 |
| | | | | | | | | | | | Fix typo in Android Makefile ndk path. Fix touchscreen parts of game.cpp to work after Zeno's refactor. Fix isdigit and isspace overload conflict with Android Irrlicht in string.h Enable sensor landscape rotation in Android Manifiest. Add mapgen v5 to Android build. Fix Makefile not checking leveldb. Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl | 2014-11-08 |
| | | | | | | | | | | | | | - Don't create and cache an extruded mesh for every (non-node) item. Instead use a single one per image resolution. - For cubic nodes reuse a single wield mesh too - Improve lighting of the wielded item - Increase far value of wield mesh scene camera, fixes #1770 - Also includes some minor refactorings of Camera and GenericCAO. | ||
* | Split up mapgen.cpp | kwolekr | 2014-11-01 |
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* | Split settings into seperate source and header files | ShadowNinja | 2014-09-21 |
| | | | | This also cleans up settings a bit | ||
* | Makefile support for build without leveldb | sapier | 2014-08-16 |
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* | Fix error handling on inconsistent client ready message | sapier | 2014-07-16 |
| | | | | Fix android makefile to provide a correct dummy githash if detection fails | ||
* | Fix android build after removal of indev and math mapgen | sapier | 2014-07-16 |
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* | Update version numbers for 0.4.10 | sapier | 2014-07-06 |
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* | Switch android to leveldb as sqlite3 is broken and fails to save any ↵ | sapier | 2014-07-06 |
| | | | | mapblock there | ||
* | Add support for Android 2.3+ | sapier | 2014-06-29 |
There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed! |