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Author
Age
...
*
Android build fixes for c++11
stujones11
2018-03-11
*
Android: update tools (gradle, NDK) & prepare to switch to clang
Loic Blot
2018-03-11
*
[CSM] Add functions to create particles and particlespawners. (#6072)
red-001
2018-01-20
*
Game refactor [4/X]: keycache is now owned by InputHandler
Loic Blot
2018-01-20
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
*
Prevent Android from automatically locking display (#6876)
Wayward One
2018-01-04
*
Android: Update build system for ndk-r15x
stujones11
2017-12-04
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
*
FormSpec : Add an auto vertical scrollbar to the textarea
adelcoding1
2017-10-09
*
Mapgen: Add Carpathian mapgen (#6015)
Vaughan Lapsley
2017-07-06
*
Isolate irrlicht references and use a singleton (#6041)
Loïc Blot
2017-06-26
*
Remove legacy content_abm.{cpp,h}
Loïc Blot
2017-06-14
*
Improve the path select GUI (#5852)
red-001
2017-06-11
*
Revert "Remove deprecated code segments (#5891)"
Loïc Blot
2017-06-06
*
Remove deprecated code segments (#5891)
Thomas--S
2017-06-04
*
Android: update build tools version + versionCode bump for release
Loic Blot
2017-06-03
*
Android dependencies updates (#5755)
Loïc Blot
2017-05-13
*
Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)
Loïc Blot
2017-05-13
*
Clean up numeric.h and split FacePositionCache from it
ShadowNinja
2017-05-06
*
[CSM] Add camera API (#5609)
bigfoot547
2017-05-05
*
Fix Android build since 2818d3f2244d2146a5cdb61cd41f6561c514f97c
Loic Blot
2017-04-26
*
Player data to Database (#5475)
Loïc Blot
2017-04-23
*
MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...
Perttu Ahola
2017-04-17
*
Disable android leveldb by default (#5596)
Nathanaël Courant
2017-04-16
*
Fix android build
Loic Blot
2017-04-14
*
Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ instea...
Loïc Blot
2017-04-02
*
Add missing source to android build (#5496)
Uwe Koloska
2017-04-01
*
Fix undefined references (#5400)
Wayward One
2017-03-15
*
Fix android build
Loic Blot
2017-02-08
*
Add ItemStack key-value meta storage
rubenwardy
2017-02-04
*
Derive NodeMetaRef from MetaDataRef
rubenwardy
2017-02-04
*
Derive NodeMetadata from Metadata
rubenwardy
2017-02-04
*
Environment & IGameDef code refactoring (#4985)
Ner'zhul
2017-01-09
*
Add raycast.cpp and tileanimation.cpp to Android.mk
Wayward1
2017-01-05
*
Add gradle wrapper (#4954)
Ner'zhul
2016-12-24
*
Update Android build tools to latest version (#4872)
rubenwardy
2016-12-24
*
Bump version to 0.4.15
sfan5
2016-12-22
*
Android: Workarounds for Googles completely broken NDK
sfan5
2016-12-22
*
Android: update curl and libgmp
est31
2016-12-21
*
Fix sqlite databases being read-only on 64bit Android by patching sqlite (#4871)
rubenwardy
2016-12-09
*
Android: fix build and update deps
est31
2016-12-07
*
Add missing remoteplayer.cpp to Android build
Ner'zhul
2016-10-28
*
Fix for failure to find jsoncpp in android build (#4456)
Rogier-5
2016-08-19
*
Increase android versionCode (#4350)
Ner'zhul
2016-07-28
*
Add MapSettingsManager and new mapgen setting script API functions
kwolekr
2016-07-03
*
Fix android build
est31
2016-06-11
*
Tell irrlicht if we handle a key or not.
est31
2016-05-26
*
Android: enable parallelism for main target too
est31
2016-05-16
*
Bump version to 0.4.14
sfan5
2016-05-15
*
Fix android build by fixing patch line endings
est31
2016-05-14
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